-Change: messages about failures is cocoa should be debug level 0 and show what went wrong. " failed with message X" isn't really descriptive.
-Change: remove unneeded level 1 debug messages for entering some cocoa functions.
you can still use SDL drivers if you like and you have to run "make upgradeconf" to start using the cocoa drivers (or manually write WITH_COCOA:=1)
since SDL breaks the cocoa drivers, you can't compile with both SDL and cocoa support
Using cocoa drivers makes it easier to make universal binaries and it solves:
-FS#18 [OSX] SDL is weird in universal binaries
-FS#2 [OSX] lazy pointer crash on exit
-FS#10 [OSX] linking error when linking statically to SDL 1.2.8 (needless to explain this, but it means it should be able to compile statically with the default settings now)
-[ 1215073 ] Switching to large size out of fullscreen crashes
Using SDL drivers will still have those issues though
This results in shorter and hopefully easier to maintain files.
Note: I had to change paths in #include statements of some unrelated files, because I added the ottd base directory to the include path (-I.)