Commit Graph

114 Commits

Author SHA1 Message Date
Charles Pigott
10ba431d21 Codechange: Remove SpriteTypeByte type 2019-04-29 17:40:22 +01:00
Henry Wilson
7c8e7c6b6e Codechange: Use null pointer literal instead of the NULL macro 2019-04-10 23:22:20 +02:00
Greg Carlin
00d28a500d Feature: Add option to adjust font size separately from GUI size. (#7003)
Adds an option in the "Game Options" next to "Interface Size" called "Font Size". Available options are normal, double, and quad.
2019-02-23 08:27:46 +00:00
frosch
b4b98e5165 (svn r27893) -Codechange: Use fallthrough attribute. (LordAro) 2017-08-13 18:38:42 +00:00
frosch
7b553d255e (svn r27732) -Change: Turn the message about 'missing baseset sprites' from a popup into a static message that only shows in non-release versions, just like the 'missing translations' message. 2017-01-14 18:30:26 +00:00
peter1138
2b46a4ae1d (svn r27016) -Fix (r27004): Setting font-sprite data failed for some user(s). 2014-10-14 16:09:21 +00:00
peter1138
1088ad48fc (svn r27004) -Codechange: Make GUI size apply to (sprite-font) text as well. 2014-10-12 20:43:25 +00:00
rubidium
0463dbdc9e (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
rubidium
2618d960e3 (svn r26209) -Codechange: remove some template magic and simplify some code 2014-01-02 22:41:58 +00:00
rubidium
fb4db0b022 (svn r26201) -Fix: unscaling by a negative value is the same as scaling by a positive number 2014-01-02 11:04:37 +00:00
frosch
1e0dd39075 (svn r25821) -Fix-ish: Sprite 0 was considered available, even if no baseset was loaded. 2013-10-06 19:40:40 +00:00
michi_cc
6f359bc1f0 (svn r25492) -Doc: Missing comment. 2013-06-27 21:18:56 +00:00
frosch
f800c826a8 (svn r25081) -Fix [FS#5500]: Catch exception anonymously, if the exception content is not of interest. 2013-03-11 17:45:23 +00:00
frosch
d3c0e1d340 (svn r25061) -Fix: When allocation of the sprite cache fails, try to allocate less memory and display an error message later on. 2013-03-03 13:00:06 +00:00
planetmaker
c24374f99c (svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow) 2013-01-08 22:46:42 +00:00
frosch
24e62f39e0 (svn r24858) -Fix [FS#5404]: Make invalid sprite references to mapgen sprites behave the same as invalid references between recolour and real sprites. 2012-12-26 15:14:37 +00:00
frosch
e428952110 (svn r24828) -Change: For dedicated servers without blitter ignore the spritecache size setting and always use the minimum. 2012-12-19 19:31:18 +00:00
frosch
d351f3dae5 (svn r24252) -Fix [FS#5162]: Change the unit of the sprite-cache size setting from megabytes to megapixels, so it depends on the blitter being used. Also increase it from 64 to 128, and change the name in the cfg file, so everyone gets the new default. 2012-05-15 20:37:42 +00:00
frosch
3d381403a8 (svn r23986) -Fix (r23889): Invalid reads when scaling an odd-sized sprite smaller. 2012-02-25 17:18:17 +00:00
michi_cc
0aecd1fa7b (svn r23976) -Fix (r23889): Sprites of different zoom levels were not always padded correctly to a common size. 2012-02-23 12:13:30 +00:00
michi_cc
44abdccfd0 (svn r23898) -Remove: PNG sprite loader. 2012-02-04 22:19:02 +00:00
michi_cc
2c3bca6ad9 (svn r23897) -Feature: [NewGRF] 32bpp sprites in GRFs. 2012-02-04 22:18:57 +00:00
michi_cc
bd3c507910 (svn r23896) -Fix (r23884): Don't free unallocated memory. 2012-02-04 22:14:21 +00:00
michi_cc
e85d5b5d31 (svn r23889) -Codechange: Centralise sprite resizing in one place. (peter1138) 2012-02-04 13:29:13 +00:00
michi_cc
6db39410a1 (svn r23887) -Feature: [NewGRF] Support for container version 2. 2012-02-04 13:29:04 +00:00
michi_cc
02d07e68d8 (svn r23885) -Codechange: Use the GRF sprite loader for then mapgen sprites as well. 2012-02-04 13:28:56 +00:00
michi_cc
76cfbb257c (svn r23884) -Codechange: Store recolour sprites in memory directly during GRF loading. 2012-02-04 13:28:52 +00:00
peter1138
15d0a22aac (svn r23315) -Codechange: Only encode sprites for zoom levels that will be used. 2011-11-24 12:26:44 +00:00
frosch
bbcd2bab5d (svn r22419) -Change: Always use the DOS palette for drawing.
