frosch
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eca692ef90
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(svn r13206) -Feature(ette): Display all owners of a tile in the tile-info-window.
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2008-05-21 22:15:39 +00:00 |
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rubidium
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2e25df3ddf
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(svn r13166) -Codechange: CmdSetRoadDriveSide belongs in road_cmd.cpp, not settings_gui.cpp.
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2008-05-18 17:40:13 +00:00 |
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smatz
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ec627dedf8
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(svn r13090) -Codechange: add functions for direct conversion from DiagDirection to Track and Trackbits
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2008-05-14 18:31:21 +00:00 |
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smatz
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386a3f1d20
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(svn r13016) -Codechange: unify the detection if rail catenary should be drawn
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2008-05-08 16:48:29 +00:00 |
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rubidium
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d03994098b
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(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
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2008-05-06 15:11:33 +00:00 |
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smatz
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fc60ef874d
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(svn r12919) -Fix [FS#1965]: flood road tiles even when there are road works in progress
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2008-04-29 16:36:44 +00:00 |
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rubidium
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dce1b33196
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(svn r12857) -Fix [FS#1948]: remove the last uses of AutoPtr in the station code.
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2008-04-23 22:16:41 +00:00 |
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rubidium
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6939569362
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(svn r12855) -Codechange: do not use autoptr's for testing whether certain objects can be build, but check it directly in the pool so we do not have to call destructors in the testing phase. Stations still use the autoptr though.
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2008-04-23 20:56:08 +00:00 |
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rubidium
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b139756e2b
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(svn r12804) -Codechange: move the effect vehicle handling out of vehicle.cpp
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2008-04-20 11:12:07 +00:00 |
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rubidium
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181b36ca0b
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(svn r12801) -Codechange: remove the dependency of function.h in town_map.h
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2008-04-20 08:43:31 +00:00 |
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rubidium
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b1d1a4ac66
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(svn r12757) -Codechange: move all cheat related stuff from all over the place to a single location.
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2008-04-17 21:21:01 +00:00 |
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rubidium
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02cdf01507
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(svn r12754) -Codechange: split depot.h into depot_map.h, depot_func.h and depot_base.h and remove quite a lot of unneeded (before this) includes of depot.h.
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2008-04-17 19:10:30 +00:00 |
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rubidium
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372830b731
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(svn r12682) -Fix [FS#1920]: removing road pieces from a town gave you twice the intended penalty.
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2008-04-13 10:32:29 +00:00 |
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rubidium
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b0ca38e20a
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(svn r12622) -Fix: infinite loop in case your compiler decides that enums are unsigned by default. Patch by Dominik.
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2008-04-07 22:15:31 +00:00 |
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smatz
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b78e8f82e1
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(svn r12569) -Cleanup: variable scope and coding style in road*.cpp
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2008-04-04 18:41:16 +00:00 |
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smatz
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febc5150c9
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(svn r12547) -Feature: invisibility options to make objects invisible instead of transparent
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2008-04-03 19:55:40 +00:00 |
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rubidium
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63ab877c27
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(svn r12443) -Add: OpenTTDs version to openttd.cfg, just so we do not need to keep to ask people for their version number because it's likely they give you the wrong answer anyway.
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2008-03-27 15:29:42 +00:00 |
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skidd13
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2405ffd855
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(svn r12442) -Feature: Allow build leveled roads on slopes for the old ai
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2008-03-27 14:46:27 +00:00 |
|
skidd13
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b490a21e50
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(svn r12440) -Fix [FS#1694]: Make the road building and road removing conditions more union
-Feature: Allow to build/remove more road-piece combinations directly
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2008-03-27 14:26:31 +00:00 |
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skidd13
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82eebc20c0
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(svn r12419) -Cleanup: of the internal road-piece building and removing.
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2008-03-25 18:59:25 +00:00 |
|
peter1138
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6184676ec7
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(svn r12410) -Codechange: abstract out the test for catenary on electric rails
|
2008-03-25 12:10:13 +00:00 |
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smatz
|
902320d7cb
|
(svn r12363) -Fix: do not allow building 'zero' road bits
|
2008-03-12 18:10:45 +00:00 |
|
belugas
|
8f47b642b6
|
(svn r12290) -Fix[FS#1807]: Do not draw trees nor lamps between tram tracks.(Roujin)
|
2008-02-27 15:35:24 +00:00 |
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frosch
|
b7993793c8
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(svn r12199) -Codechange: Remove magic around the results of GetTileTrackStatus().
