Commit Graph

62 Commits (aa1c202577be242f295937878d34c41d3848da25)

Author SHA1 Message Date
Darkvater 31f8f6a7b5 (svn r2301) - CodeChange: prettyify ChangeOwnerShipOfPlayerItems() a bit
- CodeChange: add comments to a very ugly part of the code (network_client.c); that enforces that the server gives an ID to the client.
19 years ago
Darkvater 921cc4e94a (svn r2297) - CodeChange: server-check the next batch of commands.
- CodeChange: since only the server will be able to modify difficulty settings, leave the checking of correct values besides, and trust users will join legit servers.
- CodeChange: for renaming signs, only check if GetDParam(); eg _decode_parameters is empty ('\0') or not, instead of the extra check of players, etc. That basically does the same thing. Also dirty sign two times when renaming, once before, once after the action. Because if the name becomes shorter and you update only after, garbage remains on the screen.
- CodeChange: made GetMaskOfTownActions() available to the town-cmd to double-check if the action was available to the player. For this purpose the hardcoded _local_player has been removed from the function and is now passed as a parameter.
19 years ago
Darkvater 972448d5ae (svn r2211) - Fix(ish): When eternally looping in 2090 don't go increasing the inflation anymore because it will just rise to insanely high values beyond all imagination. 19 years ago
Darkvater 13fc3271f4 (svn r2155) - Fix: Company value was $2 when value more than an int32 could handle (use max64 instead of max) 20 years ago
celestar 5d937e4a23 (svn r2138) -Fix: [ 1144154 ] The map has two dimensions, not one 20 years ago
truelight 05dbeaeba4 (svn r2065) -Fix: reverted revision 2044, because it had more negative effects than positive 20 years ago
truelight 1536c3ae5a (svn r2044) -Fix: fix that TriggerVehicle is called from the wrong user 20 years ago
truelight 9b1e6e6d3e (svn r2043) -Fix: committed too many files in the last commit 20 years ago
truelight fbb11ea366 (svn r2042) -Fix: forgot to remove a printf ;) 20 years ago
truelight ae4995c671 (svn r1920) -Fix: no longer a station where you only unload is bad for your town-rating 20 years ago
truelight 862faa16c0 (svn r1919) -Fix: Minimum profit of vehicles was calculated wrong for Performance Rating 20 years ago
tron 9efcfc65af (svn r1911) Put back an "if" i accidently removed in r1898 20 years ago
tron 51eef8c5b7 (svn r1898) Remove some unused macros from macros.h and move some others to more appropriate headers 20 years ago
tron 0381073e56 (svn r1813) Declare functions implemented in strings.c in their own shiny new header (though i think some of these function don't belong into strings.c) 20 years ago
tron 0b8876e946 (svn r1812) [1117058] Use CT_WATER instead of CT_STEEL when accounting water which gets delivered to a town (worked because CT_STEEL and CT_WATER share the same enum number) 20 years ago
truelight ab3ed5c431 (svn r1770) -Fix: Hopefully last pieces of code that are containing a station-id
(and should be an uint16, not uint8)
20 years ago
tron 7bbcf5875c (svn r1749) Move the functions which calculate distances to map.[ch] and give the more meaningful names 20 years ago
bjarni 8e7d88c85b (svn r1599) fix: autoreplace window now updates when inflation alters prices
Hackykid and not LordOfThePigs pointed out the update problem fixed in rev 1597. Sorry. Sometimes development can get too fast
20 years ago
tron 189ca73707 (svn r1594) Convert all undefined parameter lists to (void) and add the appropriate warning flags in the Makefile 20 years ago
bjarni 2fd3553d78 (svn r1568) made an enum of train subtypes to make the code more readable 20 years ago
tron 3279a7c9a2 (svn r1520) Trim 134 (!) lines with trailing whitespace ): 20 years ago
celestar 0074496ea4 (svn r1495) -Fix: Loan does not count against the company value
-Feature: New companies receive a 5-year protection period
20 years ago
darkvater 29b4ab04c3 (svn r1465) -Fix: [1099101] starting year patch goes out of range. Clamped year between 1920-2090 as wel as adding defines for it. 20 years ago
darkvater 49e7939a10 (svn r1460) -Fix: [1099225] Bug Fix - Vehicle Lists not updated at Acqusition (thx tamlin and mpetrov) This also fixes some bug but can't find i right now. 20 years ago
darkvater 116789022c (svn r1418) -Feature: [1098254] (dis)Allow Shares. Add patch options to allow buying/selling of shares (Hackykid) 20 years ago
truelight 63e97754fb (svn r1407) -Codechange: changed a lot around _stations, _vehicles, _towns and _industries
(in prepare of dynamic arrays):
  - DEREF_XXX is changed into GetXXX
  - All direct call are directed via GetXXX
  - struct Industry has now an index-field
  - ENUM'd some stuff
  - Replaced home built loops with FOR_ALL_XXX
  - Added _stations_size, _vehicles_size, ... which gives the length of the
    array (which will be dynamic in the near future)
  - Changed lengtof(XXX) to _XXX_size (e.g. _stations_size)
  - Removed all endof(XXX) (because mostly it was part of a FOR_ALL_XXX)
  - Made the sort-functions of all 4 dynamic
  - Made all 4 Initialize functions more of the same
  - Some minor tab-fixing and stuff
  (tnx to Tron for proof-reading my 100kb patch ;))

