alberth
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44d2f6a988
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(svn r26802) -Add: Command to set visibility of an engine for a company (based on patch by Juanjo).
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2014-09-07 16:12:58 +00:00 |
|
frosch
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592cf107d1
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(svn r26716) -Fix: CMD_CLEAR_ORDER_BACKUP should not be suppressed by pause modes.
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2014-08-03 14:26:32 +00:00 |
|
rubidium
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2be4215f43
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(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
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2014-04-23 20:13:33 +00:00 |
|
peter1138
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ed8f6f1a0f
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(svn r26450) -Feature: Hierarchical vehicle subgroups.
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2014-04-08 21:09:06 +00:00 |
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frosch
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8771a19768
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(svn r26371) -Fix [FS#5831]: Calling DoCommandP during the gameloop cleared pending persistent storage changes.
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2014-02-23 22:03:08 +00:00 |
|
zuu
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6a571811c7
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(svn r26306) -Add: [nogo] More story APIs: RemovePageElement, GetCompany, GetDate, SetDate
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2014-02-06 19:48:19 +00:00 |
|
zuu
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82173b7dbc
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(svn r26299) -Fix: [nogo] CmdRemoveStoryPage does not use the string parameter
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2014-02-06 19:03:04 +00:00 |
|
frosch
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7b238142b8
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(svn r26241) -Codechange: Remember the GRFFile which filled the TextRefStack in the TextRefStack.
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2014-01-12 18:00:39 +00:00 |
|
frosch
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35ecb9db3f
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(svn r26174) -Codechange: Rename BaseStorageArray to BasePersistentStorageArray
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2013-12-23 18:09:03 +00:00 |
|
rubidium
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30a390b759
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(svn r26092) -Fix [FS#5818]: prevent scripts from crashing OpenTTD when they send text with command codes to user editable texts such as sign and station names
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2013-11-24 19:46:16 +00:00 |
|
zuu
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c7620a1ea7
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(svn r25788) -Feature: [Script] Game Scripts can now charge fees and give money to companies
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2013-09-21 13:07:42 +00:00 |
|
zuu
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f0fa978c09
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(svn r25785) -Feature: [Script] Allow AIs and GS to found towns. Allow GS to rename towns
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2013-09-19 18:48:05 +00:00 |
|
rubidium
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523a555f2a
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(svn r25487) -Fix: do not allow control codes in names of things (signs, vehicles, towns, stations, etc), so they have a known maximum fixed size and are, by definition, the same for everyone
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2013-06-27 19:56:54 +00:00 |
|
frosch
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eba028f3ca
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(svn r25394) -Fix: Restrict renaming engines to the server, just like renaming towns.
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2013-06-11 18:24:01 +00:00 |
|
zuu
|
141c08166d
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(svn r25352) -Feature: GameScript API for selecting a story page to view
|
2013-06-09 12:57:22 +00:00 |
|
zuu
|
65129db43c
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(svn r25342) -Add: StoryPage data structures and GS API
|
2013-06-09 12:19:09 +00:00 |
|
zuu
|
f23a61e1aa
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(svn r25296) -Feature: Goals can now have a progress text and/or be marked as completed.
|
2013-05-26 19:54:43 +00:00 |
|
planetmaker
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f00d9976f9
|
(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
|
2013-01-08 22:46:42 +00:00 |
|
zuu
|
577ba4bb67
|
(svn r24623) -Feature: Allow GameScripts to construct and prospect industries without having a sponsor
|
2012-10-22 18:56:21 +00:00 |
|
michi_cc
|
90fa700cc7
|
(svn r24127) -Feature [FS#1497]: Allow closing airports for incoming aircraft. (Based on patch by cirdan)
|
2012-04-17 19:43:18 +00:00 |
|
rubidium
|
69ff8d2ccb
|
(svn r23800) -Codechange: also desync log failed commands
|
2012-01-14 19:44:25 +00:00 |
|
rubidium
|
274f446b2c
|
(svn r23783) -Cleanup: remove ancient but not needed command flag
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2012-01-09 22:21:45 +00:00 |
