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@ -794,24 +794,17 @@ static void ProcessRoadVehOrder(Vehicle *v)
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switch (order->type) {
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case OT_GOTO_STATION: {
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const RoadStop* rs;
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if (order->dest == v->last_station_visited) {
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v->last_station_visited = INVALID_STATION;
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}
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rs = GetStation(order->dest)->GetPrimaryRoadStop(
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IsCargoInClass(v->cargo_type, CC_PASSENGERS) ? RoadStop::BUS : RoadStop::TRUCK
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);
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const RoadStop *rs = GetStation(order->dest)->GetPrimaryRoadStop(v);
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TileIndex dest = INVALID_TILE;
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if (rs != NULL) {
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uint mindist = MAX_UVALUE(uint);
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for (; rs != NULL; rs = rs->next) {
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/* The vehicle cannot go to this roadstop */
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if ((GetRoadTypes(rs->xy) & v->u.road.compatible_roadtypes) == ROADTYPES_NONE) continue;
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for (; rs != NULL; rs = rs->GetNextRoadStop(v)) {
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uint dist = DistanceManhattan(v->tile, rs->xy);
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if (dist < mindist) {
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@ -1143,7 +1136,7 @@ static Trackdir RoadFindPathToDest(Vehicle* v, TileIndex tile, DiagDirection ent
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FindRoadToChooseData frd;
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Trackdir best_track;
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uint32 r = GetTileTrackStatus(tile, TRANSPORT_ROAD, v->u.road.compatible_roadtypes);
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uint32 r = GetTileTrackStatus(tile, TRANSPORT_ROAD, v->u.road.compatible_roadtypes);
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TrackdirBits signal = (TrackdirBits)GB(r, 16, 16);
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TrackdirBits trackdirs = (TrackdirBits)GB(r, 0, 16);
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@ -1154,8 +1147,9 @@ static Trackdir RoadFindPathToDest(Vehicle* v, TileIndex tile, DiagDirection ent
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}
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} else if (IsTileType(tile, MP_STATION) && IsStandardRoadStopTile(tile)) {
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/* Standard road stop (drive-through stops are treated as normal road) */
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if (!IsTileOwner(tile, v->owner) || GetRoadStopDir(tile) == enterdir) {
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/* different station owner or wrong orientation */
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if (!IsTileOwner(tile, v->owner) || GetRoadStopDir(tile) == enterdir || RoadVehHasArticPart(v)) {
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/* different station owner or wrong orientation or the vehicle has articulated parts */
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trackdirs = TRACKDIR_BIT_NONE;
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} else {
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/* Our station */
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@ -1166,7 +1160,7 @@ static Trackdir RoadFindPathToDest(Vehicle* v, TileIndex tile, DiagDirection ent
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trackdirs = TRACKDIR_BIT_NONE;
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} else {
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/* Proper station type, check if there is free loading bay */
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if (!_patches.roadveh_queue && IsStandardRoadStopTile(tile) &&
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if (!_patches.roadveh_queue && IsStandardRoadStopTile(tile) &&
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!GetRoadStopByTile(tile, rstype)->HasFreeBay()) {
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/* Station is full and RV queuing is off */
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trackdirs = TRACKDIR_BIT_NONE;
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@ -1922,9 +1916,9 @@ void OnNewDay_RoadVeh(Vehicle *v)
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/* update destination */
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if (v->current_order.type == OT_GOTO_STATION && v->u.road.slot == NULL && !(v->vehstatus & VS_CRASHED)) {
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Station* st = GetStation(v->current_order.dest);
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RoadStop* rs = st->GetPrimaryRoadStop(IsCargoInClass(v->cargo_type, CC_PASSENGERS) ? RoadStop::BUS : RoadStop::TRUCK);
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RoadStop* best = NULL;
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Station *st = GetStation(v->current_order.dest);
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RoadStop *rs = st->GetPrimaryRoadStop(v);
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RoadStop *best = NULL;
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if (rs != NULL) {
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/* We try to obtain a slot if:
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@ -1941,7 +1935,7 @@ void OnNewDay_RoadVeh(Vehicle *v)
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v->unitnumber, v->index, st->index, st->xy
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);
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/* Now we find the nearest road stop that has a free slot */
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for (; rs != NULL; rs = rs->next) {
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for (; rs != NULL; rs = rs->GetNextRoadStop(v)) {
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dist = RoadFindPathToStop(v, rs->xy);
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if (dist == UINT_MAX) {
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DEBUG(ms, 4, " stop 0x%X is unreachable, not treating further", rs->xy);
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