Commit Graph

27 Commits

Author SHA1 Message Date
rubidium42
98e653dacc Fix #9386: compilers failing to compile with LTO by using variants instead of new + unique_ptr
With std::variant all memory can be figured out at compile time, so the compiler needs to keep track of fewer elements. It also saves out a unique_ptr and its memory management, over a slight impact for resolving a setting.
2021-06-26 20:28:34 +02:00
Owen Rudge
3ce7e31f64 Feature: Sign Windows builds 2021-05-26 13:40:44 +01:00
Charles Pigott
2a9825b8de
Add: [Actions] Debian Bullseye release build (#8921) 2021-04-01 20:45:13 +01:00
Patric Stout
9639e77297 Fix: [Actions] "is-tag" variable is the 5th element, not 6th
The 6th is "is-stable-tag", but it is currently broken in meaning.
Betas and RCs are considered "stable", but final releases are not.
This is the reason it was working for RC1, but not for the final
release.
2021-04-01 13:26:34 +02:00
Patric Stout
64a8c38d2f
Fix: [Actions] update environment variable for AWS region (#8827) 2021-03-08 23:31:45 +01:00
glx22
cd4c8ecbf3 Add: [Actions] Allow partial cache invalidation on dependencies change 2021-03-01 22:41:48 +01:00
glx22
70e4845915 Change: [Actions] Use only CMake, CTest and CPack 2021-02-24 17:54:24 +01:00
glx22
90adac8f09 Change: [Actions] stop using 'run-vcpkg' action for Release 2021-02-24 17:54:24 +01:00
glx22
58640824d1 Change: [Actions] stop using 'run-cmake' action for Release 2021-02-24 17:54:24 +01:00
Owen Rudge
d3b50b9c47 Fix: [Actions] Use vcpkg to provide libpng on macOS 2021-02-15 12:10:11 +00:00
Michael Lutz
6755ff63e1 Add: [OSX] Native font rendering without using FreeType. 2021-02-14 11:48:58 +01:00
Owen Rudge
395e015282 Change: Convert .md to .rtf for Windows/Mac packages 2021-02-08 23:23:24 +00:00
Patric Stout
4f0692c437
Codechange: [Actions] Document better why we build our own fluidsynth (#8646)
nielsmh nicely correct us in #8641, pointing out the old comment
is not telling a complete truth. The result is the same, but it
is better to not mislead future-us.
2021-02-05 23:56:44 +01:00
Patric Stout
a667ed945f
Add: [Actions] Automatically upload releases to Steam (#8644) 2021-02-05 20:58:15 +01:00
Patric Stout
05df7996a4
Feature: [Actions / CMake] support for generic linux builds (#8641)
These bundles can be opened on any "modern" Linux machine with
a driver that SDL2 supports.

Machines needs at least glibc 2.15, which was released 10 years ago.
It is build with CentOS 7 as base, and only assumes the following
libraries are available on the system:
- libc
- libdl
- libgcc_s
- libpthread
- librt
- libstdc++

All other libraries the game depends on are bundled together with
the game, so users don't need any library installed to use this
bundle. The downside of course is that this increases the binary
size a bit: 30 MiB of libraries are in this bundle.

RPATH is used to make ld-linux find the folder libraries are
stored in; however, system libraries are always used before these,
in the assumption libraries on the user system are more up-to-date.

Using -DOPTION_PACKAGE_DEPENDENCIES=ON switches on packaging
of libraries in the "lib" folder. This requires CMake 3.16 to
be installed; otherwise it will fail.
2021-02-05 12:31:27 +01:00
Patric Stout
4831b4fa96
Codechange: [Actions] we no longer need xdg-basedir (#8615)
This was already removed from the "ci-build", but not yet from
"release".
2021-01-29 10:38:58 +01:00
Owen Rudge
1187dc3217 Feature: [Actions] Create .zip for macOS build 2021-01-28 19:15:36 +00:00
Owen Rudge
a2bd0a14e1 Feature: [Actions] ARM64 builds for Windows 2021-01-18 08:57:58 +00:00
Owen Rudge
2d9e164ec4 Fix: [Actions] Give Universal Mac packages the "universal" suffix 2021-01-18 08:57:39 +00:00
Owen Rudge
ce42e819b9 Feature: Build macOS build as a universal binary 2021-01-15 20:26:59 +00:00
Owen Rudge
bc8f347ef2 Fix: vcpkg binaries were not being cached on Mac 2021-01-14 12:10:23 +00:00
Patric Stout
cc5f190cb3
Fix: [Actions] circumvent Windows tar warning about read-only files (#8570)
This was already applied on the CI build, but not yet on the
release build.
2021-01-14 11:26:13 +01:00
Owen Rudge
4f5990fa26 Fix: Remove .sha256 files from macOS builds 2021-01-14 09:30:16 +00:00
Owen Rudge
60851ef1a6 Feature: Sign macOS builds 2021-01-13 13:45:52 +00:00
Owen Rudge
fec5ce093f Feature: Build ARM64 (Apple Silicon) version for macOS 2021-01-08 16:58:14 +00:00
Patric Stout
f2d78b11dd
Fix: [Actions] cmakeBuildType is only used with CMakeListsTxtBasic (#8435)
We use CMakeListsTxtAdvanced, and as such, we have to do this our
self via "-DCMAKE_BUILD_TYPE=RelWithDebInfo". Otherwise we are
producing Debug builds instead of Release builds. Oops.
2020-12-26 13:48:57 +01:00
Patric Stout
7ea5904395 Add: [Actions] release workflow for both releases and nightlies
This has several ways of being triggered:
- When creating a new release via the GitHub interface. Fully
  automated that will produce new binaries, upload them, and it
  will even update the website to tell about the new version.
- When triggered in an automated way from OpenTTD/workflows to
  start a nightly.
- Manually via the Release workflow, which accepts branches,
  Pull Requests and tags to build.

Rerunning a job is safe and should be without issues. Everything
retriggers and updates what-ever might have been broken. In fact,
except for dates, it should produce identical results.

Co-authored-by: Charles Pigott <charlespigott@googlemail.com>
2020-12-19 18:26:29 +01:00