Commit Graph

104 Commits (b1b0b26fc8a1fc499b1cbe4d3c51f71079bd34fe)

Author SHA1 Message Date
tron 012e144cc1 (svn r5864) -Feature: Also allow horizontal and vertical rails on steep slopes 18 years ago
tron 5f943a4ba7 (svn r5833) -Feature: Allow building of (certain) rails, roads and bridge ramps on steep sloped tiles 18 years ago
tron b9c47a1867 (svn r5810) Shuffle some constants for clarity and remove a case which cannot occur in DrawFoundation() 18 years ago
tron b3cda6ee62 (svn r5806) Inline FindLandscapeHeight() into its only remaining caller and remove the attribute "type" from struct TileInfo 18 years ago
tron 3254155930 (svn r5794) Pass the TileIndex plus x and y coordinates into GetSlopeZ_* instead of a TileInfo 18 years ago
tron a46aa3153c (svn r5641) -Fix: Adjust/correct some bounding boxes. This fixes some graphical glitches near bridges 18 years ago
tron 7f444dde30 (svn r5351) -Fix: Several graphical glitches at adjacent tiles with foundations. Some borders were missing, some were superfluous 18 years ago
tron 0a72639c2d (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc. 18 years ago
tron be88e269b9 (svn r5155) - Remove the bridge branch merge (revision r5070) 18 years ago
celestar 25a63ec7af (svn r5070) Merged the bridge branch
-Feature: Bridges can now be placed above:
	Any railway track combination (excluding depots and waypoints)
	Any road combination (excluding depots)
	Clear tiles (duh), including fields
	Tunnel entrances
	Bridge heads

Thanks to Tron for idea and implementation, KUDr for the yapf synchronization and many others for hours of testing

