Commit Graph

1840 Commits (d3ce687daf0e12de8af60ad301417f8cc1800e30)
 

Author SHA1 Message Date
Darkvater 31381af8a0 (svn r2143) - Fix: [ 1175748 ] Wrong Button-Images in scenario-editors landscape-tool (thanks chrishuebsch) 20 years ago
Darkvater fc411d3675 (svn r2142) - Fix: Game no longer crashes when you want to remove a piece of road under a bridge that belongs to the town. TODO: railcrossings store owner somewhere else, put it into _map_owner[]! 20 years ago
Darkvater f00d0d8ea8 (svn r2141) - Fix: Keys now hopefully only activate the right windows. If console/querybox/chatbox is open, all input goes there, if closed to game itself. 20 years ago
Darkvater 83d62b1aa2 (svn r2140) - Fix: [ 1175726 ] Allows rails in scenario editor. Moved both 'A' autorail and 'L' Terraform toolbar to their REAL places instead of the global window. 20 years ago
bjarni 587106a869 (svn r2139) -fix: "[ 1146215 ] Engine power not updated w/auto replace" autoreplace now forces an update of the cache. It should not affect gameplay as the
cache is updated each time the train starts moving, it's just an instant update of the detail window
20 years ago
celestar 5d937e4a23 (svn r2138) -Fix: [ 1144154 ] The map has two dimensions, not one 20 years ago
Darkvater 64533d53dc (svn r2137) - CodeChange: Remove unnecessary preprocessor magic 20 years ago
Darkvater f35b59aded (svn r2136) - Fix: [ 1174313 ] terrain hotkeys nonfunctional in scenario editor (D,Q,W,E,R,T,Y,U fltr)
- Fix: 'L' no longer opens ingame terraform bar in scenario editor bar, but the land generator one
- Feature: [ 1095110 ] Create Lake and draggable Create Desert tools (initial implementation GoneWacko), also added sticky buttons to land generator and town generator
- CodeChange: moved around some of the draggable tools, demystifying them
- CodeChange: change CmdBuildCanal to allow for XANDY dragging not only X or Y (only scenario editor)
- CodeChange: add some more enums to sprites.
- TODO: merge most of the ingame and scenario editor land terraform code. This can only be done after OnClickButton function is changed so it also includes the backreference to the widget being clicked, postponed to after 0.4.0
20 years ago
miham 3bfda758db (svn r2135) [Translations] Updated translations (142 strings to 4 languages) 20 years ago
tron 0f830b79e1 (svn r2134) Return the correct error message if rail is already under a bridge, fix for r2131 20 years ago
tron edd301d364 (svn r2133) Fix dependency tracking for C++ files 20 years ago
tron 10e4c9bfab (svn r2132) Fix copy&paste bug in r2131 20 years ago
tron ad7f157ac4 (svn r2131) -Fix: Rewrite CmdBuildSingleRail(), this addresses several issues:
- Check input parameters for validity
- Adhere patch settings - you were able to build foundations under bridges even if foundations where deactivated
- Charge for foundations in all cases - foundations under bridges were for free
- Make the control flow more clear
20 years ago
pasky 2d0698633d (svn r2130) Various spelling fixes in messages. 20 years ago
pasky 8d09a1ae87 (svn r2129) Reverted r2125 and depending revisions (map size selector in the intro window). Will be done in a separate dialog. This also fixes showing of various rail/road-related strings. 20 years ago
pasky bfe31c32c0 (svn r2128) Kill forgotten CmdSetNewMapSize() stub whose existence was kindly pointed out by TrueLight. 20 years ago
pasky 71b0622cec (svn r2127) Get rid again of the CmdSetNewMapSize(), which was agreed to be just useless clutter. (Perhaps we should get rid of CmdSetNewLandscapeType() too, but I won't take responsibility for that. ;-) 20 years ago
Darkvater d35f965c47 (svn r2126) - Fix: #2 Fix compilation with network disabled, and comment out some of the warnings (unused function) (I missed this out the last commit, sorry) 20 years ago
pasky f053bbb4f4 (svn r2125) - Feature: In the intro dialog, show a map size selector below the landscape type selector. 20 years ago
pasky 65ed56e970 (svn r2124) Final _select_game_widgets[] reordering, even landscape panels in place now. 20 years ago
pasky 018f6f6f85 (svn r2123) Reordered _select_game_widets[] to follow a sensible order. 20 years ago
pasky 1379dc298e (svn r2122) Reformatted the widget tables so that they don't look so ugly anymore, especially with different tab widths than 2. 20 years ago
