alberth
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0adfb1ac6f
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(svn r27653) -Fix(r27647): Rename FileOperation enum and values to SaveLoadOperation to avoid nameclash with windows compiler toolkit.
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8 years ago |
alberth
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597380e099
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(svn r27650) -Codechange: Replace SaveOrLoadMode by FileOperation and DetailedFileType.
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8 years ago |
frosch
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1b84d893e0
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(svn r27573) -Fix [FS#6467]: Compilation failure with gcc 6.1 due to headers included after safeguards.h (JGR)
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8 years ago |
rubidium
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69fac508c3
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(svn r27367) -Codechange: make a distinction between the layouting part of ICU (lx) or the sorting/collation part of ICU (i18n)
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9 years ago |
rubidium
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b476086c39
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(svn r26538) -Codechange: remove double accounting of the drivers
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10 years ago |
rubidium
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0463dbdc9e
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(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
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10 years ago |
rubidium
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2618d960e3
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(svn r26209) -Codechange: remove some template magic and simplify some code
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11 years ago |
rubidium
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00c05e79b1
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(svn r26170) -Feature-ish: add the currently used fonts to the crash log
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11 years ago |
frosch
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edd9c0553a
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(svn r24804) -Add: Separate subdirectory for screenshots.
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12 years ago |
rubidium
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d175528220
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(svn r23660) -Feature-ish: add the game script to the crash log
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13 years ago |
truebrain
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cc12942d70
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(svn r23384) -Remove: no longer allow a binary to be without AI support; the parts some compilers failed at, are integrated in other parts of the code now too
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13 years ago |
rubidium
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6c9078fd30
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(svn r21844) -Codechange: move documentation towards the code to make it more likely to be updates [a-c].
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14 years ago |
rubidium
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f4e4056aed
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(svn r21161) -Codechange: make the currently used language easier accessible
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14 years ago |
rubidium
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59519edd34
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(svn r21044) -Feature: XZ/LZMA2 savegame support. New default reduces savegame size by 10 to 30% with slightly more CPU usage. With maximum settings it reduces savegame size by 20 to 30%, but that takes 7 to 14 times longer. Map saving + downloading takes, on average, 5% less.
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14 years ago |
rubidium
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91f31b59e8
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(svn r20439) -Fix [FS#4023]: MinGW compiler complaining about converting -1 to an unsigned int
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14 years ago |
rubidium
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0dde0a7585
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(svn r20138) -Change: also put the base set version number in the crash log
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14 years ago |
rubidium
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21bd2722cd
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(svn r19081) -Codechange: make it possible to disable compilation of the AI+Squirrel
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15 years ago |
frosch
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f379b0a1d9
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(svn r18916) -Fix (r18809): Don't rely on 'time.h' being included via dark roads.
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15 years ago |
smatz
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9fc910fbc2
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(svn r18855) -Codechange: record compiler name and version in the crash log
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15 years ago |
rubidium
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82fc28f77f
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(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header
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15 years ago |
rubidium
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f9d2ccf8db
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(svn r18794) -Codechange: add local company and network 'state' to the crash log
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15 years ago |
rubidium
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3ca0937c1c
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(svn r18769) -Codechange: replace MiniLZO with the real library. If you're using MSVC update openttd-useful, otherwise make sure you've got liblzo2 and it's development files installed.
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15 years ago |
rubidium
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1fc01513e2
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(svn r18751) -Codechange: also log the zlib version in the crash log
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15 years ago |
rubidium
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768bfa969d
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(svn r18672) -Codechange: mention the game date in the crash log
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15 years ago |
rubidium
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82f927bd16
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(svn r18613) -Codechange: add the music set to the crashlog too
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15 years ago |
rubidium
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a6146f5f51
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(svn r18546) -Codechange: make making the screenshot not asynchronious; just do it at the moment it's requested.
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15 years ago |
rubidium
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29f44c099a
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(svn r18442) -Fix (r18440): warning about SDL_Linked_Version never being NULL on non-Windows systems
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15 years ago |
glx
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def740329f
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(svn r18440) -Fix (r17774): don't try to get SDL version when SDL is not loaded
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15 years ago |
smatz
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5924863a49
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(svn r18156) -Add: crash screenshot, created from blitter buffer
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15 years ago |
rubidium
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92a6389441
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(svn r17774) -Codechange: show the version of the (dynamically) linked library instead of the one we compiled against in the crash log
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15 years ago |
rubidium
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d6cded5380
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(svn r17693) -Cleanup: remove some unneeded includes
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15 years ago |
smatz
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d6f4cda74e
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(svn r17537) -Fix: don't crash while printing gamelog in crash handler if we crashed before while gamelog action was active
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15 years ago |
rubidium
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14ea4e7672
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(svn r17535) -Fix: compiling without networking failed; also unhackify the crash logger a bit.
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15 years ago |
rubidium
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9894e025a4
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(svn r17512) -Add: some basic information about the loaded AIs in the crash log
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15 years ago |
rubidium
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2b144e2ea6
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(svn r17450) -Codechange: refactor the windows crash logger so parts of it can be reused by other crash logger implementations
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15 years ago |