Commit Graph

1924 Commits (b6f583a7998feebcabad1c6720d490d75f41e494)

Author SHA1 Message Date
Jonathan G Rennison b6f583a799 GRF: Add railtype custom signal sprite restricted flag, and control flag 4 years ago
Jonathan G Rennison d32672a325 GRF: Allow railtype custom signal sprites for programmable pre-signals 4 years ago
Jonathan G Rennison 481710f95b Show engine rail type info in vehicle debug window 4 years ago
Jonathan G Rennison 2ea3a7d6f4 Add setting for default road/tram types, to match default rail type setting 4 years ago
Jonathan G Rennison f44d75eaf5 Allow building objects by area (1x1 objects only)
Add setting (default on)
4 years ago
Jonathan G Rennison 2d350d26db Add rate limit for object construction 4 years ago
Jonathan G Rennison 45386efcd0 Script: Allow changing ops limit and memory limit settings in game 4 years ago
Jonathan G Rennison ff12051ee1 Only show ship is lost messages if lost for a significant time 4 years ago
Jonathan G Rennison 817bc44a3e Initial implementation of tracerestrict counter mechanism 4 years ago
Jonathan G Rennison cc6be16422 Add news setting for trains waiting due to routing restrictions 4 years ago
Jonathan G Rennison a63bc23f04 Debug: Add various train fields to the vehicle debug window 4 years ago
Jonathan G Rennison 810bfd276e Add several NewGRF variables to vehicle image callback whitelist
Add vehicle flags to control cached image invalidation

Various refactorings
4 years ago
Jonathan G Rennison 8bf41a6f1d Add setting to show unlisted console commands 4 years ago
Jonathan G Rennison cc45a99a4d Fix #181: Set max bridge/tunnel length setting max to 4096 (same as trunk) 4 years ago
Jonathan G Rennison f26143f063 Add setting for alternative linkgraph overlay colour schemes 4 years ago
Jonathan G Rennison 4a21fafd5c Debug: Add stadium and church count to town debug window 4 years ago
Jonathan G Rennison ce6cdc551f Add anywhere mode to ignore house zone scenario editor setting
See: #177
4 years ago
Jonathan G Rennison 157beb05ed Add settings to ignore date/zone/GRF when placing houses in scenario editor
See: #177
4 years ago
Jonathan G Rennison b7118b60fe Add setting to enable multiple churches/stadiums in scenario editor
See: #177
4 years ago
Yourself 087cae82fc Add: zero tree growth setting 4 years ago
Jonathan G Rennison 002e99ac34 Debug: Show tile info on separate lines in vehicle debug window 4 years ago
Jonathan G Rennison 1f5de8b82c Auto separation: Remove circular linked list, use new algorithm 4 years ago
Jonathan G Rennison 2219a1a5b7 Debug: Add ahead/behind separation vehicles to vehicle debug window 4 years ago
Jonathan G Rennison d5ada6a14b Add setting to control RV re-routing on road layout change
Default to road removal only
This is due to poor performance with many RVs when town growth is
continually adding to the road layout
4 years ago
Jonathan G Rennison 38d42795c8 Add setting to disable vehicle expiry after a given year 4 years ago
Jonathan G Rennison 7ccbb6cf16 Debug: Show engine date properties in vehicle debug window 4 years ago
Jonathan G Rennison 3adeff1883 Merge branch 'master' into jgrpp
# Conflicts:
#	CMakeLists.txt
#	cmake/CompileFlags.cmake
#	src/bridge_gui.cpp
#	src/saveload/afterload.cpp
#	src/saveload/saveload.cpp
#	src/saveload/saveload.h
#	src/saveload/town_sl.cpp
#	src/screenshot.cpp
#	src/screenshot.h
#	src/toolbar_gui.cpp
#	src/town.h
#	src/town_cmd.cpp
4 years ago
glx22 909c9656ce Fix: [CMake] cross-compiling requires native tools
(cherry picked from commit fdaf0d0b2f82701c8ea1e9a1125415351cf49e57)
4 years ago
TechGeekNZ cf8ea74733 Update: Merge branch 'jgrpp_master_cmake' into jgrpp_cmake 4 years ago
dP a2e1102b15 Feature: Increase max possible distance from border for oil refineries and rigs 4 years ago
Jonathan G Rennison f5e9805b10 Store time display settings both in savegame and client, add setting 4 years ago
Jonathan G Rennison 12c25be778 Debug: Add station delete counter to NewGRF debug 4 years ago
Jonathan G Rennison 271fac01a7 Add setting to scale station cargo capacity and rating tolerance by size 4 years ago
Jonathan G Rennison 1917a3e0f8 Station: Add field for number of station tiles 4 years ago
Patric Stout 56d54cf60e Add: introduce CMake for project management
CMake works on all our supported platforms, like MSVC, Mingw, GCC,
Clang, and many more. It allows for a single way of doing things,
so no longer we need shell scripts and vbs scripts to work on all
our supported platforms.