truelight 5a527daac9 (svn r2121) -Fix: changed the 2nd param of AyStar_EndNodeCheck back to what it should be 20 years ago
miham 1d0e0b22e4 (svn r2120) [Translations] Updated translations (166 strings to 6 languages) 20 years ago
pasky 2857b71214 (svn r2119) - Fix: [ 1172878 ] Trains "Go to depot" button: click twice skip to next order (patch by Loic GUILLOUX). I also added short explanation of OF_/OFB_ difference to order.h. 20 years ago
Darkvater 35ff9d850c (svn r2118) - Fix: Fix compilation with network disabled, and comment out some of the warnings (unused function) 20 years ago
miham 043ac73b19 (svn r2117) [Translations] Introduce lithuanian translation as finished 20 years ago
miham ada6f0be8b (svn r2116) [Translations] Updated translations 20 years ago
tron 3d6d4b1bfd (svn r2115) Spring cleaning, no functional changes 20 years ago
truelight 725060b353 (svn r2114) -Fix: fix menu with signlist in SE 20 years ago
truelight c6f56edcff (svn r2113) -Fix: first check if a vehicle is a train, before accessing u.rail 20 years ago
tron 66989faab6 (svn r2112) -Fix: ExtMidi no longer halts the game while starting a song
-Fix: Redirect stdin/stdout/stderr of the ExtMidi process to /dev/null, to prevent it from writing to the terminal
While here give the ExtMidi functions canonical names
20 years ago
pasky 16a64d7000 (svn r2111) So, result is bool therefore no need for this horrible == 0 thing. 20 years ago
pasky 7ff930af04 (svn r2110) - Fix: Fixed test for various flags (e.g. newtrains in usset). result is bool so !! any non-zero values before assigning them to it - they apparently didn't fit. ;-) 20 years ago
truelight 95541fa52d (svn r2109) -Fix: use FindVehicleOnTileZ(tile, 0) over FindVehicleBetween(tile, tile, 0) 20 years ago
truelight d97ff67129 (svn r2108) -Fix: the server now also unpause when a client desyncs or something 20 years ago
pasky e7937998d6 (svn r2107) - Codechange: Cleanup (well, mostly tidyup) ExtChangeIndustryProduction(). These randoms are strange. 20 years ago
truelight 508738f836 (svn r2106) -Fix: improved the network-join algoritm, it is now a bit more stable
-Add: added 'pause_on_join' and 'max_join_time' for MP games, where you 
can auto-pause the game when a client wants to join the game. This to 
avoid connection losses because of big maps (200+ trains). (with tnx to 
#openttdcoop for the ideas and testing)
20 years ago
celestar c68cfdeeca (svn r2105) -Codechange: Added a cache for the first vehicle of a chain to increase performance, especially with many long trains 20 years ago
tron 3a8665f796 (svn r2104) Simplify implementation of Get{First,Prev}VehicleInChain() and remove a pointless check 20 years ago
Darkvater eb96f89960 (svn r2103) - Fix: Remove unnused variable from OS2 file 20 years ago
tron 9d2406729e (svn r2102) Fix bug introduced in r2038, which gave you money for clearing occupied railway tiles ([1171926]) 20 years ago
tron 6ec727d15c (svn r2101) statvfs() is availible on POSIX.1 conformant systems.
Also use a different field, which has a better chance of containing meaningful information, of the returned struct to determine the free space on the filesystem and fix a small bug introduced in r2100 (s/!=/==/)
20 years ago
darkvater 6bca4c041a (svn r2100) - Fix: [1024703]: Infinite access for A:\ (win32). Patch [1171208]. Only requery drive(s) if the user changes a directory, also surpress the OS error box that pops up on some windows machines. Tron + glx (and me) 20 years ago
truelight 4573a9f872 (svn r2099) -Fix: no longer chat-messages hang when the game wraps around 2090
-Codechange: while trying to find this bug, made texteff.c a bit more readable :)
20 years ago
tron e4cb9dbb77 (svn r2098) Make a variable static, move a function declaration to a header and remove unnecessary preprocessor magic 20 years ago
celestar 51eeea477b (svn r2097) -Codechange: [Multistop] Prettified the previous commit 20 years ago
celestar f42d17c6b3 (svn r2096) -Codechange: [Multistop] Modfied some debug stuff 20 years ago
tron bba102e624 (svn r2095) In CheckTrackCombination(): if () cascade -> switch, improve readability 20 years ago
tron ae359d0d02 (svn r2094) In GetTileDesc_Track(): uint -> TileIndex, use enums, if () cascade -> switch 20 years ago