tron
001aa8e453
(svn r1722) -Feature: Bigger maps - anyone?
2005-01-29 19:45:14 +00:00
tron
3515b670d2
(svn r1714) Add missing include
2005-01-29 13:33:14 +00:00
tron
39858e696b
(svn r1713) Split off several functions which query/set information about a single tile from map.h and put them into a seperate file tile.h
2005-01-29 12:19:05 +00:00
tron
400f07fdb8
(svn r1706) Implement ScaleByMapSize() and ScaleByMapSize1D()
...
These scale a number relative to the map size/circumference.
Use them to scale the amount of map objects.
Of course at the moment they return just the input, because there are no bigger/smaller maps yet.
2005-01-28 15:31:04 +00:00
tron
07cb3068ae
(svn r1676) Increase the size of TileIndex and TileIndexDiff to 32bits and adapt the save/load data and some other parts of the code to that change
...
WARNING: If i made any mistake here it WILL lead to corrupted savegames!
2005-01-25 21:43:57 +00:00
tron
90cafa9b15
(svn r1560) Introduce SetTileType() and SetTileHeight()
...
Replace direct references to _map_type_and_height with these
2005-01-18 18:41:56 +00:00
tron
27057ae4b0
(svn r1545) Add TileHeight() which returns the height (not multiplied by 8)
...
Replace some direct references to _map_type_and_height with TileHeight()/IsTileType()
2005-01-16 14:50:01 +00:00
tron
ca8eb44828
(svn r1542) Rename TileHeight to TilePixelHeight, because this is what it actually returns
2005-01-16 14:06:22 +00:00
tron
61a6bc544d
(svn r1536) Move GET_TILEHEIGHT, GET_TILETYPE and IS_TILETYPE to map.h, turn them into inline functions and add some asserts
2005-01-16 11:24:58 +00:00
tron
f0be7b6192
(svn r1475) Fix some more signed/unsigned comparison warnings
2005-01-10 22:14:35 +00:00
tron
7ee55362c5
(svn r1447) Move TILE_ADD(), TILE_ADDXY() and SafeTileAdd() to map.[ch] and make the latter map size agnostic
2005-01-09 17:55:11 +00:00
tron
872c51f134
(svn r1415) Move TILE_FROM_XY and TILE_XY to map.h and push TILE_[XY] bits from map.h into map.c.
...
Now the whole source except map.c is independent of TILE_[XY]_BITS!
2005-01-07 17:40:23 +00:00
tron
414ac3286b
(svn r1414) Move TileIndex, TILE_MASK and GET_TILE_[XY] to map.h and turn the latter into inline functions names Tile[XY]
2005-01-07 17:02:43 +00:00
tron
d3c6855320
(svn r1396) Introduce TileIndexDiffC - the compile time version of TileIndexDiff
2005-01-06 11:39:00 +00:00
tron
e4cf2ba1b3
(svn r1386) Move TileIndexDiff to map.h
...
Move _tileoffs_by_dir to map.[ch] and encapsulate it in TileOffsByDir()
2005-01-05 13:32:03 +00:00
tron
bcff0ab932
(svn r1344) Use MapSize[XY]() (or MapSize()/MapMax[XY]() where appropriate) instead of TILES_[XY]
2005-01-03 18:59:58 +00:00
tron
181e9b6cf9
(svn r1337) Use MapMax[XY]() (or MapSize[XY]() if appropriate) instead of TILE_MAX_[XY]
...
While here replace one erroneous TILE_MAX_X with MapMaxY()
2005-01-03 12:56:22 +00:00
truelight
2f9e0b8e0c
(svn r1288) -Codechange: changed _map2 to an uint16. It is still saved and loaded as
...
an uint8 till the savegame version is bumped to version 5. Then it works
automaticly as a fully uint16. So _stations[] can not be increased till
after the bump!!
2004-12-28 11:51:31 +00:00
tron
6318ba9598
(svn r1144) Don't rely on sizeof() to determine the map size, use MapSize() instead
2004-12-17 09:01:24 +00:00
tron
b976a349c6
(svn r1130) Add helper functions to query map size
2004-12-16 12:30:13 +00:00
tron
a148ff4e0d
(svn r1117) Move map arrays and some related macros into their own files map.c and map.h
2004-12-15 22:18:54 +00:00