  Note for all: please do NOT directly call _stations, _vehicles, _towns and
  _industries, but use the right wrapper to access them. Thank you.
  Ps: please also do not use 'v++', where v is of type Vehicle *.
20 years ago
tron c0702318d2 (svn r1344) Use MapSize[XY]() (or MapSize()/MapMax[XY]() where appropriate) instead of TILES_[XY] 20 years ago
truelight 546fcfa3ec (svn r1301) -Codechange: _industries finally has FOR_ALL_INDUSTRIES too 20 years ago
truelight e6a59be8c0 (svn r1291) -Codechange: prepared subsidies and towns to become an uint16 (happens
after savegame bump)
20 years ago
truelight 41201f488c (svn r1287) -Fix: reversed 1285, because it is not the solution. This also means
that getting a lot of money with shares is back... :(
20 years ago
truelight a5a811f767 (svn r1285) -Fix: your loan is now substracted from your company value 20 years ago
truelight d91326fb4a (svn r1247) -Fix: [ 1090313 ] Shares are now also sold when a company goes bankrupt 20 years ago
dominik e297eada07 (svn r1233) Fixed several currency issues. Now currencies should work correctly again. 20 years ago
dominik b7f71b026d (svn r1222) Currency cleanup. Changed some currency symbols according to forum suggestions (thx ChrisCF) and rearranged the currencies alphabetically (except for the major ones). 20 years ago
truelight 0e19f74c16 (svn r1168) -Cleanup: [Network] Cleaned the network code a bit. Added 'const'
and 'void' where needed, prefixed all functions, typedefs and global 
vars with 'Network' and organized all externals nicely.
20 years ago
truelight dccd3adb9b (svn r1128) -Fix: [Network] Going bankrupt of human-players was corrupted in networkgames 20 years ago
tron 765ecfed84 (svn r1117) Move map arrays and some related macros into their own files map.c and map.h 20 years ago
truelight 967762e5ef (svn r1086) -Fix: [Network] [ 1084774 ] Fixed quick-share-sell bug 20 years ago
truelight 2e7f669153 (svn r1061) -Fix: [Network] Compiling without ENABLE_NETWORK now works again correctly 20 years ago
truelight 397bd915a3 (svn r1023) -Fix: [Network] [ 1083692 ] You can no longer buy out a company in MP
because of the lag between commands (anyway, I hope)
20 years ago
tron 7c2448ecea (svn r955) Replace uint16 for orders with struct Order
This adds no functionality, but is a stepping stone for future improvement (like 16bit order indices) and is easier to read.
This changes preserves binary compatibility wrt savegames.
20 years ago
truelight b8f6d41418 (svn r942) -Merged branch/network back into the trunk 20 years ago
tron e56c3cddd8 (svn r925) Use sound enums
Also play the correct sound when a toyland road vehicle breaks down
20 years ago
tron fdb447ac55 (svn r901) Small step in the process to clean up the DPARAM mess:
- reduce to 2 sizes (*DParam64 for 64bit values, *DParam for the rest)
- use inline functions instead of macros
- add assert()s to check for buffer overruns
20 years ago
tron d701668f50 (svn r853) -Feature: Implement improved vehicle loading algorithm
It's not FIFO loading, but does the right thing in the common case:
If a vehicle is empty and another vehicle is already loading the same cargo at this station then the vehicle waits.

This is an reworked version of [ 1072211 ] submitted by Hackykid, thanks!
20 years ago
tron acbd1801c7 (svn r815) Include strings.h only in the files which need it.
This should reduce the compile time after altering english.txt by about 1/3, because "only" 62 instead of 90 .c files must be recompiled.
20 years ago
tron 0ea87b6473 (svn r792) Small cleanup: Kill a goto 20 years ago
tron 13f0b6c0cf (svn r654) Hopefully complete support for randomized variational spritegroups (i.e. the cars transporter in DBSetXL gets different cars each time) (pasky) 20 years ago
tron d641175e3c (svn r513) Merge revisions 402, 416, 417, 478, 479, 511, 512 from map to trunk
This includes 2 fixes
-Fix: [1048596] Monorail and Maglev sounds are swapped (r511)
-Add special case to load the jackhammer sound (r478)
The rest are cleanups und enumeration to make merging possible/easier
20 years ago
truelight a69e422cdd (svn r266) -Fix: hopefully fixed the desync problem nicely (and reverted the
workaround for it)
20 years ago