Commit Graph

10 Commits (c6f56edcff05e5e1bcdc664ffd6434234255c922)

Author SHA1 Message Date
truelight e416fe8066 (svn r2079) -Add: signlist, shows all signs in the map. Clicking on them, and you go
to the sign. Very needed for coop. You can find it under World Map.
20 years ago
Darkvater d51e9e3d03 (svn r1908) - Fix: [ 1149403 ] Signals dissaper after typing text and pressing enter!. Signs in Scenario Editor have no owner so ignore that. 20 years ago
tron 27dc506a03 (svn r1832) Next byte -> char iteration: custom names 20 years ago
truelight 4f5255c36e (svn r1787) -Add: Dynamic signs (euh.. yeah, this means you can built 64k signs) 20 years ago
dominik 4e6d6578e4 (svn r1705) Sign owner variable is a byte, not int32 of course 20 years ago
dominik 085ae9cab2 (svn r1673) - Codechange: Removed some redundant comments from r1667
Saving the player color for signs will work right after the savegame bump
20 years ago
dominik d439221c62 (svn r1667) - Feature: Signs are now shown in the color of the player who created them
(Note: The player information is currently not stored in savegames. Upon loading a game the signs will all be gray again)
20 years ago
tron 189ca73707 (svn r1594) Convert all undefined parameter lists to (void) and add the appropriate warning flags in the Makefile 20 years ago
truelight 7ec997afce (svn r1488) -Fix: fixed some spelling mistakes (tnx to Tron)
-Fix: fixed some compiler-warnings
20 years ago
truelight a243285af4 (svn r1486) -Codechange: moved all 'signs' stuff to signs.c/h and prepared it for
dynamic arrays
20 years ago