Additionally, CMake allows to generate project files for like MSVC,
KDevelop, etc.

This heavily reduces the lines of code we need to support multiple
platforms from a project perspective.

Addtiionally, this heavily improves our detection of libraries, etc.
4 years ago
Jonathan G Rennison 43c538fa7d Merge branch 'master' into jgrpp
# Conflicts:
#	src/town_cmd.cpp
4 years ago
TechGeekNZ 012fea301d Cleanup: Add note explaining how settings.h is generated from source. 4 years ago
TechGeekNZ f246f8faef Cleanup: Fix typo in settings.h.preamble. 4 years ago
Jonathan G Rennison 42acbbb936 Debug: Show rail type flags in debug window 4 years ago
Jonathan G Rennison f8d6e781ba Merge branch 'master' into jgrpp
# Conflicts:
#	projects/openttd_vs140.vcxproj.filters
#	projects/openttd_vs141.vcxproj.filters
#	projects/openttd_vs142.vcxproj.filters
#	src/base_consist.h
#	src/company_base.h
#	src/newgrf_config.cpp
#	src/newgrf_config.h
#	src/openttd.cpp
#	src/saveload/saveload.cpp
#	src/saveload/saveload.h
#	src/saveload/station_sl.cpp
#	src/settings.cpp
#	src/signs_base.h
#	src/string.cpp
#	src/string_func.h
#	src/table/misc_settings.ini
#	src/table/settings.h.preamble
#	src/town_cmd.cpp
#	src/vehicle.cpp
#	src/vehicle_cmd.cpp
#	src/video/cocoa/cocoa_v.mm
#	src/video/null_v.cpp
4 years ago
Michael Lutz 37bc2f8064 Codechange: Use std::string in the driver and blitter selection code. 4 years ago
Michael Lutz a49fdb7ebb Codechange: Store base set related texts in std::strings. 4 years ago
Jonathan G Rennison ad72fad68e Fix #148: Rename STR_MONEY_CHEAT_MULTIPLAYER* strings 4 years ago
Jonathan G Rennison ab99c16601 Add support for money cheat in multiplayer
Add a setting for whether this is permitted by multiplayer clients
4 years ago
Jonathan G Rennison 8956b1ab02 Improve performance of tunnel rendering in viewport map mode 4 years ago
Jonathan G Rennison babe98cdb1 Merge branch 'master' into jgrpp
# Conflicts:
#	src/network/network_server.h
#	src/pathfinder/yapf/yapf_road.cpp
#	src/viewport.cpp
4 years ago
Niels Martin Hansen 9e632355f1 Fix #7525: Move autorenew setting to Basic category 4 years ago
kiwitreekor 5df01bf95e
Add: [NewGRF] Station variable 6A, querying GRFID of nearby station tiles (#7956) 4 years ago
Jonathan G Rennison 81a1094cc8 Merge branch 'master' into jgrpp
# Conflicts:
#	src/console_cmds.cpp
#	src/date.cpp
#	src/economy.cpp
#	src/misc.cpp
#	src/newgrf_house.cpp
4 years ago
Jonathan G Rennison 4ee8215987 Fix #129: Move route step markers to correct part of sprite ID space
This is to avoid moving sprite IDs shared with trunk/NewGRFs
4 years ago