This fix solves the issue for now by installing scenarios in the system-wide data dir.
- Add: 32x32 xpm format icon, used for debian packaging.
- Some minor updates to the os/debian directory.
-fix [OSX]: fixed issue where OSX could not compile the java MIDI app if SHOW_WARNINGS was on (introduced in r1917)
-fix [OSX]: the midi class file is now also deleted with make clear
-Codechange: rewrote some functions while moving waypoint-stuff
-Add: added support for 64k waypoints
-Fix: made the waypoint struct a bit more logic (no bit-fucking)
- VERBOSE has now greater effect, many previously hidden commands
are now shown on the terminal as they are executed. (Use $(Q)
instead of @ where the command should be shown if VERBOSE.)
- Compilation commands redundancy was eliminated.
- Compilation commands calling generalized so that the VERBOSE
support does not further entangle the code. The commands are now
all at a single place, before the targets in a "Build commands"
section.
Note that this changeset has a character of proposal. If you do not
like the direction it takes at all, feel free to revert it (probably
together with the previous VERBOSE patch). However, I believe it
improves the code by bringing the compilation commands to a single
place and it greatly improves the VERBOSE support, too (and makes it
much less intrusive).
-Codechange: Added wrappers around depot-access (GetDepot no exists)
-Codechange: Made depot-functions a bit more logic (no longer
GetDepotByTile crashes your game when you request it on a non-depot tile)
-Add: made depots dynamic (yes, 64k depots are possible now)
- Supports trains, road vehicles and ships.
- Uses A* pathfinding (same codebase as the new ai).
- Currently unlimited search depth, so might perform badly on large maps/networks (especially ships).
- Will always find a route if there is one.
- Allows custom penalties for obstacles to be set in openttd.cfg (npf_ values).
- With NPF enabled, ships can have orders that are very far apart. Be careful, this will break (ships get lost) when the old pathfinder is used again.
- Feature: Disabling 90 degree turns for trains and ships.
- Requires NPF to be enabled.
- Ships and trains can no longer make weird 90 degree turns on tile borders.
- Codechange: Removed table/directions.h.
- table/directions.h contained ugly static tables but was included more than once. The tables, along with a few new ones are in npf.[ch] now. Better suggestions for a location?
- Fix: Binary heap in queue.c did not allocate enough space, resulting in a segfault.
- Codechange: Rewritten FindFirstBit2x64, added KillFirstBit2x64.
- Codechange: Introduced constant INVALID_TILE, to replace the usage of 0 as an invalid tile. Also replaces TILE_WRAPPED.
- Codechange: Moved TileAddWrap() to map.[ch]
- Add TileIndexDiffCByDir(), TileIndexDiffCByDir().
- Codechange: Moved IsTrainStationTile() to station.h
- Add: IsRoadStationTile() and GetRoadStationDir().