smatz
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419f6e099f
|
(svn r14743) -Codechange: use INVALID_TILE to indicate station doesn't have queried facility (or station/roadstop is invalid) instead of 0 (Yexo)
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16 years ago |
rubidium
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a1853ea27c
|
(svn r14598) -Feature: Action0Industries property 24 (industry suuplies default name for nearby station).
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16 years ago |
frosch
|
11ef57d81e
|
(svn r14529) -Codechange: Turn FindCatchmentRadius() into Station::GetCatchmentRadius().
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16 years ago |
rubidium
|
d832626bb9
|
(svn r14491) -Documentation: updates/additions of doxygen docs (Alberth)
|
16 years ago |
frosch
|
7f5f0fea42
|
(svn r14469) -Fix [FS#2355]: Empty station spreads (e.g. from greyed station signs) were modified in test mode.
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16 years ago |
rubidium
|
b650a86e58
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(svn r14422) -Codechange: also reflect the changes of r14421 in the filenames.
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16 years ago |
rubidium
|
3b798599b6
|
(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
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16 years ago |
smatz
|
4a97033e7e
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(svn r14344) -Fix: when a new airport is built in the same tick as the old station is deleted, aircraft may go crazy (and crash the game)
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16 years ago |
smatz
|
66be028ad4
|
(svn r14307) -Fix: when deleting a station, remove news items regarding it
|
16 years ago |
rubidium
|
923e21129c
|
(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
|
17 years ago |
rubidium
|
4625695653
|
(svn r13251) -Codechange: rename _patches to _settings as that is more logic.
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
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17 years ago |
rubidium
|
9defec7876
|
(svn r13165) -Codechange: replace some RebuildXXXList/ResortXXXList+InvalidateWindowXXX with InvalidateWindowXXXData.
|
17 years ago |
rubidium
|
d03994098b
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
smatz
|
9fc355fca5
|
(svn r12862) -Codechange: reduce code duplication for VehicleType -> WindowClass lookup
|
17 years ago |
rubidium
|
02cdf01507
|
(svn r12754) -Codechange: split depot.h into depot_map.h, depot_func.h and depot_base.h and remove quite a lot of unneeded (before this) includes of depot.h.
|
17 years ago |
rubidium
|
2edd403656
|
(svn r12489) -Codechange: split station.h into station_base.h and station_func.h.
|
17 years ago |
rubidium
|
4a1035ab95
|
(svn r12488) -Codechange: split order.h into order_base.h and order_func.h.
|
17 years ago |
rubidium
|
eeabab4555
|
(svn r12459) -Codechange: split news.h into news_type.h and news_func.h.
|
17 years ago |
rubidium
|
3ca95f2a85
|
(svn r11839) -Codechange: move some variables from variables.h to a more logical location.
|
17 years ago |
rubidium
|
dc87b05e8c
|
(svn r11834) -Codechange: only include settings_type.h if needed.
|
17 years ago |
rubidium
|
d4e6a6bf57
|
(svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h.
|
17 years ago |
peter1138
|
ab8382c0db
|
(svn r11822) -Codechange: Replaced fixed size custom name array. Names are now attached to their object directly and there is
no limit to the amount of names.
-Fix: NewGRF engines could not be renamed.
|
17 years ago |
rubidium
|
ac528411df
|
(svn r11818) -Codechange: split player.h into smaller pieces.
|
17 years ago |
rubidium
|
b4b3190b62
|
(svn r11788) -Fix (11787): makedepend doesn't mark delete files as changed...
|
17 years ago |
rubidium
|
b0ac283aec
|
(svn r11774) -Change: do not include variables.h in a header when it is not needed.
|
17 years ago |
rubidium
|
384503e7d3
|
(svn r11706) -Codechange: split vehicle.h and remove another bunch of useless includes.
|
17 years ago |
rubidium
|
b9046c97fb
|
(svn r11702) -Codechange: move all date related stuff to date*.
|
17 years ago |
rubidium
|
2786d789a1
|
(svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split map.h).
