glx
bb8cfc1b9e
(svn r6486) -Fix (r6485): wrong variable name used in GetNewgrfCurrencyIdConverted()
2006-09-20 01:08:50 +00:00
belugas
aeb7c0916c
(svn r6485) -NewGRF Feature: Match the order of TTDPatch's currencies with those used in OTTD.
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This will not reorder OTTD's currencies, but will make it so that
currencies affected by a grf will be those aimed by the writer.
2006-09-20 00:34:06 +00:00
belugas
b24857baba
(svn r6484) -Undo (partly)r6289. If a grf writer wants a string been only a space, why should it be blocked?
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It is the wrong test at the wrong place
2006-09-20 00:24:38 +00:00
miham
68a660de71
(svn r6482) WebTranslator2 update to 2006-09-19 21:58:22
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italian - 38 fixed by sidew (38)
2006-09-19 19:58:45 +00:00
miham
3341aa25e0
(svn r6480) WebTranslator2 update to 2006-09-19 16:09:27
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brazilian_portuguese - 13 fixed by fukumori (13)
german - 1 changed by Neonox (1)
polish - 4 fixed by meush (4)
portuguese - 22 fixed by supra90 (22)
2006-09-19 14:09:59 +00:00
bjarni
b5fe577523
(svn r6479) -Fix r6424: FS#348 Plane autoreplace glitch
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Now the num_engines array is updated for the buying player when merging two players
The incorrect caches aren't saved so no savegames will contain incorrect data due to this bug
2006-09-19 12:48:12 +00:00
miham
31e6fe7e1c
(svn r6478) WebTranslator2 update to 2006-09-18 20:28:13
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american - 26 fixed by WhiteRabbit (26)
catalan - 6 fixed, 2 changed by arnaullv (8)
dutch - 24 fixed by habell (24)
french - 4 fixed, 1 changed by glx (5)
german - 12 fixed, 1 changed by Neonox (13)
hungarian - 4 fixed by miham (4)
polish - 2 fixed by meush (2)
slovak - 16 fixed by lengyel (16)
turkish - 3 fixed by jnmbk (3)
2006-09-18 18:30:16 +00:00
peter1138
0daa96c4d6
(svn r6477) - Fix a loop-hole that allowed docks to be built regardless of town authority rating.
2006-09-18 18:02:33 +00:00
miham
b58e111308
(svn r6476) [Languages] Small change to trigger a full language scan in WT2 to reconstruct damaged DB
2006-09-18 08:39:03 +00:00
peter1138
7334d17c41
(svn r6475) - Fix (r6055): Don't try to sort industries when there are none. Thanks to 'Delboy'
2006-09-18 06:34:37 +00:00
peter1138
c474ba5fd1
(svn r6474) - Add a patch option to control display of liveries, allowing none, your
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own, or all companies.
2006-09-17 20:52:54 +00:00
KUDr
4fe1c43126
(svn r6473) -Fix: FS#347 town extends road beyond road stop. Fixed by r5062, unfixed by r5798. Now there is proper comment, so it should not happen again.
2006-09-17 16:23:30 +00:00
Darkvater
d9e9f367d9
(svn r6471) -Fix (r6450): ConPatch was moved from network-only, but the function was
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still inside the ENABLE_NETWORK define. Thanks nycom.
2006-09-17 11:33:19 +00:00
bjarni
e4d044871b
(svn r6468) -Codechange r6464: now use error() when failing refit in autoreplace to ensure that such a failure will not break a game
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We should only reach this error() if there is a bug, that would otherwise make the vehicles carry a different type of cargo without telling the user
This also kills the warning added in r6464 (oops)
2006-09-16 22:09:26 +00:00
rubidium
03d3d5677f
(svn r6465) -Fix: change some instances of '/* $Id */' to '/* $Id$ */', so SVN can do what is was supposed to do..
