Commit Graph

4039 Commits

Author SHA1 Message Date
peter1138
14b6860e62 (svn r4546) - NewGRF: add support for Action 0x05, type 0x04: replacement signal graphics. Thanks to Purno for supplying data to test
with.
2006-04-23 15:57:34 +00:00
tron
4ad0c3cd75 (svn r4544) Merge two almost identical string (STR_1[08]00_LAND_SLOPED_IN_WRONG_DIRECTION) - one just contains two redundant words 2006-04-23 15:01:46 +00:00
tron
0347fb2ab6 (svn r4541) Add a type for slopes and replace many magic numbers by the appropriate enums 2006-04-23 13:48:16 +00:00
peter1138
b5ce99c52d (svn r4540) - NewGRF: don't treat integer values as boolean. 2006-04-23 11:13:06 +00:00
peter1138
c77f77304a (svn r4539) - NewGRF: always check that the action 0x2 feature matches the action 0x1, not just on 'normal' sprite groups. 2006-04-23 10:50:09 +00:00
peter1138
f74a683f90 (svn r4537) - NewGRF: replace if cascade with a switch block in the sprite group loader 2006-04-23 09:46:23 +00:00
Darkvater
4be0b3a5f3 (svn r4531) - Fix [NewGRF]: overzealous fixing, reset num_params to 0 from -1 when parsing the parameter list fails. 2006-04-22 14:06:46 +00:00
Darkvater
a98cdf9750 (svn r4530) - Fix [NewGRF]: don't spew a warning when a grf file has no parameters. 2006-04-22 13:59:21 +00:00
Darkvater
5a8d992eaa (svn r4529) - Codechange: Use proper naming for hex numbers in debug prints eg. 0xF3A6. Use fixed lengths where applicable (newgrf). Unfortunately '%#X' is unusable since it gives 0XFF3 and '%#x' gives 0xff3 while we want 0xFF3 :P 2006-04-22 13:56:16 +00:00
Darkvater
db377b9738 (svn r4528) - Fix: fix idiotic gcc warning 2006-04-22 13:42:09 +00:00
Darkvater
e3280971b1 (svn r4527) - Feature [NewGRF]: Add support for specifying parameters to GRF files. Usage: "mygrf = 1". You can pass up to 128 parameters, each one seperated by a comma or a space-character. Big thanks to peter1138 for the inspiration and examples. 2006-04-22 13:17:13 +00:00
Darkvater
28213ea9dc (svn r4526) - CodeChange: do some more cleanup, mainly changing the OldChunkTypes from full bitmasks into segmented values like in SaveLoad. 2006-04-22 12:55:57 +00:00
Darkvater
a0b9f67a51 (svn r4525) - Codechange: Do a little cleanup; also fix a typo while here: _old_vehicle_multipler should be _old_vehicle_multiplier 2006-04-22 12:53:35 +00:00
Darkvater
6410eac6be (svn r4524) - Codechange: Use GB() macros for getting the saveload file/memory types 2006-04-22 12:40:25 +00:00
truelight
28ddc4e45f (svn r4522) -Fix: include stdio before stddef; some targets don't like the other way around. 2006-04-22 10:12:14 +00:00
Darkvater
ed96dcd868 (svn r4521) - Fix: be consistent about the size of the player-name in MP. This hopefully fixes a crash on lesser OS's (eg Win98). Use ttd_strlcpy() to just copy over strings and properly terminate them because different implementations of snprintf() behave differently. Courtesy of TrueLight 2006-04-22 09:46:31 +00:00
celestar
084acbf23c (svn r4520) -Fix: Did last commit in the wrong branch. Repair and shame on me. 2006-04-22 09:25:36 +00:00
Darkvater
aa33135450 (svn r4518) - Fix: specify the 'stopall' console command as a debug command. Mostly because stopped airplanes in mid-air 1. look funny 2. won't ever budge again. (change of r2449) 2006-04-22 08:45:58 +00:00
peter1138
2e7034f059 (svn r4517) - NewGRF: fix and complete the feature list 2006-04-22 06:54:25 +00:00
celestar
a732a0daee (svn r4516) -Fix: Committed one file too much. Thanks egladil for immidiate spotting 2006-04-22 05:42:54 +00:00
celestar
a18e9ccf27 (svn r4515) -Codechange: TPFMode2 is currently only used for TRANSPORT_WATER. So remove all stuff that deals with other transport types and assert TRANSPORT_WATER 2006-04-22 05:36:22 +00:00
belugas
eb4a4b2509 (svn r4514) Cleanup of a cleanup ... lines left behind 2006-04-22 01:42:51 +00:00
belugas
c0acac3a14 (svn r4513) Codechange : Assemble a bit the scattered parts of Cargo types. 2006-04-22 01:37:31 +00:00
Darkvater
8dd7d35eb5 (svn r4512) - Codechange: Sprinkle some doxygen magic over settings.c 2006-04-22 00:10:38 +00:00
peter1138
0b3659b41a (svn r4510) - NewGRF bounds checking:
- check Engine ID is within range
  - don't try setting a vehicle name if the string id is not a valid Engine ID
2006-04-21 20:59:04 +00:00
celestar
f8b6525765 (svn r4508) -Fix: (FS#125) Fixed a problem that caused DeliverGoodsToIndustry to not work as intended. Note: write something better for this entire function 2006-04-21 20:25:34 +00:00
celestar
