Commit Graph

6773 Commits (ab8503f5a5a377a38b6a0ce36a6170c4f83c6b37)
 

Author SHA1 Message Date
maedhros ab8503f5a5 (svn r10008) -Codechange: Move a couple of functions related to articulated vehicles to a file of their own. 17 years ago
maedhros dce1101039 (svn r10007) -Codechange: Add some asserts to IsFrontEngine and friends to ensure that only trains use them. 17 years ago
glx 2958f0c53a (svn r10006) -Fix (FS#362): allow different signal types on one tile 17 years ago
belugas 4af692558a (svn r10005) -Codechange: Merge two flags (2cc and newhouses) indicating some newgrf features have been loaded, and introduce the newindustry one. 17 years ago
rubidium 01f80cf343 (svn r10004) -Fix: trams can always intersect/have junctions on one way roads (because they only work for busses and lorries). 17 years ago
rubidium b2cd8f3631 (svn r10003) -Fix (r9999): crash when vehicle had to turn on a bridge. 17 years ago
rubidium 59c51f9fce (svn r10002) -Fix (r9999): don't try to get the disallowed directions from a road depot... 17 years ago
belugas f8da1b6e1a (svn r10001) -Codechange: Add support for removing dynamically allocated newgrf data 17 years ago
rubidium 253aa1b0b0 (svn r9999) -Feature: make it possible to disallow busses and lorries to go a specific way on straight pieces of road. 17 years ago
rubidium a02417645e (svn r9998) -Fix (r9990): possible null pointer dereferences on MorphOS. 17 years ago
miham efd2fce9a4 (svn r9997) -Update: WebTranslator2 update to 2007-05-31 16:16:13
american   - 30 fixed by WhiteRabbit (30)
french     - 1 changed by glx (1)
17 years ago
rubidium 52f612d711 (svn r9996) -Fix: be more strict when building/upgrading roads and/or road stops. 17 years ago
peter1138 a672a8f77d (svn r9995) -Fix (r9962): Don't scroll the map at the start of a new game 17 years ago
belugas 86abe1b229 (svn r9994) -Codechange: Add pointers for Industry and Industry Tiles in the grf file. 17 years ago
rubidium 8d82deffa1 (svn r9993) -Fix (r9992): smallish typos resulting in compile time errors. 17 years ago
belugas 0f6e6d9713 (svn r9992) -Codechange: Remove some hardcoded references to Industry IDs.
A few more to go
17 years ago
rubidium 2db0d81cc1 (svn r9991) -Fix: one could build road when trams were driving on the tile and vice versa. 17 years ago
rubidium b17a89c53d (svn r9990) -Fix: MorphOS and AmigaOS do not like "//" in filenames as that means the same as "/../" in means in Unix. 17 years ago
rubidium 2bfc36c1ba (svn r9989) -Fix [FS#817]: trams/road vehicles did go to the closest road stop regardless whether they could actually "drive" on there. 17 years ago
rubidium 70e6102c86 (svn r9988) -Codechange: remove the last direct map accesses, except the ones needed for the savegame saving/loading mechanisms. 17 years ago
rubidium bc41dc4966 (svn r9987) -Fix [FS#818]: a train under a bridge could collide with a train on the bridge. 17 years ago
rubidium a31e944149 (svn r9986) -Fix (r9934): flooding towns could not remove tram tracks (boekabart). 17 years ago
miham 6252272e87 (svn r9985) -Update: WebTranslator2 update to 2007-05-30 09:59:31
dutch      - 1 fixed by habell (1)
italian    - 16 fixed, 22 changed by lorenzodv (38)
korean     - 1 fixed by darkttd (1)
norwegian_bokmal - 8 fixed by jankmi (8)
ukrainian  - 30 fixed by mad (30)
17 years ago
belugas 425ea50854 (svn r9984) -Codechange: Remove an obsolete structure and a now meaningless enum, in favor of the "real thing" 17 years ago
belugas f8491407d0 (svn r9983) -Codechange: Use the "enabled" property of the industry spec. 17 years ago
bjarni 7d3d73e104 (svn r9982) -Fix (r9874): autoreplacing vehicles from a group could sometimes add the new vehicle twice to the engine (EngineID, not total count) count in the group 17 years ago
bjarni eb5b4ecd4a (svn r9981) -Fix: fixed a rare event that could cause autoreplace to run out of money and generate an error (spotted by elmex and UndernotBuilder)
This happened if the new engine was a dualheaded engine and there was money to replace and refit the front, but not the rear
  It also adds the cost of refitting the rear end of dualheaded engines to the cost animations (display only)
17 years ago
rubidium c23228af8c (svn r9980) -Merge: Windows Installer changes in 0.5 (r9864). 17 years ago
rubidium 902b2a1d58 (svn r9979) -Merge: release changes from 0.5. 17 years ago
belugas 0cb8413a8f (svn r9976) -Codechange: Declare a writable array of specs for industry and industry tiles.
