Commit Graph

960 Commits

Author SHA1 Message Date
frosch
d10b06beb8 (svn r24929) -Fix [FS#5415]: Don't try to pause or unpause crashed scripts. 2013-01-20 18:43:49 +00:00
planetmaker
f00d9976f9 (svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow) 2013-01-08 22:46:42 +00:00
frosch
9ef1c5f4c3 (svn r24789) -Add: Separate setting to control the default settings of newly added scripts and random AIs. 2012-12-05 19:36:04 +00:00
frosch
79968fb667 (svn r24788) -Change: Detach script settings from difficulty settings. Always allow changing all script settings without setting difficulty to custom. 2012-12-05 19:35:38 +00:00
frosch
903294f2bb (svn r24786) -Codechange: Add SettingsProfile enum for difficulty profiles and highscore tables. 2012-12-05 19:34:45 +00:00
frosch
911e8c23fe (svn r24747) -Fix: Some editboxes had a different colour than the rest of the window. 2012-11-14 22:50:53 +00:00
frosch
18dcd2e6a4 (svn r24742) -Codechange: Remove QueryStringBaseWindow and store QueryStrings per widget instead. 2012-11-14 22:50:35 +00:00
frosch
ec27bcb6a6 (svn r24740) -Codechange: Remove duplicate members from QueryStringBaseWindow and directly use QueryString. 2012-11-14 22:50:26 +00:00
frosch
0ab8e7939b (svn r24738) -Codechange: Remove Textbuf::Initialize in favour of a constructor. 2012-11-14 22:50:17 +00:00
frosch
2078fc5325 (svn r24736) -Cleanup: The third parameter of Textbuf::Initialize only makes sense if it is smaller than the second one, also its unit is not pixels. 2012-11-14 22:46:49 +00:00
frosch
f1d40ca6f2 (svn r24734) -Codechange: Move QueryStringBaseWindow::OnOSKInput to Window::OnEditboxChanged. 2012-11-13 21:47:07 +00:00
frosch
08e92e6f23 (svn r24733) -Codechange: Move handling of editbox keys to window class. 2012-11-13 21:47:02 +00:00
frosch
8f611527e9 (svn r24732) -Codechange: Unify handling of OK and CANCEL actions for editboxes. 2012-11-13 21:46:58 +00:00
frosch
c12caa20aa (svn r24729) -Codechange: Unify the handling of HEBR_EDITING. 2012-11-13 21:46:46 +00:00
frosch
6616b70654 (svn r24727) -Fix: In various windows the OSK looked shiny but using it had no effect whatsoever. 2012-11-13 21:46:37 +00:00
frosch
e0f59fb049 (svn r24726) -Codechange: Move editbox mouseloop handling to Window class. 2012-11-13 21:46:33 +00:00
frosch
e95b757c11 (svn r24724) -Codechange: Move drawing of editboxes to the widget drawing code. 2012-11-13 21:46:19 +00:00
frosch
c54f982a62 (svn r24723) -Fix: AI debug GUI crashed when using disabled buttons via hotkeys. 2012-11-13 21:46:14 +00:00
frosch
3b06409153 (svn r24700) -Cleanup: Remove WDF_UNCLICK_BUTTONS and make it the default. 2012-11-11 16:10:43 +00:00
frosch
d4bb40383e (svn r24699) -Codechange: Proper usage of push and toggle buttons in mapgen and script debug GUI. 2012-11-11 16:10:11 +00:00
zuu
1363b5700e (svn r24554) -Add: Hotkeys for widgets in AI Debug window 2012-09-23 14:37:59 +00:00
zuu
ac3d609377 (svn r24552) -Fix (r24537): Unpause do no longer continue scripts 2012-09-23 11:30:37 +00:00
zuu
d0fdd1f8b5 (svn r24537) -Feature: Scripts can be suspended even if the game is still progressing, thus break-on-log now works also for Game Scripts. 2012-09-21 19:58:18 +00:00
zuu
fa7ec4685a (svn r24505) -Add: Select the GS tab if all AI tabs are unselectable in the AI debug window. 2012-09-01 17:49:26 +00:00
zuu
cce930b6c7 (svn r24489) -Feature [FS#5230]: Display GS dead state in AI debug window. 2012-08-21 17:07:17 +00:00
