Commit Graph

262 Commits (983d286ebfc3d49789cc2e33edfd18e5034d2e67)

Author SHA1 Message Date
rubidium 9daf7e749c (svn r26879) -Codechange: remove most MayHaveBridgeAbove calls since the data is now always accessible 10 years ago
rubidium 0463dbdc9e (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 10 years ago
planetmaker 40f61eaf15 (svn r26344) -Change [FS#5907]: Do not flood shores of type MP_TREE needlessly (MJP) 11 years ago
zuu dfb5663313 (svn r25849) -Codechange: Introduce IsTileFlat to not compute full slope information for situations when we only want to know if a tile is flat or not (cirdan, LordAro) 11 years ago
planetmaker a8ba748434 (svn r25229) -Feature: [NewGRF] Variable 0x82 for canals and rivers (dike map) 11 years ago
frosch 02924a1d3e (svn r25220) -Change [FS#Eddi]: Consider map border as water wrt. river/canal continuation. 11 years ago
rubidium 00530f4ccf (svn r24972) -Fix [FS#5258]: do not make overbuilding rivers with canals insanely expensive; there is no real need to fill the river with dirt first, just excavate it a bit and build borders 12 years ago
planetmaker 9823fac63b (svn r24924) -Fix (r24923): Make sure that autoslope on steep coast tiles cannot not leave invalid canals 12 years ago
planetmaker 42883b9543 (svn r24923) -Fix [FS#5441]: When an object built on a river is removed, restore the river, if possible also on slopes (based on patch by Supercheese) 12 years ago
frosch 3ce8d2ce70 (svn r24846) -Add: Advanced settings to disable certain sound effects. 12 years ago
frosch a8c88f43b6 (svn r24284) -Codechange: Remove NewsSubtypes and directly use NewsTypes and NewsFlag instead. 12 years ago
frosch 07f69d8b88 (svn r23920) -Fix: Consider only the middle tile of a lock for lock-infrastructure costs. The other two tiles may be owned by other companies. Also do not count the middle tile of a lock as canal, independent of whether it is build on ground or river slope. 13 years ago
rubidium e40eb8177a (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed 13 years ago
yexo f5caf142c0 (svn r23725) -Fix (r23723): compile before commit 13 years ago
yexo 5f79b4c5d1 (svn r23724) -Codechange: split of the check to see if ambient sounds are enabled to a header file allowing compilers to inline that check 13 years ago
yexo b9e19cc6c1 (svn r23723) -Codechange: speedup flood checks a bit 13 years ago
michi_cc 24d530b55d (svn r23686) -Fix [FS#4921] (r23413): Infrastructure count of canals/locks/ship depots wasn't updated properly when a company went into bankruptcy or was taken over. 13 years ago
truebrain 77b7366c29 (svn r23622) -Add: a set of events to trigger in a GameScript 13 years ago
planetmaker 8c48fd1fe5 (svn r23512) -Change [FS#4872]: Allow to place locks also on river rapids and restore rivers, if locks are deleted 13 years ago
frosch 85ba182fde (svn r23443) -Fix (r23413): Building of locks in SE failed. 13 years ago
michi_cc c06bbb4863 (svn r23413) -Add: Company infrastructure counts for canals. 13 years ago
truebrain 98103121d4 (svn r23355) -Codechange: rename all AI* to Script* (Rubidium) 13 years ago
rubidium 56a2c4b177 (svn r23284) -Fix [FS#4845]: Pathfinders go haywire when you build a lock over a ship going perpendicular to the axis of the new lock 13 years ago
yexo 6a272233b3 (svn r23160) -Fix: wrong comments in a lot of TileTypeProcs definitions 13 years ago
michi_cc 3e016e4254 (svn r23116) -Fix (r23114): Ambient sound effect callback was called for unsupported tile types. 13 years ago
michi_cc 707b0f48e6 (svn r23114) -Feature: [NewGRF] Ambient sound effect callback. 13 years ago
rubidium 2a2c102b0b (svn r23108) -Codechange: more uint -> int / byte -> int conversions for Z related variables 13 years ago
rubidium 459c9523e8 (svn r23107) -Codechange: let GetSlopePixelZ and TerraformTile tile type functions use int z as well 13 years ago
rubidium 19eabdba2c (svn r23106) -Codechange: pass int* to GetTileSlope and friends 13 years ago
rubidium 0b6dbaf664 (svn r23099) -Codechange: remove pointless multiplications by TILE_HEIGHT for the water/river code 13 years ago
rubidium ecbc56a677 (svn r23094) -Codechange: add a default NULL to GetFoundationSlope and use it 13 years ago
rubidium 2ed0f93bfb (svn r23093) -Codechange: add a default NULL for the Z of GetTileSlope and use it 13 years ago
rubidium 7757a2ed40 (svn r23091) -Codechange: rename some Get*Z functions to Get*PixelZ functions if they return the Z in pixels (like TilePixelHeight) 13 years ago
michi_cc 4261e8fdfd (svn r22773) -Add: Some grass around rivers in desert areas. 13 years ago
frosch a7f7a97825 (svn r22646) -Codechange: Simplify MP_WATER map accessors, esp. for locks and depots. (based on patched by adf88 and michi_cc) 13 years ago
michi_cc 662a0a9cd3 (svn r22638) -Fix: Keep the previous owner of the upper and lower lock parts if they are built on existing water. 13 years ago
frosch f575b45bae (svn r22110) -Codechange: Remove WaterDrawTileStruct and use DrawTileSprites/DrawTileSeqStruct instead. 14 years ago
frosch 9e59436c61 (svn r22108) -Codechange: Replace some magic with some other magic though less easy to break. 14 years ago
frosch 1dd6d037ba (svn r22107) -Cleanup (r1903): Remove unused struct. 14 years ago
rubidium bc3ce1e53b (svn r22018) -Cleanup: remove some (now) unneeded includes of functions.h 14 years ago
planetmaker afad7920ef (svn r21993) -Fix (r19720): When building a lock on dry land costs for clearing water were deducted rather than for building canals 14 years ago
smatz 3057a26fd5 (svn r21953) -Remove [FS#4456]: the non-uniform stations setting. Support for uniform stations has been broken for over a year 14 years ago
frosch 612516ff76 (svn r21290) -Codechange: Add HasTileWaterGround() to deduplicate some tests. 14 years ago
frosch b57a3ae5ec (svn r20763) -Fix [FS#4113](r20749): The bridgetest on building shipdepots can no longer rely on being only called for clear water tiles. 14 years ago
yexo a2ba35f57c (svn r20749) -Fix: allow overbuilding objects with buoys and ship depots 14 years ago
yexo 0e250f2bdf (svn r20748) -Fix: overbuilding an object tile with sea under it with a canal didn't take the cost for clearing the sea into account 14 years ago
frosch e9cd81953a (svn r20741) -Cleanup: Use IsTileOnWater() in more places. 14 years ago
rubidium 50769995c7 (svn r20640) -Add: support for water under objects 14 years ago
frosch 4901d42140 (svn r20636) -Codechange: Move MarkTileDirtyByTile() and DeleteAnimatedTile() into MakeWaterKeepingClass(). 14 years ago
rubidium 30f2afac9b (svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers 14 years ago