Tyler Trahan
68814bd912
Codechange: Rename SIGTYPE_NORMAL to SIGTYPE_BLOCK ( #11788 )
2024-01-15 15:27:48 -05:00
Tyler Trahan
4a194482ea
Fix e1f5be6
: Typo when selecting traditional sprite font ( #11789 )
2024-01-15 20:24:26 +00:00
Jonathan G Rennison
a6b467cf45
Fix road/tram type load check for savegame versions before 62
2024-01-15 19:37:54 +00:00
translators
a1690d5b7b
Update: Translations from eints
...
portuguese (brazilian): 1 change by pasantoro
2024-01-15 18:39:20 +00:00
Jonathan G Rennison
94e74a45c2
Fix: Viewport virt coords not updated when sprite font toggled ( #11784 )
2024-01-15 19:16:04 +01:00
Jonathan G Rennison
da71a58a84
Dirty whole screen when changing font AA state
2024-01-15 17:58:41 +00:00
Jonathan G Rennison
bb22440ab7
Update text-size related caches after changing font details
2024-01-15 17:51:33 +00:00
Jonathan G Rennison
d7b75614bb
Merge branch 'master' into jgrpp
...
# Conflicts:
# media/baseset/CMakeLists.txt
# src/build_vehicle_gui.cpp
# src/console.cpp
# src/debug.cpp
# src/fontcache/freetypefontcache.cpp
# src/network/network.cpp
# src/openttd.cpp
# src/os/macosx/font_osx.cpp
# src/os/windows/font_win32.cpp
# src/settings_gui.cpp
# src/video/sdl2_v.cpp
# src/widgets/settings_widget.h
# src/window_gui.h
2024-01-15 17:42:26 +00:00
Jonathan G Rennison
3af99bd2dc
Rename ShowInfo to ShowInfoI, add ShowInfo fmt macro
2024-01-15 17:26:09 +00:00
Peter Nelson
53fa54f8e9
Fix e1f5be62
: Clear font cache when toggling sprite font. ( #11780 )
...
This is necessary for the sprite font height and ascender to be updated correctly.
2024-01-15 00:21:11 +00:00
Patric Stout
32fc740582
Fix: [SDL2] fullscreen always used the resolution of the first display ( #11779 )
2024-01-14 22:41:51 +00:00
Patric Stout
302ba93471
Fix: [SDL2] only resolutions of the first display were shown ( #11778 )
2024-01-14 22:25:54 +00:00
Michael Lutz
994bdff81e
Codechange: [CMake] Use timestamps to copy non-generated baseset files.
2024-01-14 22:50:56 +01:00
Michael Lutz
e1f5be6244
Add: GUI options to select sprite font and AA mode for all fonts.
2024-01-14 22:50:56 +01:00
Michael Lutz
20f1a0dc57
Fix: [OSX] Spurious log message when a sprite glyph was layouted.
2024-01-14 22:50:56 +01:00
Michael Lutz
36cf6b1d13
Feature: Scalable OpenTTD TrueType font made by Zephyris.
...
This uses the normal variant for the small font, not the all-caps version.
2024-01-14 22:50:56 +01:00
Michael Lutz
6e766a2e81
Change: Allow TrueType fonts to provide our private-use glyphs.
2024-01-14 22:50:56 +01:00
Loïc Guilloux
37610af0e4
Fix: Don't replace stripped characters with '?' in console ( #11777 )
2024-01-14 21:49:42 +00:00
Rubidium
564441e822
Remove: Debug redirect over network
...
It does not work for dedicated servers because upon starting the process to
resolve the address to redirect to gets killed. Also with all the async going
on in the network code, the debug redirection will start very late in the
process.
2024-01-14 22:14:31 +01:00
Peter Nelson
a6873ef7dd
Codechange: Avoid repeatedly calling virtual methods in text drawing loop. ( #11774 )
2024-01-14 19:06:50 +00:00
translators
e8d6b496c2
Update: Translations from eints
...
english (au): 1 change by krysclarke
english (us): 1 change by 2TallTyler
chinese (simplified): 9 changes by WenSimEHRP
korean: 1 change by telk5093
russian: 1 change by Ln-Wolf
finnish: 1 change by hpiirai
danish: 2 changes by bscargo
french: 2 changes by ottdfevr
portuguese: 1 change by azulcosta
2024-01-14 18:39:10 +00:00
Peter Nelson
f219557cf2
Codechange: List functions in gui.h under correct source file. ( #11775 )
2024-01-14 18:12:40 +00:00
Peter Nelson
71aaed860b
Codechange: Missing some conversions to WidgetID. ( #11773 )
2024-01-14 16:47:10 +00:00
Jonathan G Rennison
fe2f2207c1
Minor formatting fix
2024-01-14 14:36:19 +00:00
Jonathan G Rennison
563d13ed4e
Update cargo filter dropdowns in dual pane train purchase window
2024-01-14 14:06:27 +00:00
Jonathan G Rennison
19a8b7b445
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/os/windows/library_loader_win.cpp
2024-01-14 12:53:24 +00:00
Loïc Guilloux
93ba6d6776
Fix: compilation without precompiled headers ( #11770 )
2024-01-14 13:27:03 +01:00
Peter Nelson
e3bb6497f7
Codechange: Don't assume game options widget is a dropdown list.
