Commit Graph

3033 Commits

Author SHA1 Message Date
tron
8529923e01 (svn r3488) Simplify the check in r3419 2006-01-30 16:57:47 +00:00
tron
a56ab08f3b (svn r3487) -Fix: Price for demolishing a bridge was dependent on orientation and map size 2006-01-30 16:48:24 +00:00
peter1138
4bc7df663c (svn r3486) - NewGRF fix: Always reinitialize the ttdpatch flags as patch settings may have changed. 2006-01-30 14:50:55 +00:00
Darkvater
8316942f91 (svn r3485) - [Post-PBS]: when reverting PBS and removing station-tile reservations a station can of course not be a crossing as well. Thanks glx. 2006-01-30 14:03:34 +00:00
bjarni
6f183780c9 (svn r3484) -fix: fixed issue in last commit where loading savegame versions 18 and 19 didn't init the multiheaded engine pointers 2006-01-29 23:04:51 +00:00
truelight
32b6f9e618 (svn r3483) -Fix: fixed warning about setjmp (tnx Bjarni for testing, and tnx for
taking the effort to commit it)
2006-01-29 22:42:17 +00:00
Darkvater
25c7e1fe34 (svn r3482) - Fix: since multiheaded links are not saved anymore do NOT save them anymore at all, return the extra space. Since Bjarni's fix for this was abominable, the weird situation arises of 2 NULL structs of free space, of which the first isn't usable. 2006-01-29 22:40:51 +00:00
Darkvater
44131d5416 (svn r3481) - Try and fix an svn discrepancy of trolly.h #2 2006-01-29 21:38:24 +00:00
Darkvater
d774ae91ae (svn r3480) - Try and fix an svn discrepancy of trolly.h 2006-01-29 21:37:39 +00:00
truelight
c249b70622 (svn r3479) -Fix: fixed warnings on 64bit platforms (anyway, most 64bit platforms)
(tnx to qball and DarkVater for testing)
2006-01-29 20:32:30 +00:00
Darkvater
3f7cb3d0eb (svn r3478) - Fix: In the network game list do the default sorting on connectivity (so servers which you can join are on top) and sort on names as a second criteria on clients and connectivity. 2006-01-29 20:24:18 +00:00
truelight
a33a7bc4f8 (svn r3477) -Fix: a fix that fixed the last commit.. I shouldn't be committing here :) 2006-01-29 20:06:26 +00:00
truelight
8650268e3d (svn r3476) -Fix: fixed a warning from the OSX compiler, it is bogus, but oh well 2006-01-29 20:03:50 +00:00
Darkvater
21684a66fe (svn r3475) - Fix: you couldn't remove an item from a list-type of config ingame from the configuration file. Whatever you did, upon restart of OpenTTD those items were still there. To fix this we initialize the first item to NULL in SaveList as it is rebuilt anyways fully. 2006-01-29 19:50:01 +00:00
truelight
38b9d233af (svn r3474) -Fix: don't use CXXFLAGS for DEP and CFLAGS for Compile, gives funny results ;) 2006-01-29 19:49:15 +00:00
Darkvater
e707c8c7e6 (svn r3473) - [PBS] forgot to delete pbs.[ch] 2006-01-29 19:01:13 +00:00
Darkvater
4014e36aec (svn r3472) - [PBS] Remove from trunk. Anyone interested can still find it in branch/pbs. This reverts revisions r3158, r3140, r3075, r2977, r2674, r2625, r2621, r2529, r2528, r2525, r2524, r2519, r2517, r2516, r2507, r2499. (in conjunction with Tron)
- The only change is that the nsignalsw.grf file is kept and that existing nightlies with PBS signals get those signals converted to combo-signals.