-Remove: the '-i' option for palette selection.
2011-05-04 17:12:37 +00:00
frosch
93ae848b0a (svn r21788) -Codechange: Enable GetRawSprite() to also load sprites not using the spritecache but a custom allocator function. 2011-01-14 16:36:34 +00:00
frosch
6cb017456a (svn r21787) -Codechange: Pass the allocator function to use to ReadSprite(). 2011-01-14 16:28:23 +00:00
frosch
d811238dd0 (svn r21785) -Codechange: Make ReadSprite() not operate on the sprite chache directly. 2011-01-14 16:16:33 +00:00
frosch
ee67d10c80 (svn r21783) -Cleanup (r14997): Remove redundant assignment. 2011-01-14 16:09:51 +00:00
frosch
4bd32799f1 (svn r20286) -Codechange: Unify end of doxygen comments. 2010-08-01 19:44:49 +00:00
frosch
ed4f806f1d (svn r20283) -Codechange: Unify start of doygen comments. 2010-08-01 19:22:34 +00:00
terkhen
88ca183191 (svn r20239) -Doc: Give a common name to all fall throughs (FALL THROUGH). 2010-07-29 14:26:28 +00:00
rubidium
c72e2dde60 (svn r19723) -Add: a simple sprite alignment helper. It does not store the new offsets anywhere so as soon as the sprite is reloaded the offsets are gone (use a bigger sprite cache if this happens). Also anything that reloads NewGRFs (new games, loading games or (re)applying NewGRFs) clears the sprite cache and as such resets the offsets. 2010-04-25 16:27:30 +00:00
rubidium
82fc28f77f (svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header 2010-01-15 16:41:15 +00:00
rubidium
860b9b1cea (svn r18028) -Codechange: unglobalise some functions 2009-11-09 10:40:33 +00:00
rubidium
d6cded5380 (svn r17693) -Cleanup: remove some unneeded includes 2009-10-04 17:16:41 +00:00
smatz
114d48e492 (svn r17596) -Codechange: constify some tables 2009-09-20 23:11:01 +00:00
rubidium
ca91a97826 (svn r17579) -Fix: remove doxygen docs for removed parameters, or change @param to @tparam if necessary 2009-09-19 15:17:47 +00:00
rubidium
e8ddf001c8 (svn r17570) -Fix: a number of Doxygen warnings about missing parameters, which were sometimes missing and sometimes just typos 2009-09-19 09:51:14 +00:00
rubidium
7fbc33dae1 (svn r17248) -Fix: add GPL license notice where appropriate 2009-08-21 20:21:05 +00:00
smatz
c03ce4b1c7 (svn r16492) -Remove: support for gcc2. It hasn't been able to compile OTTD for months. All attempts to do another workaround failed. 2009-06-01 11:49:46 +00:00
rubidium
0d99b6c71c (svn r16421) -Codechange: do not unnecessarily remove constness or unnecessarily add it. 2009-05-24 20:29:04 +00:00
smatz
b7d065ce99 (svn r16415) -Fix (r13008): some 64bit architectures require size_t to be aligned at 8-byte boundary, ensure it for MemBlock 2009-05-24 16:28:33 +00:00
smatz
f5316c5cbd (svn r16269) -Codechange: use gcc's ability to check parameters sent to printf-like functions
-Fix: wrong number of parameters or wrong parameter types sent to printf-like functions at several places
2009-05-10 17:27:25 +00:00
rubidium
9fd7774235 (svn r15767) -Fix: infinite loop when skipping sprites when a GRF is invalid (or truncated). 2009-03-19 17:58:25 +00:00
rubidium
3ba802e995 (svn r15556) -Change: don't temporary malloc+free when encoding sprites, just reuse the same piece of allocated memory for each encoding. 2009-02-23 17:54:02 +00:00