2024-01-14 11:41:11 +00:00
Peter Nelson
8ca867ef63
Codechange: Replace game options' style-breaking if-condition with switch.
2024-01-14 11:41:11 +00:00
Jonathan G Rennison
b5debe9b14
Update scheduled dispatch window when vehicle acquires dispatch slot
2024-01-14 01:18:20 +00:00
Jonathan G Rennison
a0a09c18fb
Scheduled dispatch: Warn when last departure is >= 23 hours in future
...
When showing time in minutes
2024-01-13 23:44:39 +00:00
translators
341d022024
Update: Translations from eints
...
chinese (simplified): 141 changes by WenSimEHRP
russian: 3 changes by Ln-Wolf
danish: 6 changes by bscargo
latvian: 10 changes by lexuslatvia
dutch: 16 changes by Afoklala
french: 2 changes by ottdfevr
2024-01-13 18:38:17 +00:00
Jonathan G Rennison
55683c4350
Fix enabling map edge mode setting when void edge tiles were not flat
2024-01-13 13:33:01 +00:00
Jonathan G Rennison
b3f31a6523
Fix #11696 : Graphics set parameters missing from survey data ( #11764 )
2024-01-12 21:53:31 +00:00
Jonathan G Rennison
479490d7e8
Codechange: Remove unnecessary vector for writing GRF parameter JSON ( #11763 )
2024-01-12 21:38:31 +00:00
Loïc Guilloux
54b57fbfeb
Codechange: [Script] Use ScriptList::FillList() in more locations ( #11762 )
2024-01-12 21:19:08 +01:00
Tyler Trahan
60da6b992e
Fix #4415 : Land info build date is also renovation date ( #11759 )
...
Co-authored-by: Gadg8eer <64449092+Gadg8eer@users.noreply.github.com>
2024-01-12 14:27:33 -05:00
Jonathan G Rennison
8ae1587987
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/os/windows/crashlog_win.cpp
# src/os/windows/font_win32.cpp
# src/os/windows/win32.cpp
# src/os/windows/win32.h
# src/video/win32_v.cpp
# src/video/win32_v.h
2024-01-12 18:57:14 +00:00
Loïc Guilloux
03df70ce8a
Fix #11752 : [Win32] Wrong multi-line text layout due to incorrect partial run handling ( #11761 )
2024-01-12 19:40:08 +01:00
Jonathan G Rennison
0436dd1abe
Move instead of copy town list into ShowSelectTownWindow
2024-01-12 17:35:16 +00:00
Jonathan G Rennison
394cf1bf9b
Fix incorrect town distance sorting in scenario editor house picker town selector
...
See #628
2024-01-12 17:32:39 +00:00
Jonathan G Rennison
78e08d5711
Add setting text/warnings about why YAPF is recommended for trains
2024-01-12 17:19:12 +00:00
Jonathan G Rennison
a0861347db
Settings: Move advise default flag/functionality to guiproc
2024-01-12 17:11:49 +00:00
Jonathan G Rennison
411f5b2ca2
Change default for purchase land area permitted setting to allow by area
2024-01-12 17:06:24 +00:00
Loïc Guilloux
28efa65e0c
Revert a2edf52
: SQOpsLimiter does a more precise job ( #11754 )
2024-01-12 17:04:43 +01:00
Jonathan G Rennison
1101b04371
Fix: Build button text when train purchase window using "Engines" filter
2024-01-12 16:34:39 +01:00
Rubidium
32ab765792
Fix #11485 : new run on same line must not use last_space of previous run as cut-off point
...
Use the start of the next run instead as the location of the last space.
2024-01-12 16:31:29 +01:00
Patric Stout
b1812751e0
Fix: [CI] unbreak Linux releases by using a slightly older rust-cache action ( #11758 )
...
The maintainer bumped node16 -> node20 in a patch version, which
is a bit awkward for us, as we can't run node20 in this workflow
(yet). Most other actions used a major version for that, and for
similar reasons we cannot upgrade "download-artifact" to v4.
This is a temporary solution, while we start looking into how to
support node20 in this workflow.
2024-01-12 10:25:50 +00:00
Jonathan G Rennison
e1c9de2318
Improve handling of conditional orders with vehicle route lines
2024-01-12 01:31:48 +00:00
Jonathan G Rennison
44f0875924
Fix 30506201
: Train purchase in dual pane window for non-cargo filters
2024-01-11 22:58:00 +00:00