1e574a6afc (svn r4507) Just a comment 2006-04-21 20:10:53 +00:00
celestar
de0607fb80 (svn r4506) -Fix: (FS#95) Use the tile hash when pathfinding to a depot. Eats a tiny bit of performance, but the likelihood that the depot is found is greatly increased 2006-04-21 20:08:25 +00:00
celestar
76e2d2939a (svn r4505) -Fix (FS#94) Ships can now be used to set up feeders as well. 2006-04-21 19:47:52 +00:00
celestar
caea7f845c (svn r4502) -Cleanup: Remove code unused since rev1. (Rubidium) 2006-04-21 17:51:01 +00:00
celestar
a7b2ec60b3 (svn r4501) -Fix: (FS#129) When, in a train that head multiple engines in front, the _first_ of those engines is sold, all the orders are copied to the second engine (to ensure "seamless" operation). However, during this operation, it was forgotten to update the prev_shared and next_shared pointers of the new head engine AND the next_shared and prev_shared of the share partners. 2006-04-21 17:15:05 +00:00
peter1138
31c3240227 (svn r4500) - NewGRF: When running a callback with no vehicle, use the purchase list 'cargo' type first, and then fallback to the default if needed. 2006-04-21 17:02:51 +00:00
peter1138
3c64af4606 (svn r4498) - Use an item's name instead of value when parsing configuration lists. 2006-04-21 09:18:39 +00:00
peter1138
a0a2feeda5 (svn r4497) - NewGRF minor fixes: (Rubidium)
- Remove a define in favour of using the lengthof() an array.
  - Fix typos in language names enum.
  - Add Brazilian ISO code.
2006-04-21 08:11:50 +00:00
peter1138
ae94d7b26f (svn r4496) - NewGRF: switch custom engine names from storing a char* to using the new StringID based text system. Vehicle name
translations now work.
2006-04-21 07:06:31 +00:00
peter1138
3660fab10a (svn r4495) - NewGRF: Implement conversion from old language IDs (bitmask) to new language IDs (value) 2006-04-21 07:03:37 +00:00
peter1138
5f1ae3f4c6 (svn r4494) - NewGRF: Clean up and reset custom texts 2006-04-21 06:55:47 +00:00
belugas
aab91d287a (svn r4493) Newgrf : Action 04. Beginning of implementation.
Some TODOs left, but the core is there.
Thanks to Peter1138 for code, advice and patience
And to Patchman for letting us define a lot of langids :)
2006-04-21 03:00:20 +00:00
Darkvater
9febcd5ef8 (svn r4491) - Codechange: handle IGT_LIST types just as the other types with a proper name and value setting (for example for newgrf parameters). 2006-04-20 22:09:49 +00:00
Darkvater
ac76328827 (svn r4490) - Feature: The integer-list parser now accepts a space character as an item seperator next to the comma. 2006-04-20 22:09:12 +00:00
Darkvater
abf0d81782 (svn r4489) - Codechange: some small cleanups in the settings-parser code, mainly substituting terminating 0 characters with '\0'. 2006-04-20 22:08:20 +00:00
peter1138
b23e85a7be (svn r4488) - Add newgrf_spritegroup.[ch] to MS VS project files 2006-04-20 21:19:20 +00:00
peter1138
5ddf986c8d (svn r4487) - Codechange: replace the custom currency magic number 23 with a define 2006-04-20 21:13:08 +00:00
peter1138
92d8af75db (svn r4486) - NewGRF: Create and use a memory pool to manage sprite groups. This
reduces the amount of house keeping we do and the chance of memory 
leaks.
2006-04-20 20:51:57 +00:00
peter1138
fe6dadad7b (svn r4484) - Newstations: Use StringIDs instead of char*s to reference our custom names. 2006-04-20 17:04:08 +00:00
peter1138
9ed8c6d4ac (svn r4483) - NewGRF: Dynamically allocate memory for 'real' spritegroups. This removes the limit of 16 loading/unloading states, although will result in less memory usage as most of the time the full fixed allocation wasn't used. 2006-04-20 13:33:40 +00:00
miham
62145d16b5 (svn r4482) WebTranslator2 update to 2006-04-20 10:29:39
german     - 2 fixed, 22 changed by moewe2 (22), Neonox (2)
italian    - 76 changed by sidew (76)
norwegian  - 38 fixed by oletk (38)
polish     - 3 fixed, 10 changed by meush (13)
slovenian  - 84 fixed, 1 deleted, 45 changed by christooss (130)
2006-04-20 08:33:42 +00:00
peter1138
3786527e6b (svn r4481) - Fix: Validate the given sprite ID when loading a sprite. 2006-04-20 05:57:47 +00:00
celestar
ccdf322799 (svn r4479) -Fix (FS#90) electric engines (or rather their pantographs) no longer emit sparks when engine is pulled on convrail (MeusH)
P.S. Credit for previous commit goes to the bug reporter, nycom, who submitted the fix as well.
2006-04-19 16:10:17 +00:00
celestar
1b1e519b76 (svn r4478) -Fix (FS#107) In the cheat menu, don't hard-code the player icon, but compute its position from the length of the string. 2006-04-19 16:02:07 +00:00