Commit Graph

91 Commits (9b18c11413655ef3bc1871cf84fe1a0e95a166c3)

Author SHA1 Message Date
Darkvater 0b3ed55905 (svn r5900) -Fix [FS#84]: Warning silencing fix for OpenTTD on Windows x64 (michi_cc) 18 years ago
tron 82ccd01914 (svn r5806) Inline FindLandscapeHeight() into its only remaining caller and remove the attribute "type" from struct TileInfo 18 years ago
tron d8b8035f9f (svn r5794) Pass the TileIndex plus x and y coordinates into GetSlopeZ_* instead of a TileInfo 18 years ago
tron b3ab20fccb (svn r5631) Don't allocate memory for information about a sprite which isn't drawn 18 years ago
tron 711794031c (svn r5630) Replace a boolean variable by continue 18 years ago
tron 1823131745 (svn r5629) Simplify the test whether two bounding boxes overlap 18 years ago
tron 2fd8c07888 (svn r5628) Rename the attributes for the bounding box of struct ParentSpriteToDraw to something sensible. Half of them was totally off: right is left, bottom is top *sigh* 18 years ago
belugas 40a8964911 (svn r5609) CodeChange : Apply coding style 18 years ago
tron 915a398efe (svn r5597) Remove the unused attribute ground_child from struct ViewportDrawer 18 years ago
tron 772fbda3e3 (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular 18 years ago
tron a2362674e3 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc. 18 years ago
celestar 1f0735b6cc (svn r4819) -Debug: When clicking on a vehicle in the viewport, the index and address of the vehicle get dumped for "misc" debug levels >= 2 18 years ago
peter1138 99197b608a (svn r4802) - Codechange: replace _stringwidth_base and associated magic numbers with a FontSize enum, using the numbers (which are SpriteIDs) in only the places needed. 18 years ago
tron 6dbc9c9ced (svn r4554) Replace magic numbers by TILE_{HEIGHT,SIZE} 18 years ago
tron dd180a1e18 (svn r4541) Add a type for slopes and replace many magic numbers by the appropriate enums 18 years ago
celestar e3fb01a350 (svn r4502) -Cleanup: Remove code unused since rev1. (Rubidium) 18 years ago
celestar 6443c14ebd (svn r4246) -Codechange. Replaced about 100 occurences of '16' by TILE_SIZE 19 years ago
celestar 4b86230d94 (svn r3995) -Fix: Committed one file too much in 3992 (Thanks to Tron for pointing it out) 19 years ago
celestar b5b348bdce (svn r3992) -Fix: Rewrote the code to determine whether a rail-tile can be terraformed.
Fixes a bug where you could terraform a tunnel (fixed by r3228, but reverted that one)
Fixes a bug introduced by r3228 which allowed steep rail tiles resulting in ... unwanted effects such as display artifacts.
That means the terraform feature should not work as intended; it also uses _valid_tileh_slopes to determine valid configurations instead of hand-brewn stuff.
TODO: _terraform_err_tile and similar TileIndices should have INVALID_TILE as "unused", not 0. (0 is a valid tile).
19 years ago
tron 1c3e8630fe (svn r3511) More whitespace ([FS#46] by Rubidium) 19 years ago
tron 318fe153eb (svn r3365) Staticise 36 functions 19 years ago
tron e588f86bb3 (svn r3364) Remove 3 unused functions (ScrollWindowToTile, AllocateWindowAutoPlace, AllocateWindowAutoPlace2) 19 years ago
Darkvater d85b9bde49 (svn r3254) - Fix: graphical glitch with autorail tool on a certain tile-type.
- CodeChange: adhere the global variables in autorail.h to the coding style (eg. start with underscore).
19 years ago
bjarni 16e65960b9 (svn r3218) -Feature: Multiheaded train engines will now stay in the same train
This means that any user attempt to remove a rear engine will tell the user to move the front engine instead
	This fixes the assert when moving multiheaded engines (introduced in r3144)
	Note: to make old savegames use this feature, some engines might be turned around in order to link engines in pairs

