Jonathan G Rennison
b6f583a799
GRF: Add railtype custom signal sprite restricted flag, and control flag
4 years ago
Jonathan G Rennison
d32672a325
GRF: Allow railtype custom signal sprites for programmable pre-signals
4 years ago
Jonathan G Rennison
481710f95b
Show engine rail type info in vehicle debug window
4 years ago
Jonathan G Rennison
2ea3a7d6f4
Add setting for default road/tram types, to match default rail type setting
4 years ago
Jonathan G Rennison
f44d75eaf5
Allow building objects by area (1x1 objects only)
...
Add setting (default on)
4 years ago
Jonathan G Rennison
2d350d26db
Add rate limit for object construction
4 years ago
Jonathan G Rennison
45386efcd0
Script: Allow changing ops limit and memory limit settings in game
4 years ago
Jonathan G Rennison
ff12051ee1
Only show ship is lost messages if lost for a significant time
4 years ago
Jonathan G Rennison
817bc44a3e
Initial implementation of tracerestrict counter mechanism
4 years ago
Jonathan G Rennison
cc6be16422
Add news setting for trains waiting due to routing restrictions
4 years ago
Jonathan G Rennison
a63bc23f04
Debug: Add various train fields to the vehicle debug window
4 years ago
Jonathan G Rennison
810bfd276e
Add several NewGRF variables to vehicle image callback whitelist
...
Add vehicle flags to control cached image invalidation
Various refactorings
4 years ago
Jonathan G Rennison
8bf41a6f1d
Add setting to show unlisted console commands
4 years ago
Jonathan G Rennison
cc45a99a4d
Fix #181 : Set max bridge/tunnel length setting max to 4096 (same as trunk)
4 years ago
Jonathan G Rennison
f26143f063
Add setting for alternative linkgraph overlay colour schemes
4 years ago
Jonathan G Rennison
4a21fafd5c
Debug: Add stadium and church count to town debug window
4 years ago
Jonathan G Rennison
ce6cdc551f
Add anywhere mode to ignore house zone scenario editor setting
...
See: #177
4 years ago
Jonathan G Rennison
157beb05ed
Add settings to ignore date/zone/GRF when placing houses in scenario editor
...
See: #177
4 years ago
Jonathan G Rennison
b7118b60fe
Add setting to enable multiple churches/stadiums in scenario editor
...
See: #177
4 years ago
Yourself
087cae82fc
Add: zero tree growth setting
4 years ago
Jonathan G Rennison
002e99ac34
Debug: Show tile info on separate lines in vehicle debug window
4 years ago
Jonathan G Rennison
1f5de8b82c
Auto separation: Remove circular linked list, use new algorithm
4 years ago
Jonathan G Rennison
2219a1a5b7
Debug: Add ahead/behind separation vehicles to vehicle debug window
4 years ago
Jonathan G Rennison
d5ada6a14b
Add setting to control RV re-routing on road layout change
...
Default to road removal only
This is due to poor performance with many RVs when town growth is
continually adding to the road layout
4 years ago
Jonathan G Rennison
38d42795c8
Add setting to disable vehicle expiry after a given year
4 years ago
Jonathan G Rennison
7ccbb6cf16
Debug: Show engine date properties in vehicle debug window
4 years ago
Jonathan G Rennison
3adeff1883
Merge branch 'master' into jgrpp
...
# Conflicts:
# CMakeLists.txt
# cmake/CompileFlags.cmake
# src/bridge_gui.cpp
# src/saveload/afterload.cpp
# src/saveload/saveload.cpp
# src/saveload/saveload.h
# src/saveload/town_sl.cpp
# src/screenshot.cpp
# src/screenshot.h
# src/toolbar_gui.cpp
# src/town.h
# src/town_cmd.cpp
4 years ago
glx22
909c9656ce
Fix: [CMake] cross-compiling requires native tools
...
