(svn r2688) MSVC and Watcom can't handle identical file names in different directories, oh my...

pull/155/head
tron 19 years ago
parent c07e074a33
commit 9bb81b8eef

@ -709,23 +709,23 @@ C_SOURCES += water_cmd.c
C_SOURCES += waypoint.c
C_SOURCES += widget.c
C_SOURCES += window.c
C_SOURCES += music/null.c
C_SOURCES += sound/null.c
C_SOURCES += video/null.c
C_SOURCES += music/null_m.c
C_SOURCES += sound/null_s.c
C_SOURCES += video/null_v.c
CXX_SOURCES =
ifdef WITH_SDL
C_SOURCES += sdl.c
C_SOURCES += sound/sdl.c
C_SOURCES += video/sdl.c
C_SOURCES += sound/sdl_s.c
C_SOURCES += video/sdl_v.c
endif
ifdef WIN32
C_SOURCES += win32.c
C_SOURCES += music/win32.c
C_SOURCES += sound/win32.c
C_SOURCES += video/win32.c
C_SOURCES += music/win32_m.c
C_SOURCES += sound/win32_s.c
C_SOURCES += video/win32_v.c
else
C_SOURCES += unix.c
C_SOURCES += music/extmidi.c

@ -1,6 +1,6 @@
#include "stdafx.h"
#include "openttd.h"
#include "music/null.h"
#include "music/null_m.h"
static const char* NullMidiStart(const char* const* parm) { return NULL; }
static void NullMidiStop(void) {}

@ -1,6 +1,6 @@
#include "stdafx.h"
#include "openttd.h"
#include "music/win32.h"
#include "music/win32_m.h"
#include <windows.h>
static struct {

@ -1,6 +1,6 @@
#include "stdafx.h"
#include "openttd.h"
#include "sound/null.h"
#include "sound/null_s.h"
static const char *NullSoundStart(const char * const *parm) { return NULL; }
static void NullSoundStop(void) {}

@ -3,7 +3,7 @@
#include "driver.h"
#include "mixer.h"
#include "sdl.h"
#include "sound/sdl.h"
#include "sound/sdl_s.h"
#include <SDL.h>
static void CDECL fill_sound_buffer(void *userdata, Uint8 *stream, int len)

@ -3,7 +3,7 @@
#include "driver.h"
#include "functions.h"
#include "mixer.h"
#include "sound/win32.h"
#include "sound/win32_s.h"
#include <windows.h>
static HWAVEOUT _waveout;

@ -8,13 +8,13 @@
#include "variables.h"
#include "music/extmidi.h"
#include "music/null.h"
#include "music/null_m.h"
#include "sound/null.h"
#include "sound/sdl.h"
#include "sound/null_s.h"
#include "sound/sdl_s.h"
#include "video/null.h"
#include "video/sdl.h"
#include "video/null_v.h"
#include "video/sdl_v.h"
#include <dirent.h>
#include <unistd.h>

@ -2,7 +2,7 @@
#include "openttd.h"
#include "gfx.h"
#include "variables.h"
#include "video/null.h"
#include "video/null_v.h"
#include "window.h"
static void* _null_video_mem = NULL;

@ -6,7 +6,7 @@
#include "macros.h"
#include "sdl.h"
#include "window.h"
#include "video/sdl.h"
#include "video/sdl_v.h"
#include <SDL.h>
#include "network.h"
#include "variables.h"

@ -6,7 +6,7 @@
#include "network.h"
#include "variables.h"
#include "window.h"
#include "video/win32.h"
#include "video/win32_v.h"
#include <windows.h>
static struct {

@ -18,14 +18,14 @@
#include "driver.h"
#include "music/dmusic.h"
#include "music/null.h"
#include "music/win32.h"
#include "music/null_m.h"
#include "music/win32_m.h"
#include "sound/null.h"
#include "sound/win32.h"
#include "sound/null_s.h"
#include "sound/win32_s.h"
#include "video/null.h"
#include "video/win32.h"
#include "video/null_v.h"
#include "video/win32_v.h"
static bool _has_console;

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