Commit Graph

237 Commits (994bf19aef3dde6c9482434bdc51688f76a937ea)

Author SHA1 Message Date
glx22 994bf19aef Fix f6d5c01: Delay deletion when closing windows 3 years ago
glx22 38c97e1492 Codechange: Replace TILE_AREA_LOOP with range-based for loops 3 years ago
Peter Nelson de81afdf4b Cleanup: Replace FOR_ALL_SORTED_ROADTYPES macro with range iterator. 3 years ago
frosch d9b4413bc9
Codechange: rename sound ids to make more sense. (#8701) 3 years ago
Patric Stout 7ba0fa4bf0
Fix af22a4f2: scenario editor doesn't have build station/depot/etc (#8529) 4 years ago
Patric Stout af22a4f2cd Add: show in the tooltip of disabled toolbar buttons why they are disabled 4 years ago
Patric Stout 85a49a0d36 Change: always allow to click on the toolbar icons for road/rail/dock/airport
This change allows a user to see what is available and what will become
available before it is available, instead of only disabling the button
with no further explanation. It also always allows building roads and
canals, even if no vehicles are available for road / water.

For rail/road/tram, a dropdown with available types is shown. If
none are available, it reads "None". If the type is not yet available,
it is greyed out.

For dock/airport, this always open the toolbar, but building airports,
docks, and depots buttons are disabled till vehicles are available
for those.

Road is the only exception, with the primary road always being
available. Here too, stations and depots are disabled till vehicles
become available. It does mean you can now always build roads to
for example help towns grow.
4 years ago
Łukasz Hryniuk 3effad0bea
Fix: Properly invalidate mouse-over station coverage highlight (#8263) 4 years ago
Yexo 587d8e716b
Fix #8155: Roadtype speed limit in toolbar dropdown in scenario editor was doubled 4 years ago
stormcone 2514f43909
Fix #8055, c02ef3e: Crash when roadtype availability changed with the road toolbar open (#8058) 4 years ago
glx 0b5e0522b6 Fix #8043, c02ef3e4: Incorrect handling of global road/tram hotkeys 4 years ago
S. D. Cloudt 13cc8a0cee Cleanup: Removed SVN headers 5 years ago
stormcone 1e5029563c Fix #7635: Game crash on exit scenario editor. 5 years ago
JMcKiern 04f659e768 Fix: Some typos found using codespell 5 years ago
glx22 b3fd787959 Fix #7188: check the validity of command callback for scripts (#7701) 5 years ago
peter1138 c02ef3e456 Feature: Add NotRoadTypes (NRT) 5 years ago
PeterN 14dc8dd619
Fix 81d335b: Don't check state of widget not present in scenario editor. (#7551) 5 years ago
peter1138 81f0f97406 Feature: Add existing station coverage area display when placing new station parts. 5 years ago
Henry Wilson 7c8e7c6b6e Codechange: Use null pointer literal instead of the NULL macro 5 years ago
peter1138 317f69c152 Codechange: Use override specifier in Window-derived classes. 5 years ago
Peter Nelson 2a8fa5fef9 Change: Split up Window::OnTick into OnGameTick and OnRealtimeTick. Adjust timers to work with milliseconds instead of ticks. 6 years ago
Alexis 25dbc6542c Fix #6659: Bus stations can be demolished when not in demolish mode (#6815)
For Bus and Road stations only, if you are in demolish mode and click on the station
without releasing the button. Then you cancel demolish mode with R key.
Finally you release the mouse button. The station was demolished, instead of being built.

The demolish mode was not checked when mouse up event occured.
6 years ago
frosch 1d67a4e88d (svn r27734) -Change: Hide the drive-in stops from the tram station picker. 8 years ago
frosch 8084f39bf3 (svn r27577) -Fix [FS#6386]: Dock and roadstop picker, client list and town authority window did not auto-resize according to their content when they were positioned at the bottom of the screen. (Eearslya) 8 years ago
frosch 9aa33862a7 (svn r27571) -Codechange: Consistent naming for command callbacks which play a sound effect. 8 years ago
michi_cc 2b8bb12d62 (svn r27381) -Fix: Warnings due to C++11 requirements for explicit narrowing conversions in initializer lists. 9 years ago
frosch 0ea4127837 (svn r27251) -Feature [FS#6252]: Make Ctrl+Remove-Roadstop also remove the road, just like for rail stations. (adf88) 9 years ago
frosch c639fb0d8e (svn r27163) -Fix [FS#6204]: Toolbars were not invalidated when changing max-vehicles settings. (adf88) 9 years ago
frosch a8080b6256 (svn r27134) -Codechange: Simplify GUI scaling by adding UnScaleGUI() and ScaleGUITrad(). 10 years ago
alberth edea2ce96d (svn r27084) -Doc: Improve documentation of AllocateWindowDescFront. 10 years ago
peter1138 51fe741987 (svn r26906) -Codechange: Scale depot and station picker buttons by GUI zoom level. 10 years ago
rubidium 0463dbdc9e (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 10 years ago
frosch 5370613924 (svn r26422) -Fix [FS#5946]: Some road constructions used the rail sound effect. Rename the enum items to properly reflect their purpose. 10 years ago
zuu 15ebb29447 (svn r25854) -Change: Display the cost to upgrade a bridge at the end of bridge that was clicked and not the other end, which could be outside of the screen in some cases (cirdan, LordAro) 11 years ago
frosch fef30983e6 (svn r25414) -Codechange: Move handling of global hotkeys to HotkeyList. 11 years ago
frosch 5cb174c6b8 (svn r25412) -Codechange: Make use of Window::OnHotkey 11 years ago
frosch 1b8b1f3f6c (svn r25410) -Codechange: Put all hotkeys of a window into a static HotkeyList member. 11 years ago
frosch d9e9710cb3 (svn r25408) -Codechange: Simplify hotkeys by removing unused stuff. 11 years ago
frosch 9cb89b3639 (svn r25395) -Fix [FS#5596]: The size of station construction windows could oscillate when resizing the window moved the mouse into the window. 11 years ago
frosch 8157a8afd8 (svn r25290) -Add: Assign string names to notable windows. 11 years ago
frosch 56e4a8c4d6 (svn r25287) -Codechange: Keep a reference to the WindowDesc in the Window after construction. 11 years ago
zuu 24fd67f9d6 (svn r24948) -Codechange: Do not assume CA_BUS and CA_TRUCK to be equal, instead let the compiler optimize the code if that is the case. (ComLock) 12 years ago
planetmaker c24374f99c (svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow) 12 years ago
frosch 3ce8d2ce70 (svn r24846) -Add: Advanced settings to disable certain sound effects. 12 years ago
truebrain 561b25d031 (svn r23601) -Fix: fix the conflict in window number 13 years ago
planetmaker 6bbae674b8 (svn r23559) -Codechange: Document and name consistently road build widgets 13 years ago
truebrain 98d3f11d45 (svn r23529) -Codechange: make all widget enum values unique and make them include the files they need to compile 13 years ago
truebrain 2aa774e831 (svn r23528) -Codechange: move widget enums to widgets/NNN_type.h 13 years ago
rubidium 5a620d1c65 (svn r22406) -Document: some more "random-ish" tidbits 13 years ago
frosch ec9540a12a (svn r22241) -Codechange: Add additional to-be-used parameter to OnInvalidateData(). 13 years ago