frosch
f4e2a462fe
Cleanup: Remove unused flag sprites.
2 years ago
Peter Nelson
5cc1a48db7
Change: Use NC_BIGFIRST in group window.
...
This means we no longer need to manually calculate the size of other
widgets in the window to determine how much space we need, as the widget
system will automatically fill as much as possible.
2 years ago
Peter Nelson
ba94efba87
Change: Add flag to apply resize to largest resize step first.
...
Resize step is normally allocated equally amongst all resizable widgets.
With this flag, we allocate as much as possible from the largest
resize step first.
2 years ago
Peter Nelson
dc1b84aa1e
Cleanup: Text widgets are capable of drawing text without assistance.
...
Remove custom text drawing of some widgets in favour of standard text
widgets.
2 years ago
Peter Nelson
0e3400894f
Cleanup: Remove redundant WWT_PANEL SetDataTips.
...
WWT_PANEL defaults to 0x0 data and no tooltip, so no need to declare
the same in the widget tree.
2 years ago
Peter Nelson
296af146fb
Change: Default widget text colour to black.
...
TC_FROMSTRING really means blue, and we almost never actually use
blue text.
2 years ago
Tyler Trahan
db98cedb7e
Fix #9883 : Show cost/income float over end tile of rail or road construction
2 years ago
Peter Nelson
3e86f337a8
Change: Simplify graph's company key window.
2 years ago
Peter Nelson
ccb62c3a55
Change: Simplify industry-cargoes widgets.
2 years ago
Peter Nelson
edbf99ed17
Change: Use standard sizing for AI competitor limit buttons.
2 years ago
Peter Nelson
33704269bd
Change: Simplify widget layout of settings window.
2 years ago
Peter Nelson
686204ff1c
Change: Simplify widget layout of story book window.
2 years ago
Peter Nelson
e8edecf6b1
Change: Adjust layout of file windows to fix overlapping widgets.
2 years ago
Peter Nelson
fc944829e1
Change: Don't use zero-sized plane for World Generation window.
...
Use of zero-sized plane causes the window size calculation to change
depending on which plane is displayed. Instead use an empty plane so
that largest of the planes is taken into account for sizing.
2 years ago
Bouke Haarsma
887b760c88
Change: Strip symbols from bundles except macOS ( #10072 )
2 years ago
Charles Pigott
9059215b3b
Fix #10073 : Stop truncating output of list_ai and friends commands
2 years ago
Charles Pigott
24f3022ee0
Fix #10074 : list_ai console commands and friends were missing help text
2 years ago
translators
c482f05616
Update: Translations from eints
...
english (au): 7 changes by krysclarke
2 years ago
Bouke Haarsma
d0dcb6547e
Change: Don't strip symbols from bundles ( #10071 )
2 years ago
translators
633b903f16
Update: Translations from eints
...
turkish: 7 changes by kgecmen
2 years ago
Bouke Haarsma
c7f55a058b
Fix: link overlay line width on HiDPI displays ( #10064 )
2 years ago
Peter Nelson
af6c4d50ce
Change: Tidy up coverage area label widget layout.
...
Label is now centered properly and uses standard spacing.
2 years ago
Peter Nelson
8626090b24
Codechange: Draw station acceptance text in its own widget.
2 years ago
translators
f011a559d0
Update: Translations from eints
...
latvian: 1 change by lexuslatvia
2 years ago
Jonathan G Rennison
73e5c57e6b
Fix 5e413c9d: Last sprite offset in GRF file was not recorded ( #10062 )
...