2006-09-16 21:07:38 +00:00
bjarni
16fe2503d3
(svn r6464) -Fix r6393: killed a warning when compiling without asserts
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added an error popup in the game if autoreplace fails to refit
Since it's only triggered by conditions bugs can trigger, it works kind of like a non-fatal assert in builds without asserts
2006-09-16 16:21:47 +00:00
Darkvater
e493bd6079
(svn r6463) -Fix (r6462): Reset the string width to zero on every new line of course...
2006-09-16 13:44:12 +00:00
Darkvater
552570f9e6
(svn r6462) -Codechange: Have GetStringWidth() return width as well as the height bounding
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box of the string. Therefore rename the function to GetStringBoundingRect()
and have it return a BoundingRect type of width/height
2006-09-16 13:20:14 +00:00
miham
dca7aa29f6
(svn r6461) WebTranslator2 update to 2006-09-16 14:47:23
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catalan - 21 fixed, 46 changed by arnaullv (67)
french - 20 fixed by glx (20)
german - 13 fixed, 2 changed by Neonox (15)
hungarian - 20 fixed by miham (20)
polish - 20 fixed by meush (20)
portuguese - 2 fixed by izhirahider (2)
slovak - 6 fixed, 8 changed by lengyel (14)
turkish - 20 fixed by jnmbk (20)
2006-09-16 13:02:35 +00:00
peter1138
26bceabaaa
(svn r6459) - Fix (r6433): An enum mixup caused oilrigs to not have a station part. Thanks to Znuff for pointing out.
2006-09-15 21:44:55 +00:00
peter1138
7f13f4e82f
(svn r6458) - Fix (r6457): ... but close the colour window if the company is removed. (Thanks Rubidium)
2006-09-15 21:02:44 +00:00
peter1138
05f7677b9d
(svn r6457) - Codechange: Allow the company colour window to stay open after the
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company information window has been closed, as the company colour window
is now much larger.
2006-09-15 20:37:48 +00:00
peter1138
53e90c0628
(svn r6456) - Replace single colour scheme for passenger wagons with separate schemes for each of steam, diesel or electric engines. Savegames from the previous revision will not load.
2006-09-15 17:36:54 +00:00
peter1138
e47dd91c8b
(svn r6455) - Feature: Add 2cc (two company colours) livery schemes. This replaces the original colour selection window and bumps the saveload version. Liveries are supported for all vehicles, not just those with 2cc support. Thanks to lakie for GUI inspiration.
2006-09-15 12:27:00 +00:00
belugas
d1508bbd6c
(svn r6454) -Fix(r6108) : Allow custom currency to display both prefix and suffix
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-Codechange : Divide rate of conversion from grf by 1000, to match OTTD internal system
2006-09-15 02:52:17 +00:00
belugas
326e74055e
(svn r6453) -Feature: FS#305 Turkish currency (jnmbk)
2006-09-15 02:33:40 +00:00
Darkvater
c34691d2b0
(svn r6450) -Feature: Make the 'patch' console command available for offline use and for
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online use for player-based settings.
2006-09-14 23:26:58 +00:00
Darkvater
8515079501
(svn r6449) -Fix (Win32): The dedicated server could overwrite the keyboard input buffer
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before it was handled by OpenTTD. Thanks to glx for noticing.
-While here, also do really minor coding style, and proper variable names.
2006-09-14 20:40:59 +00:00
glx
b387320c9e
(svn r6448) -Fix r6446: Remove the accidentaly added empty strings
2006-09-13 16:29:16 +00:00
glx
ee4e3f0fc0
(svn r6447) -Fix r6446: Readd the accidentally removed translations
2006-09-13 15:49:43 +00:00
miham
a692bd52eb
(svn r6446) WebTranslator2 update to 2006-09-13 16:54:09
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slovak - 2 fixed, 1 changed by lengyel (3)
swedish - 50 fixed by daishan (50)
2006-09-13 14:56:01 +00:00
miham
416cd95b93
(svn r6445) WebTranslator2 update to 2006-09-13 07:46:55
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catalan - 57 changed by arnaullv (57)
2006-09-13 05:47:16 +00:00
miham
383f683e5b
(svn r6444) WebTranslator2 update to 2006-09-12 19:42:24
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catalan - 1 fixed, 37 changed by arnaullv (38)
turkish - 1 fixed by jnmbk (1)
2006-09-12 17:42:47 +00:00
Darkvater
84cd451bd5
(svn r6443) -Fix (r6001): Please update the documentation if you mess with the _m[] bits!
