Rubidium
e3f49ee7a0
Codechange: coding style fixes
2024-01-04 16:23:54 +01:00
Patric Stout
b866e52b17
Remove: officially mark Vista as no longer supported ( #11531 )
...
It is very likely Vista hasn't been working for years, but the
amount of users that use an OS that has been EoL for over 11 years
is very small, so reports happen rarely.
2023-12-02 22:12:50 +00:00
Peter Nelson
d4008850e3
Codechange: Ensure function opening {
is on new line.
2023-11-09 20:15:38 +00:00
Rubidium
c6411168d8
Cleanup: missing spaces before continuation * in some comments
2023-11-01 22:56:11 +01:00
Peter Nelson
49dae08a3b
Codechange: Add missing override specifiers.
2023-09-25 21:27:45 +01:00
frosch
b6c8f301be
Codechange: Silence warnings about intentionally unused parameters.
2023-09-19 22:49:59 +02:00
Rubidium
eaae0bb5e7
Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
...
for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
2023-07-19 19:30:14 +02:00
Rubidium
fd380127f0
Codechange: use SignalObjectAndWait since we do not support older than Windows XP anymore
2023-06-28 23:22:14 +02:00
krysclarke
21cea308f9
Codechange: Move Sound Driver parameter name listings ( #10127 )
2022-11-05 15:42:20 +01:00
Michael Lutz
ee57afc285
Fix #9463 : [Win32] Try to work around XAudio2 crashes by catching SEH exceptions.
...
If an exceptions is thrown during context creation, just declare the XAudio
driver as unusable. The driver logic will try to find an alternative for us.
2021-09-11 15:42:34 +02:00
rubidium42
55a11710a6
Codechange: convert printf DEBUG statements to fmt Debug statements
2021-06-13 12:45:45 +02:00
glx22
f4c7d5577e
Codechange: [WIN32] Use VersionHelpers where appropriate
2021-06-10 23:17:29 +02:00
Niels Martin Hansen
b427ddce88
Codechange: Switch to explicit wide strings
2021-02-23 11:25:39 +01:00
Charles Pigott
9b800a96ed
Codechange: Remove min/max functions in favour of STL variants ( #8502 )
2021-01-08 11:16:18 +01:00
Patric Stout
2864d019f0
Fix: useless warning with -snull and no BaseSounds available ( #8361 )
...
If I explicitly tell the system I do not want sound, I still get
presented a nice message I do not have any BaseSounds available
on my system, and that I should download one to enjoy sound. Well,
let me tell you, with "-snull" that is really really not going to
help. So please, be quiet, and let me enjoy the game without
"boooooo" and "DING DING DING".
Thank you.
2020-12-08 10:24:59 +01:00
Charles Pigott
b8ec88f6af
Codechange: Suppress compiler warning about signed/unsigned printf values
2020-11-26 19:06:03 +00:00
Charles Pigott
348c231e12
Codechange: Make codestyle for CMake files consistent for 'control' statements
2020-09-25 14:43:13 +01:00
arikover
caab095e4e
Fix: [CMake] SDL2 Sound was not included
2020-06-09 13:06:33 +02:00
Patric Stout
4d04009d12
Codechange: remove #ifdef from .cpp files to exclude features
...
With CMake, these files are simply not compiled to start with.
2020-06-05 19:36:05 +02:00
Patric Stout
56d54cf60e
Add: introduce CMake for project management
...
CMake works on all our supported platforms, like MSVC, Mingw, GCC,
Clang, and many more. It allows for a single way of doing things,
so no longer we need shell scripts and vbs scripts to work on all
our supported platforms.
Additionally, CMake allows to generate project files for like MSVC,
KDevelop, etc.
This heavily reduces the lines of code we need to support multiple
platforms from a project perspective.
Addtiionally, this heavily improves our detection of libraries, etc.
2020-06-05 19:36:05 +02:00
Michael Lutz
37bc2f8064
Codechange: Use std::string in the driver and blitter selection code.
2020-05-21 20:02:34 +02:00
Michael Lutz
b17ea3de36
Remove: [OSX] Support for the pre-10.5 audio/music APIs.
