Commit Graph

15 Commits

Author SHA1 Message Date
truebrain
aa1a0053b0 (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 2011-12-20 17:57:56 +00:00
yexo
a8f0dfd5be (svn r23461) -Fix: handle a missing airport newgrf as graceful as possible by not crashing when loading such savegame or when an airport is removed 2011-12-09 19:30:30 +00:00
terkhen
fa210ceace (svn r23402) -Add: Function to check if a TileArea contains a tile. (michi_cc) 2011-12-03 20:19:33 +00:00
rubidium
87272273b5 (svn r22405) -Document: some more "random-ish" tidbits 2011-05-01 19:14:12 +00:00
rubidium
3dd1cf6049 (svn r21843) -Codechange: move documentation towards the code to make it more likely to be updates [t-z]. 2011-01-18 21:58:22 +00:00
rubidium
1e6f9cd31b (svn r21499) -Add: diagonal tile iterator. Based on patch by fonsinchen 2010-12-13 15:13:05 +00:00
rubidium
1f9ba6ee93 (svn r21496) -Fix (r21494): ofcourse older GCCs (< 4.3) have something to complain about 2010-12-13 12:52:43 +00:00
rubidium
1e2eb1c6fe (svn r21494) -Codechange: split the tile iterator in two classes 2010-12-13 11:25:26 +00:00
rubidium
6327f2b745 (svn r21490) -Codechange: abstract/encapsulate the map area iterating a bit 2010-12-12 20:58:33 +00:00
alberth
f502c82fa5 (svn r21019) -Add: Use center of industry to focus on in the industry gui. 2010-10-23 20:34:12 +00:00
terkhen
e18436477b (svn r19392) -Codechange: Increase the maximum size of a TileArea. 2010-03-12 19:38:00 +00:00
alberth
e50091a1e5 (svn r19041) -Codechange: Improve selection of tile to draw in zoomed-out smallmaps. 2010-02-06 13:19:46 +00:00
alberth
830c42c3b5 (svn r19038) -Codechange: Move TileArea methods to their own file. 2010-02-06 12:56:13 +00:00
rubidium
21b4eb70c3 (svn r18726) -Fix [FS#3463]: with non-uniform industries the 'supplies' text when building a station could be incorrect (missing a cargo)
-Change [NoAI]: AITile::GetCargoProduction now returns the number of producers and not the number of tiles of producers.
-Fix [NoAI]: AITileList_IndustryProducing would omit some tiles for at which a station would get cargo.
2010-01-04 21:10:20 +00:00
rubidium
82a96c3e35 (svn r18714) -Codechange: move the TileArea struct to it's own header 2010-01-04 18:05:14 +00:00