Commit Graph

107 Commits (cddc52fb8fa5e8a4033b2a4880141f81b01742d2)

Author SHA1 Message Date
Darkvater 6a91b08cad (svn r2610) - Feature: set server map name to the loaded name of the game/scenario. Also truncate where neccessary
- Feature: truncate the path of the saveload window
19 years ago
ludde dc3ca73bd5 (svn r2580) Change: Added {INDUSTRY} command for printing industry names instead of the old {TOWN} {STRING} way.
- The formatting of the industry name can be controlled with the string STR_INDUSTRY_FORMAT.
Change: Changed several occurences of {STRING1} into {TOWN} to get rid of townnametype being used directly.
19 years ago
ludde 275e2f477a (svn r2572) - Codechange: [string] Changed string system so it's not as dependent on decode_parameters
- Feature: [strgen] Allow changing the order of parameters in translated strings.
  - Use {1:TOWN} syntax to set the order.
- Codechange: [strgen] Rewrote lots of strgen internals.
19 years ago
tron a4bf608d40 (svn r2558) Change the internal map format from 7 arrays to one array of structs, this doesn't change the saved format for now. It's a stepping stone for further changes. 19 years ago
tron 2b73dec567 (svn r2486) Turn TILE_FROM_XY into an inline function and rename it to TileVirtXY 19 years ago
tron a733fede9b (svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile" 19 years ago
celestar 354058341b (svn r2468) -Codechange: Got rid of DEREF_PLAYER and replaced it by GetPlayer 19 years ago
hackykid 90900802b9 (svn r2444) - CodeChange: Add an enum for demagicifying the values of the 'flags' parameter of DrawFrameRect(). (_Abraxa_) 19 years ago
celestar c7de834059 (svn r2441) -Feature: You can now give transfer order to set up feeder systems 19 years ago
Darkvater c3c69ff5cb (svn r2420) - Codechange: magic number elminitation of cursorsprites. 19 years ago
Darkvater ba8c649fac (svn r2397) - CodeChange: rename all "ttd" files to "openttd" files. 19 years ago
Darkvater 53b1de7d70 (svn r2385) - Feature: shortcut CTRL + U that clears the commandline of the current input-box. As requested by Tron. 19 years ago
tron ceb7f17808 (svn r2366) Use SetRedErrorSquare() instead of home brewed version 19 years ago
tron 7ce6e4f9a0 (svn r2351) -Fix: It was possible to open more than one tree window 19 years ago
Darkvater b51c190546 (svn r2348) - Fix: Do not scroll the game with the arrow keys when the chatbox is open 19 years ago
Darkvater 2dc7d2b14e (svn r2331) - Fix (regression): fix text overflows in about box. 19 years ago
Darkvater d006bd358f (svn r2325) - Update OpenTTD for 0.4.0 release 19 years ago
Darkvater ddd4958164 (svn r2300) - CodeChange: check the last number of commands, now only the refit ones remain, and some server-only commands.
- CodeChange: remove cmd-misuses CmdStartScenario() and CmdDestroyCompanyHQ()
- Fix (invisible): when parameter checking CmdRestoreOrderIndex() the vehicle did not have its orders yet, so it would fail. So move doing this until AFTER the orders have been added back in RestoreVehicleOrders()
19 years ago
Darkvater eb4233e8e9 (svn r2298) - CodeChange: removed CmdAbuses: CmdSetTownNameType(), CmdStartNewGame(), CmdCreateScenario(), CmdSetNewLandscapeType() and CmdGenRandomNewGame().
- CodeChange: renamed CmdTrainGotoDepot() to CmdSendTrainToDepot() to be consistent with other depot commands.
- CodeChange: 'newgame' console command now calls the unabused GenRandomNewGame(). For the server it still creates a new game, a client quits the game and continues in SP.
- CodeChange: in the game-difficulty window, setup the disabled buttons on window creation, not every redraw.
19 years ago
Darkvater 6d349b6284 (svn r2288) - CodeChange: protected the next batch of commands (41 so far, out of 115).
- CodeChange: changed the airport gui airport-type checking. Added function GetValidAirports() that returns bitmasked availibility, is also used for checking.
- CodeChange: to check tree-planting, 2 const arrays have been moved to table/tree_land.h (type and count)
- CodeChange: added IsTownIndex() in following of IsStationIndex(), etc.