There are still a number of visual problems remaining, especially when electric railways are on or under the bridge.
DO NOT REPORT THOSE BUGS FOR THE TIME BEING please.
18 years ago
tron 5622ad4b5e (svn r4765) Add GetTileMaxZ(), which returns the height of the highest corner of a tile, and use it to simplify the code in a few places 18 years ago
tron c1dc517dab (svn r4554) Replace magic numbers by TILE_{HEIGHT,SIZE} 18 years ago
tron 0347fb2ab6 (svn r4541) Add a type for slopes and replace many magic numbers by the appropriate enums 18 years ago
celestar 5d94951496 (svn r4385) -Codechange: remove map5 from the TileInfo struct as it is now unused. This effort is starting to pay off ... 18 years ago
tron 7a3345f4df (svn r4344) Use tile coordinates or even TileIndices instead of virtual tile coordinates where it suffices. 18 years ago
tron 81e6d68f95 (svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex
Remove DoCommandByTile(), because now it does the same as DoCommand()
18 years ago
tron 99a6b9b8f2 (svn r4279) s/\<CL_/CLEAR_/ 18 years ago
celestar cc87f682b9 (svn r4249) -Codechange: Replace more occurences of 16 by TILE_SIZE and of 8 by TILE_HEIGHT. Reverted one change from the previous commit because it was faulty 18 years ago
tron 892a4c587d (svn r4242) Pass TileIndex and slope to GetSlopeTileh_*() instead of TileInfo 18 years ago
tron 82bfd0520f (svn r4231) Remove ModifyTile(), it's not used anymore, yay! 18 years ago
belugas 80570009dd (svn r4181) CodeChange : Replaced [G/S]etMapExtraBits by [G/S]etTropicZone. Although it was an accessor, nor his usage nor the values were clear. 18 years ago
tron 337cdcc31f (svn r4028) The last external user of FindLandscapeHeightByTile() is gone (r4027).
Move its implementation into its only caller - FindLandscapeHeight() - and remove it
19 years ago
tron cc4f5b4e6f (svn r3763) Adapt to the new 'map accessors go in foo_map.h'-scheme 19 years ago
tron 819d210acc (svn r3714) Add functions to turn tiles into water and shore tiles 19 years ago
tron 8d983f1bb7 (svn r3667) Fix the cause of an assertion I triggered in r3665 19 years ago
tron f6d48379d8 (svn r3665) Add a function to turn a tile into a clear tile 19 years ago
tron f369dcef51 (svn r3664) Add a function to turn a tile into a void tile 19 years ago
tron ea73b46684 (svn r3597) Miscellaneous (I like that word) changes: Fix some indentation, add consts, reduce indentation level by short-circuit logic, convert if cascades to switch, whitespace, bracing, plus some minor stuff 19 years ago
tron ac4f4e30d5 (svn r3514) -Codechange: Replace direct fiddling of bits for the ground type and density of clear tiles with symbolic names and accessors.
See clear.h for details
19 years ago
tron 84fb96fe85 (svn r3511) More whitespace ([FS#46] by Rubidium) 19 years ago
tron 22dc05faf2 (svn r3510) Fiddle with whitespace and parentheses 19 years ago
tron 5e1e902600 (svn r3490) -Fix: A bunch (10) of off-by-one errors when checking if a TileIndex points to a tile on the map 19 years ago
tron f7abff5f96 (svn r3181) -Bracing
-Indentation
-Whitespace
-DeMorgan's Law
-Test with NULL or 0 for non-booleans
-'\0' instead of 0 for chars
-Remove redundantly redundant comments (like DoFoo(); // Do foo)
-Join multiple short lines with a single statement
-Split single lines with multiple statements
-Avoid assignments in if
19 years ago
tron 2cc2154ad2 (svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes
nothing spectacular, just some stuff, which piled up
19 years ago
tron 758ae7e8f6 (svn r3064) Replace some numbers by sprite names 19 years ago
tron 3397e202c8 (svn r3024) -Codechange: Another batch of replacements of int/uint/int16/byte/-1 with proper types and constants 19 years ago
tron b45aeb5c36 (svn r2886) Rename the "owner" attribute to "m1", because when it stores an owner it is accessed by [GS]etOwner anyway and when it doesn't store an owner, but arbitrary data, accessing a field called "owner" is confusing. 19 years ago
tron a227065ab7 (svn r2701) Insert Id tags into all source files 19 years ago
tron 559babcdc9 (svn r2673) Include functions.h directly, not globally via openttd.h 19 years ago
tron 0762aa9ec9 (svn r2669) Shuffle some more stuff around to reduce dependencies 19 years ago
tron e53c4db866 (svn r2664) Remove depedency on player.h from variables.h 19 years ago
tron d71788c402 (svn r2660) Get rid of some more shifting/anding/casting 19 years ago
tron ac66e3e28f (svn r2650) Convert many explicit shifts+ands to extract bits to invocations of GB - should be a bit nicer to read 19 years ago
ludde 3e62457107 (svn r2564) Fix: Fixed conceptual issue in network_gui.c. AllocateName is not meant to be used by GUI-code, because it modifies the "game-state".
Added a way to bind a C-string to an openttd string which doesn't modify the game state.
19 years ago
ludde 6013b327f7 (svn r2560) Fix: various minor code changes.
Added RandomTile/RandomTileSeed functions to generate a random tile.
Changed landscape routines so they don't assume that the Y map side is a power of two. (support for this is not complete, though)
Changed some frequently used map macros to not compute the values each time.
Silence some warnings on MSVC.
19 years ago
tron 8c1d74162f (svn r2558) Change the internal map format from 7 arrays to one array of structs, this doesn't change the saved format for now. It's a stepping stone for further changes. 19 years ago
tron 229fbefc03 (svn r2505) Remove some unnecessary #includes 19 years ago
tron bec5e4fb4c (svn r2487) Replace TILE_XY by TileXY/TileDiffXY 19 years ago
tron 61f6f07edd (svn r2486) Turn TILE_FROM_XY into an inline function and rename it to TileVirtXY 19 years ago
tron 0be5b38286 (svn r2464) Move definition of _inclined_tileh out of variables.h 19 years ago