It will be initialized by the original data upon game start.
Rename some enums to be more consistent too
17 years ago
belugas 0af97d4ab2 (svn r9975) -Codechange: Adjust the industry/tile spec arrays, moving the enabled member out of GRFFileProps (end of previous commit). 17 years ago
belugas 4cb32f903e (svn r9974) -Codechange: Remove the enabled member of GRFFileProps, since it'snot really grf related 17 years ago
bjarni 77f5c1e25e (svn r9973) -Cleanup: removed some code that kept both ends of a dualheaded engine in the same train (when moving wagons in a depot)
NormaliseTrainConsist() is called later in the same command and it will take care of this issue
17 years ago
rubidium 4726fdc0d0 (svn r9972) -Fix (r9969): silence a warning. 17 years ago
rubidium 17b6ce80c7 (svn r9971) -Fix (r9892, r9958): loading of post-'bridges over "everything"' messed with the railtype of bridges. 17 years ago
miham 191845f736 (svn r9970) -Update: WebTranslator2 update to 2007-05-29 09:12:20
brazilian_portuguese - 29 fixed by tucalipe (29)
catalan    - 30 fixed by arnaullv (30)
danish     - 1 fixed by ThomasA (1)
dutch      - 29 fixed, 2 changed by webfreakz (31)
french     - 30 fixed, 2 changed by glx (32)
hungarian  - 29 fixed by miham (29)
italian    - 30 fixed, 1 changed by lorenzodv (31)
japanese   - 18 fixed by ickoonite (18)
korean     - 34 fixed by darkttd (34)
portuguese - 5 fixed by izhirahider (5)
romanian   - 28 fixed, 682 changed by CrystyB (710)
swedish    - 31 fixed by giddorah (31)
traditional_chinese - 57 fixed by thomasau (57)
17 years ago
belugas 35ccad33dd (svn r9969) -Codechange: Cleanup of industries (Step-14). Remove hardcoded-run-time tile acceptance and put in corresponding tile 17 years ago
bjarni a6bea527a3 (svn r9967) -Fix (r9938): autoreplace would in certain conditions move dualheaded engines in a train (usually to the rear)
-Change: moving an engine in between the two ends of a dualheaded engine will now move the rear dualheaded engine to the front of the newly added engine (instead of moving the new engine to the rear of the rear dualheaded engine)
   This can make a difference if there are wagons in the train
17 years ago
rubidium df1bbe55e2 (svn r9966) -Fix: bridges and tunnels were not always removed on bankruptcy, thus leaving tunnels/bridges with an invalid owner that would crash the game when clicking with the query tool on them. 17 years ago
rubidium c5d073a84f (svn r9965) -Fix: the ownership of drive through road stops on town owned roads wasn't properly reset when the road stop was removed. 17 years ago
rubidium 66c23060e2 (svn r9964) -Fix: removing of road should not be free of charge. 17 years ago
peter1138 63f7965920 (svn r9963) -Fix (r9962): 'smooth_scroll' patch setting was ignored (always on) in some places. 17 years ago
peter1138 344e9007fe (svn r9962) -Feature: Add smooth viewport scrolling. This must be enabled with patch setting 'smooth_scroll' 17 years ago
rubidium 1a8a44165b (svn r9961) -Fix (r7182): some file were still in iso8859-15 instead of utf8. 17 years ago
rubidium 2347c45d35 (svn r9960) -Fix [FS#813]: road wasn't properly added when overbuilding a tram rails with normal rails to for a crossing. 17 years ago
maedhros 710cc5a597 (svn r9959) -Fix: Only call GetNextVehicle for trains. 17 years ago
rubidium 7f0339748f (svn r9958) -Fix (r9892): upgrading old savegames made (road)bridges unuseable. 17 years ago
rubidium 2dd0ba36cb (svn r9957) -Change: replace cargo tram with freight tram for consistency. 17 years ago
peter1138 974aebcce5 (svn r9956) -Codechange: Add tram livery schemes 17 years ago
maedhros 21454957b5 (svn r9955) -Codechange: Make _roadveh_enter_depot_unk0 slightly less mysterious. 17 years ago