2020-04-12 18:44:43 +02:00
S. D. Cloudt
13cc8a0cee
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
JMcKiern
04f659e768
Fix: Some typos found using codespell
2019-09-29 21:27:32 +01:00
nikolas
2d27e8e685
Add #6173 : New SDL 2 based video and sound drivers ( #7086 )
2019-09-19 17:18:50 +02:00
Henry Wilson
7c8e7c6b6e
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
Michael Lutz
05bc2ed7cb
Codechange: Replace custom thread code with C++11 thread objects.
...
We assume a conforming C++11 compiler environment that has a valid <thread>-header.
Failure to run a real thread is handled gracefully.
2019-04-06 11:27:39 +02:00
Henry Wilson
af7d9020a1
Codechange: Use override specifer for overriding member declarations
...
This is a C++11 feature that allows the compiler to check that a virtual
member declaration overrides a base-class member with the same signature.
Also src/blitter/32bpp_anim_sse4.hpp +38 is no longer erroneously marked
as virtual despite being a template.
2019-03-24 16:10:04 +01:00
Charles Pigott
c3bc7d657e
Codechange: Remove ability for SDL to be dynamically loaded on Windows
2019-03-02 17:13:05 +01:00
Owen Rudge
7bd2fa3516
Feature: Add XAudio2 driver
2018-05-17 15:06:37 +01:00
Michael Lutz
27bfb1df8f
Codechange: [OSX] Use 10.6+ APIs to initialise audio when available.
2018-04-10 23:30:01 +02:00
michi_cc
c83306391e
(svn r27673) -Add: [Win32] Thread names for windows debuggers.
2016-10-30 18:22:55 +00:00
rubidium
c4d4612736
(svn r27383) -Fix: win32 sound driver would not catch the exception due to constness difference
2015-08-12 20:50:10 +00:00
rubidium
b476086c39
(svn r26538) -Codechange: remove double accounting of the drivers
2014-04-28 21:06:51 +00:00
rubidium
0463dbdc9e
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
rubidium
defda16eb6
(svn r26108) -Codechange: some coding style (whitespace)
2013-11-25 14:30:22 +00:00
rubidium
6996b441d9
(svn r26107) -Codechange/cleanup: remove some coding bloat and simplify the driver factory instatiations
2013-11-25 14:26:46 +00:00
fonsinchen
0baa72aff9
(svn r25714) -Fix: explicitly cast some things to silence warnings on GCC 4.0
2013-08-10 12:47:24 +00:00
terkhen
008b5b6d27
(svn r22877) -Fix (r22874): Fix broken compilation on MinGW.
2011-09-03 10:31:28 +00:00
michi_cc
65637d8941
(svn r22874) -Fix [FS#4747]: Check size of various buffers before allocation. (monoid)
2011-09-02 20:16:41 +00:00
rubidium
4d5dbf5170
(svn r22410) -Document: some more bits ;)
2011-05-02 16:14:23 +00:00
rubidium
5a620d1c65
(svn r22406) -Document: some more "random-ish" tidbits
2011-05-01 19:51:52 +00:00
frosch
4bd32799f1
(svn r20286) -Codechange: Unify end of doxygen comments.
2010-08-01 19:44:49 +00:00
frosch
ed4f806f1d
(svn r20283) -Codechange: Unify start of doygen comments.
2010-08-01 19:22:34 +00:00
glx
4167a5b647
(svn r19304) -Fix [FS#3652]: disable sound when a sound error happen instead crashing
2010-03-02 23:11:23 +00:00
glx
27491c5586
(svn r18934) -Fix (r18892, r18913): the deadlock should be definitively gone now
2010-01-28 13:49:20 +00:00
glx
57718cc5a7
(svn r18913) -Fix (r18892): the deadlock was still possible
2010-01-25 00:43:51 +00:00
glx
a554b41452
(svn r18892) -Fix: in some rare case a deadlock could happen when stopping sound driver (windows)
2010-01-23 01:36:49 +00:00
rubidium
21fff6407d
(svn r18821) -Codechange: [Allegro] make the frequency and number of samples runtime configurable
2010-01-15 23:47:28 +00:00
rubidium
f74ce1890e
(svn r18820) -Codechange: [SDL] make the number of samples runtime configurable and increase the default slightly
2010-01-15 23:45:26 +00:00