-Codechange: train subtype is now a bitmask
	This allows fast access to info like if it is a wagon or engine and if it is in front and so on
	Note: savegame version bump
19 years ago
tron d09db07ca1 (svn r3204) Make handling of clicking on vehicles a bit less ugly by avoiding function declarations in .c files and unnecessary indirection 19 years ago
tron 6d7c7e67b2 (svn r3010) Get rid of quite some dubious casts, either by using GB(), proper types or just removing them 19 years ago
Darkvater e1acd38bc5 (svn r3008) [ 1247535 ] Native Support for Win64 (compile&run only) (michi_cc)
Fix warning in graph_gui.c with const problem
19 years ago
tron eb2dc7ef91 (svn r2845) Remove sprite size caching, it was unused
This makes GetSpriteDimension() superflous, because now it's just a thin wrapper around GetSprite() returning only part of the information, therefore remove it too
19 years ago
celestar a3739aecdf (svn r2702) -Codechange: Cleaned up the sprite code and replaced many magic numbers
by enums. There remains work in gfx.c to move the "transparency" and
"recolor" bits around to make space for more sprites. However, 2800
additional sprites can now be loaded. There also remains cleanup and
Doxygen work on many of the header files.
19 years ago
tron 647cbd6bdd (svn r2701) Insert Id tags into all source files 19 years ago
tron 54cbd01825 (svn r2673) Include functions.h directly, not globally via openttd.h 19 years ago
tron 71140a5768 (svn r2669) Shuffle some more stuff around to reduce dependencies 19 years ago
ludde 08725cd6df (svn r2635) Fix: [ntp/misc] Improve the old pathfinder. Changed it to A* instead of Dijkstra.
- Benchmark shows that NTP is now around 10x faster than NPF.
  - Made IsTunnelTile macro to determine if a tile is a tunnel.
  - Added some useful debugging functions for making tiles red / getting accurate timestamps.
  - Remove old depot finding algorithm.
  - Disable warning for signed/unsigned comparisons.
19 years ago
tron 152439b56c (svn r2626) static, const, misc. 19 years ago
ludde 3eee2b7b7c (svn r2619) Fix: [viewport] Fix potential buffer overflow reported by Tron 19 years ago
celestar de19186be3 (svn r2595) -Codechange: Introduced "IsSteepTileh" to find whether a tile is steep
(i.e. spans two height levels) and use it throughout the code.
-Codechange: Add CanBuildDepotByTileh to find if a tile is suitable to
build a depot on it. Wraps some bitmagic which seems quite unreadable at
first glance
19 years ago
ludde dc3ca73bd5 (svn r2580) Change: Added {INDUSTRY} command for printing industry names instead of the old {TOWN} {STRING} way.
- The formatting of the industry name can be controlled with the string STR_INDUSTRY_FORMAT.
Change: Changed several occurences of {STRING1} into {TOWN} to get rid of townnametype being used directly.
19 years ago
tron 1307f90b5e (svn r2535) Tabs 19 years ago
hackykid dad7e8f486 (svn r2532) - Fix: Don't waste space using an int where a byte would suffice. (ludde) 19 years ago
celestar 53e58e8bdb (svn r2521) -Codechange: Removed trailing "\n"s from DEBUG statements 19 years ago
tron f183467322 (svn r2496) -Fix: [1179933] When toggling build/remove via keyboard the selection wasn't correctly redrawn 19 years ago
tron 2b73dec567 (svn r2486) Turn TILE_FROM_XY into an inline function and rename it to TileVirtXY 19 years ago
tron a733fede9b (svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile" 19 years ago
hackykid b9cca2988c (svn r2470) - Fix: Display station signs correctly in smallest zoom level in transparent buildings or tranparant station signs mode. (Peter1138) 19 years ago
tron 255609f2d6 (svn r2465) Remove some unreachable code 19 years ago
hackykid 90900802b9 (svn r2444) - CodeChange: Add an enum for demagicifying the values of the 'flags' parameter of DrawFrameRect(). (_Abraxa_) 19 years ago
hackykid 15b0c3b469 (svn r2440) - Fix: [newgrf] Fix the spritesorter to handle overlapping sprites properly, this fixes display problems with really short wagons. (algorithm by patchman, ported by therax)
- Fix: [newgrf] Too short wagons could break the 'follow next vehicle' code used in the traincontroller. Clamp better to prevent this.
19 years ago
hackykid 7afe5fc5a9 (svn r2438) - Feature: New display option, 'transparent station signs', makes station signs transparent instead of using a solid bar to draw text on (peter1138) 19 years ago
Darkvater c3c69ff5cb (svn r2420) - Codechange: magic number elminitation of cursorsprites. 19 years ago
Darkvater ba8c649fac (svn r2397) - CodeChange: rename all "ttd" files to "openttd" files. 19 years ago