Commit Graph

54078 Commits (adf2210bc82041900f43ab319f84dfd5eb84b404)
 

Author SHA1 Message Date
translators 644012dea2 Update: Translations from eints
dutch: 7 changes by Afoklala
2 years ago
cakepie 6b6a0adeb4
Departure boards: Fix swapped ship/acft tooltips, use dedicated strings with more appropriate wording instead of repurposing from WID_SV_* widgets' tooltips in station_gui 2 years ago
cakepie 821be47a60
Departure boards: cleanup: move misplaced comment 2 years ago
cakepie 87aa379aa9
Departure boards: Refactor widget toggling 2 years ago
cakepie c0d3088817
Departure boards: Fix "show via" widget needs redrawn when changed as a side effect of "show deps" toggled 2 years ago
translators a7f78af4aa Update: Translations from eints
chinese (simplified): 3 changes by XiaoJi-Game
2 years ago
PeterN 485368f607
Fix: Missing extra padding when drawing tooltip text. (#10201)
* Fix: Missing extra padding when drawing tooltip text.

This padding is included when calculating the size of the tooltips, the
difference caused a mismatch in height for some tooltips.

* Codechange: Don't draw grey panel underneath tooltip.

This removes the default framerect padding so it is now added explicitly.
SetMinimalSize is also removed as this is overridden in UpdateWidgetSize
anyway.
2 years ago
translators 3100c6e7d0 Update: Translations from eints
chinese (simplified): 30 changes by XiaoJi-Game
2 years ago
Jonathan G Rennison afd3004ea0 Debug: Avoid compiler warnings in debug window cargo class printing 2 years ago
Jonathan G Rennison e97781608f Crashlog: Windows: Show some memory stats for out of memory crashes 2 years ago
PeterN 387c57b023
Fix eb4ba1991: Signal icons incorrectly positioned in UI. (#10199) 2 years ago
Jonathan G Rennison 2832fc16f5 Template replacement: Use more descriptive strings for add vehicle button 2 years ago
Jonathan G Rennison 210cec6c98
Merge pull request #453 from telk5093/jgrpp
Update: Korean translation up to 0.49.2
2 years ago
translators 41c893dd4e Update: Translations from eints
chinese (simplified): 13 changes by XiaoJi-Game
russian: 4 changes by Ln-Wolf
slovak: 7 changes by legitalk
catalan: 77 changes by J0anJosep
turkish: 7 changes by EndChapter
polish: 7 changes by pAter-exe
2 years ago
TELK e882ba6063 Update: Korean translation up to 0.49.2 2 years ago
PeterN eaf1e33bd7
Fix #10021: Object GUI resized when switching between different objects. (#10196)
* Fix: Scale object gui margin by interface scale.

* Fix: Improve padding on object info text.

* Fix #10021: Resizing for 1/2/4 object views didn't account for interface scale.

