rubidium
6cd88fd449
(svn r10154) -Fix [FS#870]: some vehicles were not drawn when having a high resolution and a high zoom-out level. Patch by B. N. SmatZ!.
2007-06-13 23:43:00 +00:00
rubidium
5644794af9
(svn r10153) -Fix [FS#869]: vehicles disappear when crossing certain tiles. Fix by B. N. SmatZ!.
2007-06-13 23:14:08 +00:00
truelight
bda903e70b
(svn r10150) -Fix r10148: show a message to users when using 32bpp blitter and no libpng available
2007-06-13 19:34:33 +00:00
truelight
402052509f
(svn r10149) -Fix r10143: MSVC warnings... (tnx boekabart and glx)
2007-06-13 19:05:42 +00:00
truelight
063c4f7862
(svn r10148) -Fix r10143: make --without-png to compile again
2007-06-13 18:52:06 +00:00
rubidium
a84e6b015d
(svn r10147) -Fix: the oldloader did clear some bits for road vehicles that shouldn't be cleared in some cases.
2007-06-13 18:36:04 +00:00
belugas
920b4feb9d
(svn r10146) -Codechange: Silence a compiler warning
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-Codechange: Comment style beautifying
-Codechange: define (tentatively) var 0x44 and 0x61 for industry tiles
2007-06-13 18:35:06 +00:00
rubidium
8ed345d5fb
(svn r10145) -Fix: make compiling with networking disabled (again) possible.
2007-06-13 17:34:05 +00:00
truelight
407519f8bc
(svn r10144) -Fix r10143: forgot some svn:eol-style
2007-06-13 16:23:59 +00:00
truelight
19513f2604
(svn r10143) -Add: store the filename of the grfs opened and allow easy access to the name
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-Codechange: store the SpriteID in the spritecache too
-Add: add a PNG loader for graphical files
-Documentation: added a document to explain the PNG format
2007-06-13 16:21:11 +00:00
truelight
63f56f811b
(svn r10142) -Fix r10132: do something useful with the alpha channel instead of ignoring it
2007-06-13 16:04:35 +00:00
celestar
8d623faf0d
(svn r10141) -Fix (FS#848, r8973): Set the newgrf bit for realistic plane speeds (bulb)
2007-06-13 15:24:40 +00:00
rubidium
d88f4bc78c
(svn r10140) -Fix [FS#867]: an industry could overbuild a bridge.
2007-06-13 15:22:28 +00:00
rubidium
e64eede717
(svn r10139) -Fix: all inner parts of OpenTTD assume that the resolution is at least 1 by 1, so force the resolution to be always at least 1 by 1.
2007-06-13 14:57:42 +00:00
rubidium
0a4a4875fb
(svn r10138) -Fix: when you got a sufficiently small resolution, there is a possibility for a division by zero when a sound is played.
2007-06-13 14:56:27 +00:00
rubidium
779fd2fa42
(svn r10137) -Add: console command to get the current game date.
2007-06-13 14:52:41 +00:00
truelight
f782a311f8
(svn r10132) -Codechange: split out the last direct video-buffer read access to the blitter-layer
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-Add: added a new renderer and blitter to make room for some optimized bpp
-Fix: fill the alpha channel in the grf-spriteloader
2007-06-13 10:31:40 +00:00
rubidium
5eda486f93
(svn r10131) -Fix [FS#810]: when removing a dock, a ship will always try to reach the old location of the dock even when it cannot anymore because it the old location of the dock is now land instead of water.
2007-06-13 09:12:10 +00:00
maedhros
bfecf0268d
(svn r10130) -Fix (r4493): SetCurrentGrfLangID returned the wrong language ids for most languages.
2007-06-13 07:59:20 +00:00
peter1138
cb54a561ef
(svn r10129) -Fix (r10111): Test for x == INVALID_COORD instead of v->tile == INVALID_TILE to determine if a vehicle should be removed from the has.
2007-06-13 07:14:42 +00:00
peter1138
19db4ee85c
(svn r10128) -Fix (r4811): missing printf parameters in newgrf debug message
2007-06-13 06:42:43 +00:00
belugas
107c84c3ab
(svn r10127) -Add: Addition of basic structure for industry tiles callbacks (unfinished).
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-Codechange: ResolverObject receives member gfx, making it compatible for both industries and industry tiles
-Codechange: NewIndustryResolver now has his randombits and triggers (even if not implemented)
2007-06-13 02:29:08 +00:00
glx
3de8438314
(svn r10126) -Fix (r10111, FS#864): old_new_hash cache was not reset when the position hash were
2007-06-13 01:38:00 +00:00
rubidium
0b90d5319d
(svn r10125) -Fix [FS#865]: under some circumstances the wagons of a train didn't get loaded properly.
2007-06-12 23:35:10 +00:00
truelight
a1603f51f2
(svn r10124) -Fix r10123: fix the OSX video driver properly
2007-06-12 23:10:47 +00:00
bjarni
5d013d166e
(svn r10123) -Fix r10121: the 8 bpp cocoa video driver works again
2007-06-12 23:06:56 +00:00
maedhros
f8ae742da4
(svn r10122) -Codechange: Add a CountBitsSet function and use it to replace some less efficient loops.