2006-01-29 18:57:26 +00:00
Darkvater
e051091c35 (svn r3470) - Fix: plug a memleak in _network_host_list. 2006-01-29 18:34:43 +00:00
Darkvater
35c5738689 (svn r3469) - Fix: plug a possible memleak with subsequential strdup's without freeing the previous value and make it possible to ban offline clients 2006-01-29 18:04:52 +00:00
peter1138
bd8f108703 (svn r3468) - Fix: Rail type availability should take climate type into account. 2006-01-29 12:52:07 +00:00
Darkvater
89a9939112 (svn r3467) - CodeChange: Remove an useless assignment (reads a value and just writes it back)" tree_cmd.c 2006-01-29 10:57:23 +00:00
Darkvater
9eb1589827 (svn r3466) - Codechange: Some changes to increase readability of signals code. 2006-01-29 10:50:27 +00:00
peter1138
c75f8ae5ef (svn r3465) - Reduce length of reverse scrolling patch option to make it fit in the window 2006-01-29 09:52:54 +00:00
Darkvater
3853c886e1 (svn r3464) - Fix: restate some of the sprites in their old spaces. Was missed out because the patch was so huge. Thanks to Tron for pointing out the command of diff to ignore whitespace-only changes (--diff-cmd diff -x -ub) 2006-01-28 13:43:45 +00:00
Darkvater
14742eb1f3 (svn r3463) - Fix: it seems estonian/turkish were moved back from unfinished. So update project file and fix their errors 2006-01-28 13:33:02 +00:00
Darkvater
1693f5052b (svn r3462) - Fix: a one-off pixel alignment in the minimap window that "overflowed" its panel in the tropical climate (qball should be satisfied now) 2006-01-28 12:23:54 +00:00
Darkvater
a902af3fc6 (svn r3461) - Fix: Increase window-size as for 64-bit machines it wasn't enough 2006-01-28 11:52:20 +00:00
Darkvater
9f6324d5d8 (svn r3460) - Fix: fix language errors and translate some missing string as far as my knowledge of those languages go (thx egladil for swedish) 2006-01-28 11:18:09 +00:00
Darkvater
dba8dc56c6 (svn r3459) - CodeChange: add help-output to strgen and also verbose variants of the switches 2006-01-28 11:10:52 +00:00
truelight
e9519c20b0 (svn r3458) -Fix: forgot one instance in last commit 2006-01-28 11:09:16 +00:00
truelight
3cf98b766f (svn r3457) -Fix: killed some warnings about strict-alias in an ugly way (but it works ;)) 2006-01-28 11:08:07 +00:00
matthijs
5e2c06752f (svn r3456) - Feature: [Makefile] Icons can now be installed in a seperate directory. 2006-01-28 10:16:15 +00:00
matthijs
7428b4503f (svn r3455) * Assert against modifying the outer border of a map into anything but MP_VOID. This might detect a bug that has been there for quite some time, if it hasn't been fixed already. 2006-01-28 09:45:25 +00:00
Darkvater
524f8b7f27 (svn r3454) - Fix: company-count was not updated correctly when loading a saved game with already existing companies for multiplayer. 2006-01-28 01:33:57 +00:00
Darkvater
3edea59a58 (svn r3453) - CodeChange: Also show the landinfo debug information when building in release mode; however it is shown at debug level 1. 2006-01-27 17:06:29 +00:00
Darkvater
f14fa3f6e0 (svn r3451) - Fix documentation; PBS bits were missing for bridge 2006-01-27 14:55:43 +00:00
Darkvater
41f885600f (svn r3450) - Revert r3448 partly as some mingw's do have uint defined, others don't, so this needs more research 2006-01-27 09:45:44 +00:00
peter1138
fccfada0b3 (svn r3449) - NewGRF Fix: When changing the sprite ID of a vehicle, if it is not FD (custom graphics), the value needs to changed from a 16bit array offset to an array index. (fixes tropicstw.grf) 2006-01-27 07:13:58 +00:00
Darkvater
c9d8fb8f07 (svn r3448) - Fix: wrap up some MinGW warnings 2006-01-26 22:09:25 +00:00
Darkvater
d956c5d5da (svn r3447) - CodeChange: [ 1360866 ] station_land.h Naming ALL sprites. Also replaced the SPTR_STATUE_GROUND by the more obvious SPR_CONCRETE_GROUND in unmovable_cmd.c. No functional changes except for commenting out PALETTE_RECOLOR_SPRITE in table/sprites.h. (Belugas) 2006-01-26 19:06:16 +00:00
Darkvater
5e7526948a (svn r3446) - Fix: incorrect validating of tree-planting command which can allow a buffer-overflow (Tron) 2006-01-26 18:45:04 +00:00
Darkvater
7d17583a29 (svn r3445) - Fix: [ 1415379 ] Enhance documentation of lift destination
- Fix: wrong documentation of trees (Tron)
2006-01-26 18:36:14 +00:00
peter1138
e8e7794c97 (svn r3443) - Fix signed/unsigned comparison warning when compiling with gcc 2.95 (tokai) 2006-01-26 17:43:31 +00:00
Darkvater
0855449106 (svn r3442) - Fix: Only windows has stricmp. So define strcasecmp to stricmp when using MSVC 2006-01-26 17:32:49 +00:00
Darkvater
227769d709 (svn r3441) - Feature: Allow the network game list to be sorted (by name/clients/compatibility ascending/descending) 2006-01-26 17:10:11 +00:00
Darkvater
1ba8bcd0de (svn r3439) - CodeChange: Remove a whole bunch of global variables and put them into the WP() macro. Also combine more than one WP-custom element. For this the maximum size of w->custom (WP) has been increased, and multiple types put inside one with possibly moved to the corresponding gui file if it is only used there. 2006-01-26 16:19:24 +00:00
Darkvater
f99a200470 (svn r3438) - Fix: first request company data, then general. Yes, it should be the other way around, but with the current network code this doesn't work. So workaround (have some nice promise from TrueLight for fixing ;)) 2006-01-26 15:55:53 +00:00
Darkvater
1be559cfb8 (svn r3435) - Fix a warning, removed unused extern and some comments in network_gamelist.c 2006-01-26 13:01:53 +00:00
Darkvater
7eaac72326 (svn r3434) - Correctly update all network information when pressing refresh in the lobby. Also always allow the join button to a server unless all clients are used up (otherwise you can always join an existing company 2006-01-26 12:56:05 +00:00
peter1138
575d80442e (svn r3431) - Fix crash when moving vehicles around in a train depot under certain conditions. 2006-01-25 21:33:57 +00:00