A line was missed when preparing PR #9988 , as this had been added
in a commit prior to the one which the PR was immediately based on
2 years ago
Bouke Haarsma
f3fd9b5895
Codechange: typo in code comment ( #10061 )
2 years ago
translators
d843c8bd48
Update: Translations from eints
...
italian: 5 changes by Rivarossi
polish: 1 change by pAter-exe
2 years ago
translators
e5203f3409
Update: Translations from eints
...
vietnamese: 7 changes by KhoiCanDev
german: 6 changes by Wuzzy2
2 years ago
frosch
bdc17b18e1
Cleanup: The readme is for people building/packaging OpenTTD. Player-focussed manuals are in the Wiki. ( #10026 )
2 years ago
Tyler Trahan
faa382beda
Doc: Add Discord link in README and CONTRIBUTING ( #10043 )
2 years ago
translators
761105aaa4
Update: Translations from eints
...
russian: 1 change by Ln-Wolf
catalan: 1 change by J0anJosep
2 years ago
Peter Nelson
b00e18fe9f
Cleanup: Remove unused GetUnicodeGlyph()
2 years ago
Peter Nelson
2cdd8b7429
Change: Separate fontcache implementations.
2 years ago
Peter Nelson
f6ad8e1c9c
Change: Rename some freetype things to fontcache.
...
The font cache supports more than just FreeType as a font provider, but still used freetype in some naming.
This now uses more suitable terms.
2 years ago
Peter Nelson
273988551d
Fix: font_win32.cpp compile failure with WITH_FREETYPE
2 years ago
PeterN
0c20a5f39f
Fix: Open scenario editor date query once. ( #10050 )
...
Clearing `_left_button_clicked` causes the button callback to be fired
constantly while the mouse button is held.
2 years ago
Loïc Guilloux
93b711d70d
Fix #10048 : Don't relocate company HQ on the same exact location ( #10049 )
2 years ago
translators
70d33dc71f
Update: Translations from eints
...
spanish (mexican): 1 change by absay
chinese (simplified): 1 change by XiaoJi-Game
korean: 1 change by telk5093
2 years ago
translators
2b29f1a181
Update: Translations from eints
...
english (us): 1 change by 2TallTyler
dutch: 15 changes by Bouke
portuguese: 1 change by azulcosta
2 years ago
PeterN
d7ceb7efea
Change: Use widget string parameters for face window. ( #10046 )
...
The face window previously drew the buttons of face settings itself.
Instead we can provide parameters for each widget and let the widget
system draw the buttons.
2 years ago
PeterN
69527abb6f
Fix 9aef7b8c: Don't dispatch hover event if already hovering. ( #10042 )
...
This fixes the timed tooltip window being (invisibly) destroyed and
reconstructed every frame.
This also affects the unused OnHover() window event.
2 years ago
translators
1f04cc62d9
Update: Translations from eints
...
welsh: 8 changes by Osian
korean: 6 changes by telk5093
2 years ago
PeterN
607ef09fa5
Fix: File list mouse hover behaviour. ( #10040 )
...
Hover highlight was visible even if the mouse pointer was in a different
window. Resolved by using OnMouseOver() instead of OnMouseLoop().
2 years ago
dP
548f0496a9
Change: Make _tick_counter 64bit to avoid wrapping ( #10035 )
2 years ago
Tyler Trahan
164ec3ac07
Fix: Disable "turn around" button for other companies' road vehicles ( #10033 )
2 years ago
Tyler Trahan
07443969f9
Fix ca19a0d: Network hosts also use favorite face
2 years ago
Tyler Trahan
6d84b1e108
Fix ca19a0d: Send the proper network command when loading favorite face
2 years ago
Tyler Trahan
a4e00c5cb5
Fix #9989 : Zero Net Profit is neither negative nor positive ( #9991 )
2 years ago
Jonathan G Rennison
5e413c9dcd
Fix #9804 : Only apply sprite_zoom_min setting when sprites available ( #9988 )
...
Only discard sprite zoom levels when a suitable higher zoom level is
defined in the same colour mode
This is to avoid placeholder or empty sprites being used, causing
visual artefacts
2 years ago
Jonathan G Rennison
20f7ff8ac0
Codechange: Fix unnecessary string reallocation in IConsoleLine constructor
2 years ago