2006-09-12 10:42:04 +00:00
bjarni
dea1edd024
(svn r6442) -Fix: ship depots windows now only draws the ships inside the depot instead of all ships in the depot tile
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This bug was visible when a ship left. The window redraw was called, but it still saw the ship since it didn't leave the tile yet and it left a ghost in the depot window
2006-09-11 20:38:35 +00:00
miham
b9411321e7
(svn r6441) WebTranslator2 update to 2006-09-11 20:35:18
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catalan - 2 fixed, 23 changed by arnaullv (25)
2006-09-11 18:35:39 +00:00
KUDr
6a245eb11d
(svn r6440) -Fix: [YAPF] some YAPF settings were not saved (i misunderstood how save flags work). This probably caused some MP desyncs. Thanks Maedhros for noticing and peter1138 for this patch.
2006-09-11 17:28:27 +00:00
miham
6a18f9cba3
(svn r6439) WebTranslator2 update to 2006-09-11 18:24:37
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catalan - 102 fixed, 10 changed by arnaullv (112)
2006-09-11 16:24:58 +00:00
miham
20f32d1cd6
(svn r6438) WebTranslator2 update to 2006-09-11 09:18:20
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brazilian_portuguese - 1 fixed by tucalipe (1)
dutch - 7 fixed by habell (7)
2006-09-11 07:18:44 +00:00
rubidium
7a5cc51a36
(svn r6437) -Fix: reset the location of the last sound as that location can be outside the map when you are loading another (smaller) map. Thanks to MeusH for noticing.
2006-09-10 08:28:32 +00:00
miham
d62cc9df99
(svn r6436) WebTranslator2 update to 2006-09-10 06:59:06
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brazilian_portuguese - 99 fixed by tucalipe (99)
2006-09-10 04:59:27 +00:00
rubidium
8e0855aafd
(svn r6435) -Fix (FS#340): show an error message when executing 'scrollto x' with x < 0 or >= MapSize() instead of asserting later on.
2006-09-09 22:15:19 +00:00
miham
61bfcc7449
(svn r6434) WebTranslator2 update to 2006-09-09 10:29:44
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dutch - 8 fixed by habell (8)
german - 8 fixed by Neonox (8)
polish - 8 fixed by meush (8)
portuguese - 8 fixed by izhirahider (8)
2006-09-09 08:30:12 +00:00
rubidium
92c742f250
(svn r6433) -Codechange: replace some magic numbers (industry gfx indices) by enums.
2006-09-08 22:12:57 +00:00
bjarni
dcad28dd22
(svn r6432) -Fix r4987: [OSX] added CCFLAGS to OSX targets as well
2006-09-08 20:00:19 +00:00
bjarni
ee05c4cd93
(svn r6431) -Fix r6424: removed a declaration after statement in ReplaceVehicleWndProc()
2006-09-08 19:43:13 +00:00
bjarni
f6719443ad
(svn r6430) -Fix r6424: fixed failure to init the whole array of engines when starting a new player
2006-09-08 19:38:12 +00:00
bjarni
7d9ab2e4e2
(svn r6429) -Fix: [autoreplace GUI] selecting an empty line will now deselect the engine instead of selecting the first in the list (consistent with all other windows)
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-Fix: [autoreplace GUI] engine info is now drawn in the right side even if the left list is empty
2006-09-08 12:10:37 +00:00
bjarni
d9e07719f4
(svn r6428) -Codechange: [autoreplace] removed duplicated code to draw the info text in the autoreplace window
2006-09-08 11:53:05 +00:00
miham
902b31adbc
(svn r6427) WebTranslator2 update to 2006-09-08 13:49:45
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hungarian - 8 fixed by miham (8)
2006-09-08 11:50:06 +00:00