Charles Pigott
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10ba431d21
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Codechange: Remove SpriteTypeByte type
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2019-04-29 17:40:22 +01:00 |
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Henry Wilson
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7c8e7c6b6e
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Codechange: Use null pointer literal instead of the NULL macro
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2019-04-10 23:22:20 +02:00 |
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Greg Carlin
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00d28a500d
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Feature: Add option to adjust font size separately from GUI size. (#7003)
Adds an option in the "Game Options" next to "Interface Size" called "Font Size". Available options are normal, double, and quad.
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2019-02-23 08:27:46 +00:00 |
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frosch
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b4b98e5165
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(svn r27893) -Codechange: Use fallthrough attribute. (LordAro)
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2017-08-13 18:38:42 +00:00 |
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frosch
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7b553d255e
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(svn r27732) -Change: Turn the message about 'missing baseset sprites' from a popup into a static message that only shows in non-release versions, just like the 'missing translations' message.
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2017-01-14 18:30:26 +00:00 |
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peter1138
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2b46a4ae1d
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(svn r27016) -Fix (r27004): Setting font-sprite data failed for some user(s).
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2014-10-14 16:09:21 +00:00 |
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peter1138
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1088ad48fc
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(svn r27004) -Codechange: Make GUI size apply to (sprite-font) text as well.
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2014-10-12 20:43:25 +00:00 |
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rubidium
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0463dbdc9e
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(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
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2014-04-23 20:13:33 +00:00 |
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rubidium
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2618d960e3
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(svn r26209) -Codechange: remove some template magic and simplify some code
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2014-01-02 22:41:58 +00:00 |
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rubidium
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fb4db0b022
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(svn r26201) -Fix: unscaling by a negative value is the same as scaling by a positive number
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2014-01-02 11:04:37 +00:00 |
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frosch
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1e0dd39075
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(svn r25821) -Fix-ish: Sprite 0 was considered available, even if no baseset was loaded.
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2013-10-06 19:40:40 +00:00 |
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michi_cc
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6f359bc1f0
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(svn r25492) -Doc: Missing comment.
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2013-06-27 21:18:56 +00:00 |
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frosch
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f800c826a8
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(svn r25081) -Fix [FS#5500]: Catch exception anonymously, if the exception content is not of interest.
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2013-03-11 17:45:23 +00:00 |
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frosch
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d3c0e1d340
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(svn r25061) -Fix: When allocation of the sprite cache fails, try to allocate less memory and display an error message later on.
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2013-03-03 13:00:06 +00:00 |
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planetmaker
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c24374f99c
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(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
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2013-01-08 22:46:42 +00:00 |
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frosch
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24e62f39e0
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(svn r24858) -Fix [FS#5404]: Make invalid sprite references to mapgen sprites behave the same as invalid references between recolour and real sprites.
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2012-12-26 15:14:37 +00:00 |
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frosch
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e428952110
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(svn r24828) -Change: For dedicated servers without blitter ignore the spritecache size setting and always use the minimum.
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2012-12-19 19:31:18 +00:00 |
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frosch
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d351f3dae5
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(svn r24252) -Fix [FS#5162]: Change the unit of the sprite-cache size setting from megabytes to megapixels, so it depends on the blitter being used. Also increase it from 64 to 128, and change the name in the cfg file, so everyone gets the new default.
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2012-05-15 20:37:42 +00:00 |
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frosch
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3d381403a8
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(svn r23986) -Fix (r23889): Invalid reads when scaling an odd-sized sprite smaller.
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2012-02-25 17:18:17 +00:00 |
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michi_cc
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0aecd1fa7b
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(svn r23976) -Fix (r23889): Sprites of different zoom levels were not always padded correctly to a common size.
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2012-02-23 12:13:30 +00:00 |
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michi_cc
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44abdccfd0
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(svn r23898) -Remove: PNG sprite loader.
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2012-02-04 22:19:02 +00:00 |
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michi_cc
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2c3bca6ad9
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(svn r23897) -Feature: [NewGRF] 32bpp sprites in GRFs.
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2012-02-04 22:18:57 +00:00 |
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michi_cc
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bd3c507910
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(svn r23896) -Fix (r23884): Don't free unallocated memory.
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2012-02-04 22:14:21 +00:00 |
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michi_cc
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e85d5b5d31
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(svn r23889) -Codechange: Centralise sprite resizing in one place. (peter1138)
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2012-02-04 13:29:13 +00:00 |
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michi_cc
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6db39410a1
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(svn r23887) -Feature: [NewGRF] Support for container version 2.
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2012-02-04 13:29:04 +00:00 |
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michi_cc
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02d07e68d8
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(svn r23885) -Codechange: Use the GRF sprite loader for then mapgen sprites as well.