As halving and doubling padding is problematic due to rounding, it is now
added on lower view counts instead of removing on higher view counts.
2 years ago
Jonathan G Rennison 81e035dc63 Version: Committing version data for tag: jgrpp-0.49.2 2 years ago
Jonathan G Rennison 2eecf19edb Fix engine changes not updating build template train windows 2 years ago
Jonathan G Rennison 5d171e0023 Add setting for whether dual pane train purchase window uses combined buttons
See: #421
2 years ago
Jonathan G Rennison 7b78a4f1ad Build vehicle window: Fix spelling errors in widget IDs 2 years ago
translators 978f5b9341 Update: Translations from eints
english (au): 3 changes by krysclarke
english (us): 7 changes by 2TallTyler
korean: 52 changes by telk5093
russian: 4 changes by Ln-Wolf
spanish: 6 changes by MontyMontana
portuguese: 3 changes by azulcosta
2 years ago
Tyler Trahan 1c82200e0f
Doc: Prepare for 13.0-beta2 release (#10149) 2 years ago
PeterN a7ffd47c64
Fix #10191: Incorrect refit highlight position. (#10195)
Refit highlight was not correct for non-power-of-2 interface scale.
2 years ago
Jonathan G Rennison 1f36c3f3e4 Merge branch 'master' into jgrpp
# Conflicts:
#	src/ai/ai_gui.cpp
#	src/build_vehicle_gui.cpp
#	src/genworld_gui.cpp
#	src/lang/english.txt
#	src/lang/german.txt
#	src/lang/korean.txt
#	src/newgrf_sound.cpp
#	src/roadveh.h
#	src/sound.cpp
#	src/station_cmd.cpp
#	src/train.h
#	src/train_cmd.cpp
#	src/vehicle.cpp
#	src/vehicle_base.h
#	src/vehicle_gui.cpp
2 years ago
Jonathan G Rennison 0e5a09974a VarAction2: Fix detection of callback handlers which don't inspect var C 2 years ago
translators 35c4af5cb7 Update: Translations from eints
english (au): 4 changes by krysclarke
spanish: 10 changes by MontyMontana
portuguese: 62 changes by azulcosta
2 years ago
Jonathan G Rennison 1364f52405 Fix go to nearest depot orders using the location of a particular depot 2 years ago
Jonathan G Rennison cd6ab2c385 Departure boards: Fix crash with vehicles which only have implicit orders 2 years ago
Bernard Teo 8a78fa7121
Feature: Contextual actions for vehicles grouped by shared orders (#8425) 2 years ago
dP 5e14a20b3b
Feature: [GS] Scriptable league tables (#10001) 2 years ago
translators b9ce3de23d Update: Translations from eints
slovak: 72 changes by legitalk
2 years ago
Jonathan G Rennison 5a419e4bdd VarAction2: Detect callback switches which include other adjusts 2 years ago
Jonathan G Rennison 7cc953618a Documentation: Update low level changes document 2 years ago
Tyler Trahan b846c574d7
Update: Developer credits (#10190) 2 years ago
stormcone e29547a3a2
Feature: Show the cargoes the vehicles can carry in the vehicle list window (#8304) 2 years ago
translators d780ca74ed Update: Translations from eints
italian: 50 changes by Rivarossi
2 years ago
Jonathan G Rennison 3d7e5d5369 Avoid unnecessary viewport redraws for unused tile loop house triggers 2 years ago
Jonathan G Rennison bcb917d8c2 VarAction2: Avoid CB quick exit dropping CBID_RANDOM_TRIGGER callbacks 2 years ago
Jonathan G Rennison e8de55adcb Don't start tile animation if it would be stopped immediately
See: https://github.com/OpenTTD/OpenTTD/issues/10192
2 years ago
Jonathan G Rennison 96a6a565a5 Don't mark tile dirty when setting animation frame to its current value
See: https://github.com/OpenTTD/OpenTTD/issues/10192
2 years ago
Tyler Trahan 0fc7cdb1e4
Change: Allow building canal by area outside editor (#10173) 2 years ago
Jonathan G Rennison a42557fed7 Departure boards: Fix windows not being refreshed when changing settings 2 years ago
PeterN 53682b4b6b
Fix #10114: Wonky depot layout. (#10191)
Depot lists internal layout was not handled well. This is improved by
throwing more Rects at it:
- Vehicle images are now be vertically centred in the rect.
- Image clipping is relaxed to cover the rect, improving larger sprites.
- Outline highlight is now aware of bevel thickness.
2 years ago
Jonathan G Rennison 73efbc7bdd Departure boards: Fix scheduled dispatch departure time when wait time set 2 years ago
translators e85d2603d9 Update: Translations from eints
italian: 27 changes by Rivarossi
2 years ago
translators afbad255d3 Update: Translations from eints
turkish: 44 changes by EndChapter
spanish: 1 change by MontyMontana
2 years ago
translators 62125c9e76 Update: Translations from eints
korean: 3 changes by telk5093
turkish: 33 changes by EndChapter
2 years ago
Jonathan G Rennison 03a9912a2b Vehicle list commands now take into account cargo type filter
Start/stop
Send to depot type commands
Add to new group
Change order target
2 years ago
Jonathan G Rennison 728b902e9f No longer use CDECL for GUIList::FilterFunction 2 years ago
PeterN a7adadcf9b
Fix: Indent production in industry window and resolve button issues. (#10184)
Industry production used to be indented, although a different amount than
the industry accepts list. This is now added back, with the standard indent
width.

Additionally the cheat-mode production modifier buttons now support RTL and
the list height now takes account of the button height.
2 years ago