|
17 years ago |
rubidium
|
429521a7d1
|
(svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h'
|
17 years ago |
rubidium
|
bf98e25e43
|
(svn r11691) -Codechange: move+rename helpers.hpp and only include it when it is really needed.
|
17 years ago |
rubidium
|
a773d45885
|
(svn r11684) -Codechange: split gfx.h in a type and functional header.
|
17 years ago |
rubidium
|
8f0e68285b
|
(svn r11682) -Codechange: move some 'generic' geometry related types into a single file and do not include gfx.h everywhere to get a Point type.
|
17 years ago |
rubidium
|
9e9cfe6e59
|
(svn r11677) -Codechange: move price and command related types/functions to their respective places.
|
17 years ago |
rubidium
|
5b49e75453
|
(svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h
|
17 years ago |
rubidium
|
8896bea306
|
(svn r11667) -Codechange: split window.h into a header that defines some 'global' window related types, on that defined 'global' window functions and one that defines functions and types only used by *_gui.cpps.
|
17 years ago |
smatz
|
eda5921284
|
(svn r11576) -Codechange: enumerize and comment station GUI
|
17 years ago |
skidd13
|
eeaa348f8b
|
(svn r11484) -Codechange: Remove the doubled function SetBitT and rename the remaining to fit with the naming style
|
17 years ago |
skidd13
|
5c31a973a1
|
(svn r11482) -Codechange: Remove the doubled function ClrBitT and rename the remaining to fit with the naming style
|
17 years ago |
skidd13
|
71c4325c50
|
(svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style
|
17 years ago |
rubidium
|
8a6cc3aa10
|
(svn r11009) -Codechange: unvirtualise IsValid as that isn't needed with templates. This gives up to 10% performance increase in games with lots of vehicles.
|
17 years ago |
rubidium
|
c6152e0cd4
|
(svn r10978) -Fix (r10974): only the first road stop (with correct roadtype) was considered when distributing vehicles.
|
17 years ago |
rubidium
|
8a86526d05
|
(svn r10974) -Fix [FS#1144, FS#1155]: road vehicles that could not (properly) use a road stop still tried to go to that road stop.
|
17 years ago |
rubidium
|
fda1c9d34a
|
(svn r10931) -Fix [FS#1131]: when a station was destroyed and a vehicle was still loading, changing the current order of the loading vehicle caused a crash. This could happen with removing docks and oil rigs.
|
17 years ago |
rubidium
|
ab7e36dda7
|
(svn r10813) -Fix (r10799): some destructors were performing too much during the pool cleanups, which could cause crashes as already removed pool items could then be dereferenced by other destructors.
|
17 years ago |
rubidium
|
83e1fdcb01
|
(svn r10799) -Fix: only calling QuickFree and not the destructor on pool cleanups might cause memory leaks due to the way C++ works.
|
17 years ago |
rubidium
|
9378e5fd38
|
(svn r10746) -Codechange: add a generic superclass for almost all pool items so we do not have to duplicate code for each of the pool item classes and use it for the station and roadstop classes.
|
17 years ago |
rubidium
|
aa78685c99
|
(svn r10745) -Codechange: generalize the pool cleanup/initialize functions for stations (in such a manner that they can be used for other pools too).
|
17 years ago |
rubidium
|
e5c352818d
|
(svn r10266) -Codechange: keep track of the origin, time of travel and accumulated feeder share (transfers) of individual pieces of cargo. This means that cargo isn't thrown on a big pile when it's put in a station or unloaded at a station, however the GUI does not reflect these changes yet so you will not actually see it.
|
18 years ago |
peter1138
|
9c66082b07
|
(svn r10062) -Codechange: Don't redraw all station tiles when cargo is added or removed if the station has no custom graphics.
|
18 years ago |
truelight
|
79fe6c57cc
|
(svn r9932) -Fix: can't assume a zoom-level with MarkAllViewportsDirty, causing segfaults when trying to load savegames in dedicated server via -g (reported by peter1138)
|
18 years ago |