2007-06-12 22:13:49 +00:00
truelight
0e53fd6d32
(svn r10121) -Codechange: split renderer from rest of code; no longer any code directly accesses the video-buffer
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-Add: added NULL blitter and renderer, which are always used for -vnull
-Add: dedicated driver doesn't blit nor render by default. Can be overruled by user. (-D -b 8bpp-optimized)
-Remove: removed CTRL+D from win32, which is incompatible with above
-Add: extended screenshot support for PNG and BMP
-Codechange: remove all hardcoded 8bpp references and replace them with more dynamic ones
-Codechange: minor stuff in blitters
2007-06-12 20:24:12 +00:00
miham
b729f5d08d
(svn r10119) -Update: WebTranslator2 update to 2007-06-12 20:09:56
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bulgarian - 1 fixed by thetitan (1)
estonian - 23 changed by kristjans (23)
italian - 2 fixed by lorenzodv (2)
korean - 2 fixed by darkttd (2)
romanian - 28 fixed, 59 changed by CrystyB (87)
swedish - 31 fixed by giddorah (31)
ukrainian - 3 fixed by mad (3)
2007-06-12 18:10:14 +00:00
maedhros
12b359fa32
(svn r10117) -Fix [FS#863]: When deleting the vehicles of bankrupt players, delete trains as
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a whole rather than each part individually, as that leads to invalid tests on
parts that have already been deleted.
2007-06-12 17:10:52 +00:00
rubidium
60d738f23a
(svn r10116) -Fix [FS#850]: remove invalid characters (for the file system) from savegame names. Based on a patch by TheJosh.
2007-06-12 15:46:34 +00:00
belugas
443db4bb2e
(svn r10115) -Codechange: Create accessors to triggers and random bits for industries.
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Implementation will follow soon.
2007-06-12 14:22:28 +00:00
maedhros
94d390eac4
(svn r10114) -Fix: Only load newgrf error messages if the language matches the current
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language. Since only one error can be loaded anyway, if the language didn't
match you'd get "Undefined string". Also since we're only loading one language
there's no need to use AddGRFString any more.
2007-06-12 13:22:14 +00:00
peter1138
8f7dea3f4f
(svn r10113) -Fix (r10092): Missing svn properties and some Id/@file comments
2007-06-12 12:27:40 +00:00
peter1138
ce590b59f3
(svn r10111) -Codechange: Add new vehicle hash table for collision detection and finding vehicles on a tile. The hash area scanned is far smaller than the old hash table, which is now used for viewport updates only. This should give a significant performance improvement for games with many vehicles. (Based on work by 'B. N. SmatZ!' and 'madman2003')
2007-06-12 11:22:32 +00:00
maedhros
e5ea54fe22
(svn r10110) -Fix: Reset NewGRF errors along with all the other NewGRF data so that errors get loaded again when pressing "Apply".
2007-06-12 09:41:12 +00:00
rubidium
961a891563
(svn r10109) -Fix [FS#838]: some NewGRFs use the same (unused in the "current" climate) sprite IDs. Normally this gives some artefacts, but when one NewGRF expects it to be a sprite and another NewGRF overwrites it with a non-sprite nasty things happen (drawing a non-sprite crashes OTTD).
2007-06-12 09:40:50 +00:00
belugas
af35821a2a
(svn r10108) -Codechange: implement variable 0x60 (Get industry tile ID at offset) for industries.
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It is exposed for for industry tiles who will reuse it too, for variable 0x62.
2007-06-12 00:49:50 +00:00
peter1138
f94300a433
(svn r10107) -Fix (r10092): Missing 'i' in 'optimized'
2007-06-11 21:17:02 +00:00
rubidium
06f9baac62
(svn r10106) -Fix (r10098): there's always a compiler complaining about something...
2007-06-11 19:29:42 +00:00
truelight
9ee02182fa
(svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...
2007-06-11 18:49:55 +00:00
miham
8f30750ade
(svn r10104) -Update: WebTranslator2 update to 2007-06-11 19:45:13
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catalan - 4 changed by arnaullv (4)
czech - 3 fixed, 1 changed by Hadez (4)
danish - 2 fixed by MiR (2)
dutch - 1 fixed by habell (1)
estonian - 2 fixed, 15 changed by kristjans (17)
french - 3 fixed by glx (3)
hungarian - 2 fixed by miham (2)
2007-06-11 17:45:32 +00:00
maedhros
1dac46595d
(svn r10103) -Fix (r10086): TrackBitsToTrack doesn't cope well with TRACK_BIT_NONE (e.g. non-rail tiles), so use FindFirstTrack instead.
2007-06-11 16:41:34 +00:00
truelight
02b9eeaa7a
(svn r10102) -Documentation: @file header was wrong
2007-06-11 15:14:57 +00:00
truelight
340d5b43f9
(svn r10101) -Codechange: the class is named 8bppSimple, so name the files like that too
2007-06-11 15:13:30 +00:00
truelight
10e826380b
(svn r10100) -Fix r10093: some code now became obsolete as it never did something
2007-06-11 14:45:26 +00:00
belugas
cb65217069
(svn r10099) -Fix(r9867, FS860): Use the specs of the to-be-created industry instead of the scanned industry
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Spotted by Oxygene
2007-06-11 14:25:38 +00:00
rubidium
76e25154bd
(svn r10098) -Codechange: bilbo cared about the performance of the AI with respect to the airport placement, so he rewrote the aircraft handling of the AI; now it can actually make lots of money again :)
2007-06-11 14:23:04 +00:00
maedhros
c186f91cbd
(svn r10097) -Feature: Add support for articulated road vehicles, or callbacks 11 and 17 for
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road vehicles for those who prefer the technical explanation.
2007-06-11 14:00:16 +00:00
truelight
4cd71ef4fe
(svn r10096) -Fix r10092: freetype bypassed the Blitter::Encode, making fonts look weird
2007-06-11 13:38:11 +00:00