yexo
4d1d6332fb (svn r24487) -Codechange [FS#5236]: make several DoesContentExist return the path instead of a boolean (LordAro) 2012-08-20 21:01:40 +00:00
yexo
e1351773a0 (svn r24468) -Add [FS#5219]: API compatibility scripts for Goal Scripts (Hirundo) 2012-08-13 19:22:26 +00:00
yexo
5951be7ca7 (svn r24467) -Codechange [FS#5236]: make textfile window class slightly more general (LordAro) 2012-08-13 18:52:47 +00:00
frosch
59ddedf33f (svn r24342) -Feature: Also use the new multi-word filtering for script breakpoints. 2012-06-13 18:58:29 +00:00
frosch
9b196d0fb4 (svn r24324) -Codechange: Turn functions dealing with Textbufs into member functions. 2012-06-04 15:30:29 +00:00
frosch
deda762b8f (svn r24317) -Feature: Add dropdowns to AI configurations, if all values have labels. 2012-06-01 15:19:59 +00:00
frosch
8a54a253bb (svn r24315) -Fix: Make the AI settings window behave more like the other settings window by closing the query window whenever selecting a different row. 2012-06-01 15:13:34 +00:00
frosch
7162c556f4 (svn r24313) -Fix: Some obiwans wrt. clicking on setting buttons. 2012-06-01 15:08:40 +00:00
frosch
4dd9176cc5 (svn r24312) -Change: Center the settings buttons in the AI and NewGRF config windows. 2012-06-01 14:42:48 +00:00
frosch
23ad97e755 (svn r24310) -Codechange: Add named constants for the dimensions of settings buttons, and generally make their usage more consistent. 2012-06-01 14:41:09 +00:00
frosch
70d3206320 (svn r24309) -Codechange: Split some functions from gui.h to settings_gui.h 2012-06-01 10:44:45 +00:00
frosch
1008ceddb8 (svn r24291) -Add: [Script] ScriptEventRoadReconstruction. 2012-05-26 14:16:45 +00:00
frosch
4e074cdbf7 (svn r24290) -Add: [Script] ScriptEventExclusiveTransportRights. 2012-05-26 14:16:38 +00:00
frosch
8824063087 (svn r24289) -Add: [Script] Base class for script events involving a company and a town. 2012-05-26 14:16:32 +00:00
frosch
70c1e3d21f (svn r24268) -Fix: Use the same colour scheme for the script selection window as in other comparable windows. 2012-05-23 19:07:34 +00:00
frosch
7343268e8a (svn r24108) -Fix [FS#5142]: When starting GS or AI, always use the settings of the game, not the new-game settings. 2012-04-09 12:35:01 +00:00
rubidium
e8d9ab4dd5 (svn r23969) -Codechange: trunk heads to 1.3 now 2012-02-19 19:14:17 +00:00
rubidium
35415e1a3f (svn r23936) -Feature [FS#5047]: readme/licence/changelog viewer for AI and game scripts (LordAro) 2012-02-12 10:58:18 +00:00
rubidium
67bab7a441 (svn r23930) -Fix [FS#4944]: [Script] Do not close the parameter window when a script starts 2012-02-11 22:25:20 +00:00
frosch
b986a1133c (svn r23757) -Codechange: Unify the drawing of toggle buttons for boolean settings. 2012-01-05 19:32:51 +00:00
truebrain
a130703073 (svn r23746) -Fix: also set 'info' to NULL if 'instance' dies (for both AI and GS); avoids invalid memory reads 2012-01-03 23:09:48 +00:00
rubidium
d5eeab43b7 (svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files 2012-01-03 21:32:51 +00:00
rubidium
0cfe86cead (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed 2012-01-03 20:26:05 +00:00
rubidium
d242f154f9 (svn r23720) -Fix/Feature [FS#4935]: show the script debug window also when the game script crashes 2012-01-02 22:44:28 +00:00
rubidium
761223bcdf (svn r23718) -Fix [FS#4936]: rescanai caused crash when the AI settings of an AI was opened 2012-01-02 20:39:50 +00:00