truelight
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10d54ac604
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(svn r160) -Codechange: made GetTileTrackStatus more readable (blathijs)
-Fix: some minor fixes around GetTileTrackStatus (blathijs)
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2004-09-05 16:15:22 +00:00 |
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darkvater
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7b02cd3248
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(svn r150) -Fix: [1010833] Turning on the magic bulldozer removes oil rigs
-Fix: [993493] Buildings on water
-Feature: Water floods everything, including vehicles.
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2004-09-03 17:57:27 +00:00 |
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truelight
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788ace088d
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(svn r85) -Add: initial commit of new AI (enable in Patch menu)
-Add: generalised A* Algorithm
-Add: generalised queues (Fifo, Stack, InsSort, BinaryHeap)
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2004-08-20 09:32:32 +00:00 |
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darkvater
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27f6fcae4c
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(svn r60) -Fix: signal_density is given as a parameter to autosignal. This means all players can define it for themselves.
-Fix a few warnings
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2004-08-15 21:10:08 +00:00 |
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darkvater
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3fe3a023e5
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(svn r59) -Feature: Added Autosignals, just like Autorail. Can copy signal style, convert signal<->semaphore, etc. Big thanks to betatesters Dribbel and Testman57 (Darkvater)
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2004-08-15 20:23:42 +00:00 |
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dominik
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ca120eedad
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(svn r40) Final slope graphics fix
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2004-08-13 18:27:33 +00:00 |
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darkvater
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f422014960
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(svn r23) -Some omments on the code (blathijs)
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2004-08-11 22:07:08 +00:00 |
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dominik
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65e35eeea8
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(svn r14) Fix: railroad crossings on slopes are now possible
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2004-08-10 18:35:43 +00:00 |
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truelight
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efaeb275f7
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(svn r1) Import of revision 975 of old (crashed) SVN
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2004-08-09 17:04:08 +00:00 |
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