Jonathan G Rennison
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66ce6c5090
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Scheduled dispatch: Add clear schedule GUI function
Add management dropdown box to window
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2021-12-18 12:46:25 +00:00 |
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Jonathan G Rennison
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0aeafeaf3a
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Allow adding multiple scheduled dispatch departure slots at once
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2021-11-28 02:25:42 +00:00 |
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Jonathan G Rennison
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1da8f1a229
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Fix signed integer overflow when initialising scheduled dispatch
When date * daylength is too large for int32
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2021-04-18 11:05:24 +01:00 |
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Jonathan G Rennison
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6c3e5642f8
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Merge branch 'master' into jgrpp
# Conflicts:
# cmake/CompileFlags.cmake
# src/crashlog.cpp
# src/fileio.cpp
# src/fileio_func.h
# src/fios_gui.cpp
# src/ini_load.cpp
# src/ini_type.h
# src/lang/english.txt
# src/lang/german.txt
# src/lang/korean.txt
# src/network/network_client.cpp
# src/order_base.h
# src/order_cmd.cpp
# src/os/windows/win32.cpp
# src/road_cmd.cpp
# src/saveload/saveload.cpp
# src/saveload/saveload.h
# src/settings.cpp
# src/station_cmd.cpp
# src/stdafx.h
# src/table/settings.ini
# src/tree_cmd.cpp
# src/tree_gui.cpp
# src/vehicle_base.h
# src/video/cocoa/cocoa_v.mm
# src/video/cocoa/event.mm
# src/video/cocoa/wnd_quartz.mm
# src/viewport.cpp
# src/widgets/tree_widget.h
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2021-01-31 01:08:35 +00:00 |
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Jonathan G Rennison
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f5e9805b10
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Store time display settings both in savegame and client, add setting
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2020-06-23 21:05:21 +01:00 |
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Jonathan G Rennison
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cbdd9f84d8
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Merge branch 'master' into jgrpp
# Conflicts:
# src/console_gui.cpp
# src/lang/korean.txt
# src/video/sdl2_v.cpp
# src/video/sdl2_v.h
# src/window.cpp
# src/window_gui.h
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2019-11-12 18:43:10 +00:00 |
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Jonathan G Rennison
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91e05f6306
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Fix 0472327e : Infinite loop on copying unset scheduled dispatch
Fixes: #103
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2019-10-10 09:10:24 +01:00 |
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Jonathan G Rennison
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0472327ef1
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Scheduled dispatch: Simplify schedule copying
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2019-10-07 21:21:43 +01:00 |
|
Jonathan G Rennison
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bd2fdde759
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Merge branch 'master' into jgrpp
# Conflicts:
# src/core/sort_func.hpp
# src/rail_cmd.cpp
# src/timetable_cmd.cpp
# src/video/sdl_v.cpp
# src/video/win32_v.cpp
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2019-04-23 08:11:52 +01:00 |
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Jonathan G Rennison
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674732cd68
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Merge: Codechange: Use null pointer literal instead of the NULL macro
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2019-04-11 18:14:13 +01:00 |
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innocenat
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1b3969a014
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Fix scheduled dispatch for multiplayer
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2017-09-04 10:40:37 +07:00 |
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Jonathan G Rennison
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e7a2907a9b
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Consolidate window invalidations in UpdateScheduledDispatch()
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2017-05-31 19:00:59 +01:00 |
|
innocenat
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0b8f0e64ec
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Scheduled Dispatch feature
Code is tested and run well on small-ish train network. Not tested extensively.
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2017-05-30 01:37:08 +07:00 |
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