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2008-02-20 17:49:50 +00:00 |
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smatz
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adf1227290
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(svn r12185) -Fix (r12177): wrong operator priority, hopefully harmless (spotted by michi_cc)
|
2008-02-18 23:37:16 +00:00 |
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smatz
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0821df8537
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(svn r12183) -Codechange: give a better error message when building road over existing road with vehicle on it, or do not fail at all
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2008-02-18 22:12:27 +00:00 |
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smatz
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509b3a3247
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(svn r12179) -Codechange: use GetCrossingRailTrack() and GetCrossingRailAxis() to improve code readability
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2008-02-18 18:35:36 +00:00 |
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smatz
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29125c0e68
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(svn r12177) -Codechange: use 'side' parameter in GetTileTrackStatus so there can be less checks in pathfinders for depots/stations/tunnels/bridges
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2008-02-18 16:11:31 +00:00 |
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smatz
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d75cccf5d5
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(svn r12170) -Fix: do not draw trees along road and street lights under low bridges (spotted by _minime_)
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2008-02-17 21:27:44 +00:00 |
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frosch
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a40d761d7f
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(svn r12149) -Codechange: Merge 'ground_sprite' and 'ground_pal' of DrawTileSprites into one PalSpriteID
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2008-02-15 18:40:42 +00:00 |
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frosch
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fd0f57a794
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(svn r12148) -Codechange: Merge 'image' and 'pal' of DrawTileSeqStruct into one PalSpriteID
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2008-02-15 18:34:26 +00:00 |
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frosch
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43c0f7ea8e
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(svn r12141) -Codechange: Introduce IsNormalRoad[Tile](), IsRoadDepot[Tile]() and HasTileRoadType(); and use them.
|
2008-02-14 15:59:16 +00:00 |
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smatz
|
bb81de3c4c
|
(svn r12138) -Fix: do not allow adding tram to rail-road crossing when there is a vehicle on it
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2008-02-14 10:19:16 +00:00 |
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smatz
|
8a768652c8
|
(svn r12103) -Feature(tte): separate catenary transparency settings from building transparency settings
|
2008-02-10 15:53:26 +00:00 |
|
smatz
|
e3301db213
|
(svn r12095) -Fix [FS#1703]: when a company bankrupts, remove drive-through road stops, ship depots and buoys too. Update owners of water and road.
|
2008-02-09 17:30:13 +00:00 |
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smatz
|
802c949755
|
(svn r12094) -Codechange: use DC_BANKRUPT command flag when removing player property to allow further fixes
|
2008-02-09 15:07:31 +00:00 |
|
smatz
|
a9031cc5f5
|
(svn r11998) -Fix [FS#1692](r10053): possible remote assert by setting bit 6 of p1 for CMD_REMOVE_ROAD
|
2008-01-28 12:40:31 +00:00 |
|
frosch
|
6f6708e844
|
(svn r11983) -Codechange: Add some helper functions for slopes and use them.
|
2008-01-25 15:47:58 +00:00 |
|
smatz
|
5a7c903770
|
(svn r11968) -Codechange: remove redundant FindLengthOfTunnel(), use GetTunnelBridgeLength() and/or GetOtherTunnelEnd() instead
|
2008-01-23 22:34:04 +00:00 |
|
smatz
|
0b888ccc00
|
(svn r11960) -Cleanup: simplify some IsTunnel(Tile) / IsBridge(Tile) conditions
|
2008-01-23 14:51:36 +00:00 |
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smatz
|
983fdb8a4f
|
(svn r11953) -Fix (r11172): do not allow modifying roadbits when other roadtypes would need different foundation
|
2008-01-23 00:36:48 +00:00 |
|
smatz
|
8d077b16d8
|
(svn r11910) -Fix: play 'ding-ding' crossing sound in more cases (except gameload and crossing construction)
-Fix: crossing sound is bound to tile, not to vehicle
|
2008-01-17 20:41:33 +00:00 |
|
smatz
|
822242f411
|
(svn r11908) -Fix: update crossing when merging a company, when building a crossing and after loading older savegame
|
2008-01-17 19:49:06 +00:00 |
|
belugas
|
7a66d5e21d
|
(svn r11873) -Codechange: less a few magical numbers and a tiny bit more comments on town zones
|
2008-01-16 02:53:55 +00:00 |
|
rubidium
|
d4e6a6bf57
|
(svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h.
|
2008-01-13 01:21:35 +00:00 |
|
rubidium
|
ac528411df
|
(svn r11818) -Codechange: split player.h into smaller pieces.
|
2008-01-12 14:10:35 +00:00 |
|
glx
|
785572ea32
|
(svn r11795) -Fix [FS#1616]: take town rating into account when testing if a command can be executed.
|
2008-01-09 17:47:05 +00:00 |
|
rubidium
|
46650c54b6
|
(svn r11793) -Codechange: pass the expense type via the CommandCost instead of a global variable. Patch by Noldo (FS#1114).
|
2008-01-09 16:55:48 +00:00 |
|
rubidium
|
0e517fe023
|
(svn r11787) -Codechange: more header rewrites. This time related to viewport.h.
|
2008-01-09 09:45:45 +00:00 |
|
rubidium
|
b0ac283aec
|
(svn r11774) -Change: do not include variables.h in a header when it is not needed.
|
2008-01-07 00:57:19 +00:00 |
|