tron
75d002690a
(svn r723) Increase size of dparam so more parameters can be passed to string output
2004-11-21 10:42:01 +00:00
tron
872f49ae8a
(svn r538) -Feature: Windows snap at each other
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This is inspired by [1063636].
2004-11-10 21:14:16 +00:00
signde
d6cab2e06d
(svn r221) -Feature: console command and variable hooking
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-Fix: added another network.c stub
-Consolecommand: "scrollto <tile>" center main view on <tile> [Darkvater]
-Consolecommand: "resettile <tile>" force bulldoze <tile> without any checks (DEBUG only) [Darkvater]
-Fix: resetengines is hooked to be not available in network games
-Codechange: "connect <connectstr>": the connect command now uses a connectionstring like the network-gui
-Fix: Direct Connect editbox can handle up to max ~35 characters [Darkvater]
2004-09-12 20:15:18 +00:00
signde
1fb915df69
(svn r207) -Codechange: randomizer handling
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-Fix: desync problem fixes
-Fix: server doesnt hang anymore when a client timed out
-Feature: low latency connection enhancements [*net_sync_freq, *net_ready_ahead]
2004-09-11 19:34:11 +00:00
truelight
eb49a19460
(svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
2004-09-10 19:02:27 +00:00
darkvater
216abe4e93
(svn r189) -Fix: [1024750] Fix: network.c - timeout error. When one client timed out, all clients were disconnected (sign_de)
2004-09-09 16:20:33 +00:00
truelight
157e90b49f
(svn r186) -Add: debug 'net' for network debug (sign_de)
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-Fix: desync problem (server was not waiting for clients) (sign_de)
2004-09-08 19:20:46 +00:00
darkvater
9a6870fcfd
(svn r173) -Network: [1023231] Debug Code + ErrorBoxes + Load Game/Scenario. Added some more desync debug code and replaced some of the error() calls with some better error boxes. Hopefully find desyncs easier (sign_de)
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-GUI: Change some network GUI stuff (Darkvater)
2004-09-06 22:46:02 +00:00
darkvater
85628544ee
(svn r157) -Feature: [1009708] Percent-based service intervals. Send a vehicle to depot after it has lost X% of its reliability (mivlad)
2004-09-04 13:06:09 +00:00
dominik
f4c026d8d1
(svn r109) added/heavily modified patch by truesatan: cheat change date
2004-08-22 15:25:36 +00:00
dominik
0bd907e88d
(svn r106) New network core (by sign_de)
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Features:
* network core is dynamicly loaded when needed (-n isn't needed anymore)
for easy switching between single and multiplayer. But commandline
shortcuts are still enabled:
-n = autodetect network server
-n [ip] = connect to the server
* udp now uses 2 different ports
- you can run 1 server and serveral clients on one pc
- the clients udp-socket gets unloaded when the
network game starts
- the servers udp-sockets remains online to allow the
network gui to detect itself
* new gameinfo structure
this struct is available for every online/lan game
* dynamic NetworkGameList
2004-08-22 10:23:37 +00:00
dominik
85012a519c
(svn r101) New cheat: switch climate
2004-08-21 13:21:09 +00:00
dominik
4f253c2656
(svn r92) Feature: invisible trees when in transparent mode (patch entry)
2004-08-20 15:30:32 +00:00
truelight
788ace088d
(svn r85) -Add: initial commit of new AI (enable in Patch menu)
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-Add: generalised A* Algorithm
-Add: generalised queues (Fifo, Stack, InsSort, BinaryHeap)
2004-08-20 09:32:32 +00:00
darkvater
b4e9a3d1d4
(svn r71) -Cheat: [976127] no extra frequent jet crash on small airports (truesatan)
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-Changed some debug messages in aircraft code to DEBUG(misc, 1)
2004-08-16 22:35:17 +00:00
darkvater
31911a9325
(svn r69) -Feature: align toolbar left/center/right patch (TrueLight)
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-Feature: added callback feature to patches options
2004-08-16 21:02:06 +00:00
darkvater
255a1ad941
(svn r68) -Fix: [1009621] build in pause is now a cheat instead of a patch (truesatan)
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-Fix: Placing/editing signs signs is possible in paused mode
2004-08-16 18:46:54 +00:00
darkvater
4587ede35d
(svn r67) -Forget to change debug message for grfspecial.c
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-Added compile flag NO_DEBUG_MESSAGES which will strip executeable of all DEBUG(..,..)'s
2004-08-16 15:13:46 +00:00
darkvater
68c9b7c3ad
(svn r66) -Fix Station list updated on station deletion/station rename
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-Changed debug messages to comply with DEBUG(name, level) heuristics
2004-08-16 14:48:35 +00:00
darkvater
3fe3a023e5
(svn r59) -Feature: Added Autosignals, just like Autorail. Can copy signal style, convert signal<->semaphore, etc. Big thanks to betatesters Dribbel and Testman57 (Darkvater)
2004-08-15 20:23:42 +00:00
dominik
43d691df17
(svn r56) Improved order checker + patch setting for it (celestar)
2004-08-15 13:21:18 +00:00
truelight
210ada1b51
(svn r27) -Fix: [1006715] Autorenew issues
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-Add: PE_CURRENCY to patchmenu
2004-08-12 17:49:16 +00:00
truelight
0806a1ef75
(svn r21) Remove: PE_BYTE (bit-bools) in favour of PE_BOOL
2004-08-11 21:35:52 +00:00
dominik
a9413b12a2
(svn r12) Change: removed patch no_train_service. Instead you can set the default service interval for any vehicle type to 'disabled'.
2004-08-10 17:06:10 +00:00
truelight
efaeb275f7
(svn r1) Import of revision 975 of old (crashed) SVN
2004-08-09 17:04:08 +00:00