Rubidium
74924c8186
Codechange: includes must be before 'safeguards.h'
1 year ago
Rubidium
2dd2b698d2
Codechange: convert C-style GetTownName API to std::string returning API
1 year ago
Patric Stout
772729cc7d
Fix: when syncing width of GUI items, take padding into account ( #10915 )
1 year ago
Peter Nelson
941dbadf9e
Codechange: Add and use GetScrolledItemFromWidget to get a list item.
...
This function returns an iterator, either to the selected item or the
container's end.
This makes handling the result more robust as indices are not used.
1 year ago
Peter Nelson
d2034d9c38
Codechange: Scrollbar methods now accept size_t.
...
This clears up a lot of casts from size_t to int.
1 year ago
Rubidium
c829930440
Codechange: replace strnatcmp with C++ string capable version
1 year ago
Jonathan G Rennison
684c7bbc93
Fix: Violation of strict weak ordering in TownRatingSorter
...
If two unrated town names compare equal in TownNameSorter
1 year ago
Patric Stout
3ebc7ad16e
Codechange: migrate all game-time-related timers to the new framework
1 year ago
Patric Stout
1ba4dcc924
Codechange: migrate all Window-related timers to the new framework
...
This means we also say goodbye to GUITimers.
1 year ago
glx22
3278f4c7bb
Fix #10280 , 59645c6: Ignore double-click for unavailable town actions
2 years ago
glx22
d6aa526b69
Fix #10461 , 59645c6: Properly check for _local_company validity
2 years ago
Rubidium
3373128233
Codechange: pass the randomizer directly to the town name generation
2 years ago
PeterN
9e56e16147
Fix: Local authority window rating list height ignored icon sizes. ( #10285 )
...
Only font height was taken into account, so the list was broken if icon
sizes were taller than font height.
2 years ago
Didac Perez Parera
35d55bd534
Feature: Expand all towns in the scenario editor ( #10215 )
2 years ago
Peter Nelson
890b2666d3
Change: Use scaled WidgetDimensions.
2 years ago
Peter Nelson
6f95e04005
Change: Use Rect helpers for widget drawing.
...
This replaces repetitive and sometimes unwieldy use of constants.
2 years ago
Joel-Milligan
59645c6733
Change: Remove scrollbar from town authority actions panel ( #9928 )
2 years ago
Bouke Haarsma
93d2d4590f
Fix #9995 : Adjust viewport zoom level for HiDPI displays
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On HiDPI screens the zoom level is increased for detailed rendering. This causes hard-coded zoom levels to be off by this adjustment. To fix these default zoom levels, we scale the zoom level based on `_gui_zoom` to get the scaled zoom level.
2 years ago
Michael Lutz
2e39637db2
Codechange: Don't use a global for the 'not enough cash' message.
3 years ago
Michael Lutz
57b82e2e99
Codechange: Don't use globals for story/goal/sign/group command proc return values.
3 years ago
Michael Lutz
8503854655
Codechange: Pass unpacked command arguments to command callbacks (except Script).
3 years ago
Michael Lutz
1a42a8a5d5
Codechange: Un-bitstuff town-related commands.
3 years ago
Michael Lutz
eab18f06a4
Codechange: Pass additional data as byte stream to command callbacks.
3 years ago
Michael Lutz
0f64ee5ce1
Codechange: Template DoCommandP to automagically reflect the parameters of the command proc.
...
When finished, this will allow each command handler to take individually
different parameters, obliviating the need for bit-packing.
3 years ago
Michael Lutz
b0990fcff7
Codechange: Make TileIndex a "strong" typedef to give it a distinct type.
...
This is accomplished by changing it to a single member struct with the
appropriate operator overloads to make it all work with not too much
source modifications.
3 years ago
Michael Lutz
4fc055d6e9
Codechange: Align parameter order of command callbacks to command handlers.
3 years ago
Michael Lutz
a38bbefe1b
Codechange: Untangle command code, flags and error string for DoCommand*.
3 years ago
Michael Lutz
549caca39c
Codechange: Move command arguments to the back of the networked command function calls.
3 years ago
Loïc Guilloux
ddb6024bc6
Codechange: Don't explicitly unset _generating_world outside of genworld.cpp ( #9418 )
3 years ago
glx22
89ab8b79a5
Codechange: Remove FOR_EACH_SET_BIT
3 years ago
Loïc Guilloux
87eb0e4fce
Fix #9402 , 2e136285: Crash when founding town using default name ( #9403 )
3 years ago
glx22
994bf19aef
Fix f6d5c01: Delay deletion when closing windows
3 years ago
PeterN
330a305c99
Fix: Apply unscaled padding to Viewport inside WWT_INSET. ( #9219 )
...
Since pixel dimensions in SetPadding() are scaled by GUI size, padding for inset viewports was excessive.
Instead, automatically apply padding for WWT_INSET at widget level. This applies to all widgets inside a WWT_INSET, which in all instances is a NWID_VIEWPORT.
3 years ago
rubidium42
6bca9e090d
Codechange: add SetDParamStr that accepts std::string&
3 years ago
rubidium42
0345f99180
Feature: make the town directory horizontally resizable
3 years ago
Peter Nelson
4f93dd95e4
Cleanup: Tidy up resize, fill and minimal size on widgets in town list window.
3 years ago
frosch
d9b4413bc9
Codechange: rename sound ids to make more sense. ( #8701 )
4 years ago
frosch
5bfcd742b8
Change: Relocate rename and location buttons in all windows.
4 years ago
Charles Pigott
9b800a96ed
Codechange: Remove min/max functions in favour of STL variants ( #8502 )
4 years ago
TechGeekNZ
a10013dd00
Codechange: Spell 'Viewport' consistently
...
Some places in the codebase misspell 'Viewport' as 'ViewPort' or 'view_port'.
This patch makes everything consistent.
4 years ago
Michael Lutz
63ccb36ef3
Codechange: Use std::string for most of the user-settable custom names.
4 years ago
Jonathan G Rennison
87700bfe0e
Codechange: Use cached town name for town list window filtering
5 years ago
Jonathan G Rennison
d35f35a968
Codechange: Use cached town, station, industry names for list window sorting
...
This is to avoid needing to expensively regenerate name strings on
every comparison when sorting by name in the town/station/industry
list windows.
5 years ago
Jonathan G Rennison
22ba048c89
Change: Only resort town directory window on population change if necessary
5 years ago
glx
5c10c426fe
Fix 196d5868: Always apply filter on town directory rebuild
5 years ago
glx
ee7a8eebca
Codechange: Replace FOR_ALL_TOWNS with range-based for loops
5 years ago
glx
3a14cea068
Codechange: Replace FOR_ALL_COMPANIES with range-based for loops
5 years ago
S. D. Cloudt
13cc8a0cee
Cleanup: Removed SVN headers
5 years ago
Charles Pigott
fe9731d32c
Fix: clang and MSVC warnings (glx)
5 years ago
glx22
b3fd787959
Fix #7188 : check the validity of command callback for scripts ( #7701 )
5 years ago