(cherry picked from commit fdaf0d0b2f82701c8ea1e9a1125415351cf49e57)
4 years ago
TechGeekNZ
cf8ea74733
Update: Merge branch 'jgrpp_master_cmake' into jgrpp_cmake
4 years ago
dP
a2e1102b15
Feature: Increase max possible distance from border for oil refineries and rigs
4 years ago
Jonathan G Rennison
f5e9805b10
Store time display settings both in savegame and client, add setting
4 years ago
Jonathan G Rennison
12c25be778
Debug: Add station delete counter to NewGRF debug
4 years ago
Jonathan G Rennison
271fac01a7
Add setting to scale station cargo capacity and rating tolerance by size
4 years ago
Jonathan G Rennison
1917a3e0f8
Station: Add field for number of station tiles
4 years ago
Patric Stout
56d54cf60e
Add: introduce CMake for project management
...
CMake works on all our supported platforms, like MSVC, Mingw, GCC,
Clang, and many more. It allows for a single way of doing things,
so no longer we need shell scripts and vbs scripts to work on all
our supported platforms.
Additionally, CMake allows to generate project files for like MSVC,
KDevelop, etc.
This heavily reduces the lines of code we need to support multiple
platforms from a project perspective.
Addtiionally, this heavily improves our detection of libraries, etc.
4 years ago
Jonathan G Rennison
43c538fa7d
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/town_cmd.cpp
4 years ago
TechGeekNZ
012fea301d
Cleanup: Add note explaining how settings.h is generated from source.
4 years ago
TechGeekNZ
f246f8faef
Cleanup: Fix typo in settings.h.preamble.
4 years ago
Jonathan G Rennison
42acbbb936
Debug: Show rail type flags in debug window
4 years ago
Jonathan G Rennison
f8d6e781ba
Merge branch 'master' into jgrpp
...
# Conflicts:
# projects/openttd_vs140.vcxproj.filters
# projects/openttd_vs141.vcxproj.filters
# projects/openttd_vs142.vcxproj.filters
# src/base_consist.h
# src/company_base.h
# src/newgrf_config.cpp
# src/newgrf_config.h
# src/openttd.cpp
# src/saveload/saveload.cpp
# src/saveload/saveload.h
# src/saveload/station_sl.cpp
# src/settings.cpp
# src/signs_base.h
# src/string.cpp
# src/string_func.h
# src/table/misc_settings.ini
# src/table/settings.h.preamble
# src/town_cmd.cpp
# src/vehicle.cpp
# src/vehicle_cmd.cpp
# src/video/cocoa/cocoa_v.mm
# src/video/null_v.cpp
4 years ago
Michael Lutz
37bc2f8064
Codechange: Use std::string in the driver and blitter selection code.
4 years ago
Michael Lutz
a49fdb7ebb
Codechange: Store base set related texts in std::strings.
4 years ago
Jonathan G Rennison
ad72fad68e
Fix #148 : Rename STR_MONEY_CHEAT_MULTIPLAYER* strings
4 years ago
Jonathan G Rennison
ab99c16601
Add support for money cheat in multiplayer
...
Add a setting for whether this is permitted by multiplayer clients
5 years ago
Jonathan G Rennison
8956b1ab02
Improve performance of tunnel rendering in viewport map mode
5 years ago
Jonathan G Rennison
babe98cdb1
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/network/network_server.h
# src/pathfinder/yapf/yapf_road.cpp
# src/viewport.cpp
5 years ago
Niels Martin Hansen
9e632355f1
Fix #7525 : Move autorenew setting to Basic category
5 years ago
kiwitreekor
5df01bf95e
Add: [NewGRF] Station variable 6A, querying GRFID of nearby station tiles ( #7956 )
5 years ago
Jonathan G Rennison
81a1094cc8
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/console_cmds.cpp
# src/date.cpp
# src/economy.cpp
# src/misc.cpp
# src/newgrf_house.cpp
5 years ago
Jonathan G Rennison
4ee8215987
Fix #129 : Move route step markers to correct part of sprite ID space
...
This is to avoid moving sprite IDs shared with trunk/NewGRFs
5 years ago