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2012-02-04 13:28:56 +00:00 |
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michi_cc
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76cfbb257c
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(svn r23884) -Codechange: Store recolour sprites in memory directly during GRF loading.
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2012-02-04 13:28:52 +00:00 |
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peter1138
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15d0a22aac
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(svn r23315) -Codechange: Only encode sprites for zoom levels that will be used.
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2011-11-24 12:26:44 +00:00 |
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frosch
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bbcd2bab5d
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(svn r22419) -Change: Always use the DOS palette for drawing.
-Remove: the '-i' option for palette selection.
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2011-05-04 17:12:37 +00:00 |
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frosch
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93ae848b0a
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(svn r21788) -Codechange: Enable GetRawSprite() to also load sprites not using the spritecache but a custom allocator function.
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2011-01-14 16:36:34 +00:00 |
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frosch
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6cb017456a
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(svn r21787) -Codechange: Pass the allocator function to use to ReadSprite().
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2011-01-14 16:28:23 +00:00 |
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frosch
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d811238dd0
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(svn r21785) -Codechange: Make ReadSprite() not operate on the sprite chache directly.
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2011-01-14 16:16:33 +00:00 |
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frosch
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ee67d10c80
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(svn r21783) -Cleanup (r14997): Remove redundant assignment.
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2011-01-14 16:09:51 +00:00 |
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frosch
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4bd32799f1
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(svn r20286) -Codechange: Unify end of doxygen comments.
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2010-08-01 19:44:49 +00:00 |
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frosch
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ed4f806f1d
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(svn r20283) -Codechange: Unify start of doygen comments.
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2010-08-01 19:22:34 +00:00 |
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terkhen
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88ca183191
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(svn r20239) -Doc: Give a common name to all fall throughs (FALL THROUGH).
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2010-07-29 14:26:28 +00:00 |
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rubidium
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c72e2dde60
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(svn r19723) -Add: a simple sprite alignment helper. It does not store the new offsets anywhere so as soon as the sprite is reloaded the offsets are gone (use a bigger sprite cache if this happens). Also anything that reloads NewGRFs (new games, loading games or (re)applying NewGRFs) clears the sprite cache and as such resets the offsets.
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2010-04-25 16:27:30 +00:00 |
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rubidium
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82fc28f77f
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(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header
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2010-01-15 16:41:15 +00:00 |
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rubidium
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860b9b1cea
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(svn r18028) -Codechange: unglobalise some functions
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2009-11-09 10:40:33 +00:00 |
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rubidium
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d6cded5380
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(svn r17693) -Cleanup: remove some unneeded includes
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2009-10-04 17:16:41 +00:00 |
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smatz
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114d48e492
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(svn r17596) -Codechange: constify some tables
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2009-09-20 23:11:01 +00:00 |
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rubidium
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ca91a97826
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(svn r17579) -Fix: remove doxygen docs for removed parameters, or change @param to @tparam if necessary
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2009-09-19 15:17:47 +00:00 |
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rubidium
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e8ddf001c8
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(svn r17570) -Fix: a number of Doxygen warnings about missing parameters, which were sometimes missing and sometimes just typos
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2009-09-19 09:51:14 +00:00 |
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rubidium
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7fbc33dae1
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(svn r17248) -Fix: add GPL license notice where appropriate
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2009-08-21 20:21:05 +00:00 |
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smatz
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c03ce4b1c7
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(svn r16492) -Remove: support for gcc2. It hasn't been able to compile OTTD for months. All attempts to do another workaround failed.
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2009-06-01 11:49:46 +00:00 |
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rubidium
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0d99b6c71c
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(svn r16421) -Codechange: do not unnecessarily remove constness or unnecessarily add it.
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2009-05-24 20:29:04 +00:00 |
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smatz
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b7d065ce99
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(svn r16415) -Fix (r13008): some 64bit architectures require size_t to be aligned at 8-byte boundary, ensure it for MemBlock
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2009-05-24 16:28:33 +00:00 |
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smatz
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f5316c5cbd
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(svn r16269) -Codechange: use gcc's ability to check parameters sent to printf-like functions
-Fix: wrong number of parameters or wrong parameter types sent to printf-like functions at several places
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2009-05-10 17:27:25 +00:00 |
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rubidium
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9fd7774235
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(svn r15767) -Fix: infinite loop when skipping sprites when a GRF is invalid (or truncated).
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2009-03-19 17:58:25 +00:00 |
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rubidium
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3ba802e995
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(svn r15556) -Change: don't temporary malloc+free when encoding sprites, just reuse the same piece of allocated memory for each encoding.
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2009-02-23 17:54:02 +00:00 |
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