|
rubidium
|
d5eeab43b7
|
(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
|
2012-01-03 21:32:51 +00:00 |
|
truebrain
|
59de5e9570
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(svn r23731) -Add: add GSGoal::Question(), to ask a question to a(ll) company(ies). It can contain random text, and at most 3 buttons from a collection of 17
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2012-01-03 16:36:24 +00:00 |
|
truebrain
|
8ac2d13c79
|
(svn r23636) -Add: introduce ScriptText in parameters where it can be used
|
2011-12-19 21:06:06 +00:00 |
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truebrain
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ccf9b01f5d
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(svn r23630) -Add: a Goal GUI to show your current goals
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2011-12-19 21:03:17 +00:00 |
|
truebrain
|
102c7ae60e
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(svn r23629) -Add: allow ScriptRoad::BuildRoad, ScriptBridge::BuildBridge (for roads) and ScriptTunnel:BuildTunnel (for roads) to work for GameScript
|
2011-12-19 21:02:33 +00:00 |
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truebrain
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2fc120d4d1
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(svn r23628) -Add: ScriptSubsidy::Create, to create subsidies (GameScript only)
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2011-12-19 21:01:12 +00:00 |
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truebrain
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09ef12ab03
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(svn r23627) -Add: ScriptNews::Create, to create custom news messages (GameScript only)
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2011-12-19 21:01:03 +00:00 |
|
truebrain
|
6961332f05
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(svn r23626) -Add: ScriptTown::SetText, which adds custom text to the Town GUI
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2011-12-19 21:00:55 +00:00 |
|
truebrain
|
ac9324f270
|
(svn r23621) -Add: allow manipulation of signs via GameScripts
|
2011-12-19 20:59:29 +00:00 |
|
truebrain
|
b00fcef81a
|
(svn r23620) -Add: ScriptTown::SetCargoGoal and ScriptTown::SetGrowthRate (GameScript only)
|
2011-12-19 20:59:19 +00:00 |
|
truebrain
|
37954d5098
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(svn r23617) -Add: ScriptTown::ExpandTown, to grow a town (GameScript only)
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2011-12-19 20:57:51 +00:00 |
|
truebrain
|
fb2f2a0285
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(svn r23611) -Add: run the begin of the script already while generating, and don't sleep on DoCommand while doing so
|
2011-12-19 20:56:50 +00:00 |
|
truebrain
|
5394a8c220
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(svn r23602) -Add: support for DEITY commands, commands where no real company was involved in (Rubidium)
|
2011-12-19 20:50:36 +00:00 |
|
rubidium
|
9aab2dc861
|
(svn r23474) -Codechange: move the declaration error related functions to error.h
|
2011-12-10 13:54:10 +00:00 |
|
rubidium
|
1cd3dac854
|
(svn r23215) -Codechange: stricter type safety for CommandFlags
|
2011-11-14 20:38:56 +00:00 |
|
rubidium
|
de980ef0f9
|
(svn r23091) -Codechange: rename some Get*Z functions to Get*PixelZ functions if they return the Z in pixels (like TilePixelHeight)
|
2011-11-04 10:18:13 +00:00 |
|
yexo
|
77e9a482be
|
(svn r22996) -Fix: make sure temporary storage is cleared before test and exec runs for DoCommands so NewGRF callbacks can't change the result between the runs
|
2011-10-04 20:36:40 +00:00 |
|
rubidium
|
727580274b
|
(svn r22785) -Codechange: rename IsGeneratingWorld to HasModalProgress
|
2011-08-21 12:46:46 +00:00 |
|
frosch
|
ef5b18ab3b
|
(svn r22629) -Fix [FS#4599]: Remove all usages of the ErrorRefStack. It was continuously overwritten by e.g. industry prospection without closing the old error window; also StopTextRefStackUsage() was not called for errors returned by commands (which caused FS#4599). Now return in the CommandCost result whether the textref stack needs to be used, and store a copy of the stack values in the error window just like for the normal string parameters.
|
2011-07-03 14:32:15 +00:00 |
|
rubidium
|
aed86fec3f
|
(svn r22016) -Fix [FS#4479]: when paused and having the allowed actions while paused setting on "no actions" cheating money would fail
|
2011-02-07 22:23:37 +00:00 |
|
rubidium
|
a90d7ffdee
|
(svn r22015) -Codechange: move yet another pair of methods from functions.h
|
2011-02-07 22:22:20 +00:00 |
|
rubidium
|
05199a641a
|
(svn r21890) -Cleanup: remove some unneeded includes
|
2011-01-22 14:52:20 +00:00 |
|
rubidium
|
97623b6fc1
|
(svn r21430) -Feature [FS#1521]: building while paused always works in the scenario editor
|
2010-12-07 21:13:00 +00:00 |
|
rubidium
|
434abd6dea
|
(svn r21428) -Fix [FS#4021]: vehicles could be built while the game it paused. Now you can enable or disable that with a setting
|
2010-12-07 21:09:30 +00:00 |
|
rubidium
|
78054d7ad5
|
(svn r21427) -Add: helper function to determine whether a command may be executed
|
2010-12-07 21:08:35 +00:00 |
|
rubidium
|
8f3607bbc7
|
(svn r21425) -Codechange: add "command types" to all commands
|
2010-12-07 21:05:27 +00:00 |
|
rubidium
|
c7066d00af
|
(svn r21358) -Codechange: make some network function names conform to coding style
|
2010-11-30 13:38:46 +00:00 |
|
alberth
|
9f3845227e
|
(svn r21273) -Codechange: Return values should start at the same line.
|
2010-11-20 15:44:24 +00:00 |
|