- Fix (regression): road tunnels did not work anymore, forgot that their type was 0x200 (documented now)
19 years ago
bjarni 9bd93a1148 (svn r2198) renamed MacOS to MacOSX where it was written wrong. Made myself MacOSX porter as well as coder 20 years ago
darkvater d643ca6271 (svn r2100) - Fix: [1024703]: Infinite access for A:\ (win32). Patch [1171208]. Only requery drive(s) if the user changes a directory, also surpress the OS error box that pops up on some windows machines. Tron + glx (and me) 20 years ago
tron fbe7139358 (svn r2098) Make a variable static, move a function declaration to a header and remove unnecessary preprocessor magic 20 years ago
matthijs 25eba93fab (svn r2082) I have a name too! 20 years ago
pasky 19f9eb42b1 (svn r2081) I have a real name, too. 20 years ago
tron 77d79ed22d (svn r2060) Clean up some string construction and remove now unused macro 20 years ago
tron 4d55d8a4bd (svn r2057) Add InlineString() to make _userstring construction a bit cleaner. 20 years ago
Darkvater ef1325cd36 (svn r2004) - Fix: [ 1149487 ] Autosave ignoring settings
- Fix: [ 1153926 ] All my settings in vain... IGNORED!
- Change: I hope I got it all right. Pressing 'New Game' (either choosing random or a preset scenario) and 'Create Scenario' will start a new game with the settings and difficulty in the intro menu. Using 'Load Game' and 'Play Scenario' will take the values from the savegame/scenario itself.
20 years ago
Darkvater 4713b11ffe (svn r1923) - Fix: [ 1155696 ] Crash with german umlauts in station names. The width was not calculated using unsigned values, so all characters above 128 were "negative"
- Codechange: a more proper check for a null pointer in tunnelbridge_cmd.c should have gone in with the previous commit
20 years ago
Darkvater 7656c683cf (svn r1901) - Fix: unwanted behaviour of the savegame dialog, as well as a bug with a sloppy termination of a string. When any editbox is open, scrolling is disabled. If any new types of editboxes come up, please use SET/CLRBIT of _no_scroll with its unique identifier (ttd.h) 20 years ago
Darkvater 1f683aa13d (svn r1896) - Fix: remove Translated by hack since it's not used 20 years ago
Darkvater fb78ca8a62 (svn r1894) - Codechange: cleaned up the console a bit, wholly unified handling of text with that of editboxes
- Codechange: Introduction of Textbuf struct which not only holds physical data as length but also pixel-constrains (width) and information about the caret
- Codechange: Move Clipboard function to OS specific file. Currently only Windows has clipboard actions
- Feature: Editboxes, console and exit screen also accept the numeric-enter as a yes
- Feature: Navigation through text with cursor keys is possible, as well as arbitrary insertion (also paste) and deletion; both backspace and del keys. Functions DeleteTextBufferChar, InsertTextBufferChar and InsertTextBufferClipboard handle input and deletion. Navigation is done through MoveTextBufferPos.
- Fix: OTTD crash when opening 'add server' editbox
- CodeChange: fix up some stringwidth calculations in gfx.c. You can get the width in pixels of a character by calling GetCharacterWidth().
20 years ago
tron 05490e0556 (svn r1890) Begin to clean up the edit box: Remove one global variable and split the combined edit/original buffer into two 20 years ago
tron 830565514c (svn r1867) Include tables/sprites.h only in files which need it 20 years ago
tron 7cd19fe07a (svn r1853) Move spritecache function declarations into a header of their own and use SpriteID as parameter type where appropriate 20 years ago
tron a17d6e3922 (svn r1849) Use the cheat entry enum for CheatEntry.type and remove unused enum values 20 years ago
tron 76325c2bb2 (svn r1848) Remove the obscure feature of initialising the edit box with the contents of str_buffr - it was unused anyway.
Remove it from the chat box too, which inherited it via copy&paste.
20 years ago
darkvater dda3e0fb4a (svn r1845) - Revert r1835 since it totally screws network compiling
- Fix: fix some VS.NET warnings
- Add missing file to VS.NET project file
20 years ago
tron 701a32d048 (svn r1840) Repel str_buffr and use local buffers where possible 20 years ago
tron 257e97c09a (svn r1833) byte -> char transition: the rest 20 years ago
tron c644e6b742 (svn r1827) Next iteration of the byte -> char transition: some string drawing functions and buffers 20 years ago
tron d3f84347ac (svn r1813) Declare functions implemented in strings.c in their own shiny new header (though i think some of these function don't belong into strings.c) 20 years ago
tron 12183084b7 (svn r1808) Use strcmp() instead of home brewed function str_eq() 20 years ago
tron 36c9758c94 (svn r1803) Move debugging stuff into files of it's own 20 years ago
matthijs 4c2c2c53fe (svn r1778) - Fix: [ 1115200 ] In the main menu, when starting a new game while the load game dialog is open, openttd asserts. 20 years ago
miham 08727614fc (svn r1678) Added cheat option for setting production of raw-material product industries in game 20 years ago
darkvater aa5f513d4c (svn r1632) -Fix: [1108008] Scenario creation bug; engines are of correct year when scenario is saved 20 years ago
darkvater 9ae639279d (svn r1627) -Fix: The tabulizer in action ^_^ 20 years ago
darkvater e19caaf413 (svn r1626) -Updated readme and credits list. 20 years ago
darkvater 96335b8d6a (svn r1625) -Alphabetized credits list 20 years ago