Commit Graph

5724 Commits

Author SHA1 Message Date
Darkvater
95ccdeeac0 (svn r8240) -Fix (r8013): Put the output of -h to stdout and not to stderr (through ShowInfo) 2007-01-18 14:08:56 +00:00
Darkvater
d3a58ba36b (svn r8239) -Regression (r7278): Help window was empty for UNICODE builds 2007-01-18 14:06:30 +00:00
KUDr
147ca22060 (svn r8231) -Fix (r8125): MP desync caused by calling Random() from station constructor. This was wrong because station constructor is called also when loading savegame and when player tries to build station when it is not sure that it will succeed (thanks Rubidium) 2007-01-18 09:34:44 +00:00
Darkvater
653290c76a (svn r8218) -Codechange: Increase spritecache size to 2MB. This will vastly improve performance when using (lots of) grf files. You can change it yourself easily with the SPRITE_CACHE_SIZE compile flag. (peter1138). 2007-01-17 23:25:19 +00:00
peter1138
652b804a9e (svn r8214) -Fix (r8038): The fast forward flag stores 2 bits, not 1. Remember the
whole thing when turning off FF for autosave. This stops FF getting stuck on 
if the FF key is released during the save.
2007-01-17 22:44:49 +00:00
tron
3be30b8842 (svn r8212) -Fix
Remove the unnecessary attribute RoadStop::used. The same information can be derived from RoadStop::xy
2007-01-17 22:32:34 +00:00
peter1138
004f1b061f (svn r8211) -Codechange: (NewGRF) Implement callback 2D, explicit vehicle colour map
selection.
2007-01-17 22:19:12 +00:00
tron
3d1735fcfd (svn r8207) -Fix
Remove the write-only attribute RoadStop::station
2007-01-17 21:14:17 +00:00
miham
27dde23409 (svn r8206) [Translations] -Fix: Fixed r8193, converted the html notations back to UTF8 characters 2007-01-17 21:05:39 +00:00
miham
4653c34f2a (svn r8204) -Fix: reverted r8202, since it did not solve all the problems, since ALL language changes done today are garbage due to a quick bugfix in WT2 which introduced another, much more serious bug: put an utf8_to_htmlcode() call to a wrong place
I will fix the affected language files soon (20-30 minutes)
Please excuse me for this whole problem :-(
2007-01-17 20:37:25 +00:00
tron
f3daa56208 (svn r8203) -Fix:
Use initialisers, reduce variable scope, remove spurious whitespace, fix format string to make it readable
2007-01-17 20:34:29 +00:00
miham
0eb5af76d1 (svn r8202) -Fix: r8193: russian.txt changes somehow became garbage 2007-01-17 20:29:45 +00:00
rubidium
dec9698edc (svn r8198) -Codechange: two global variables are not needed when network is disabled. 2007-01-17 19:55:18 +00:00
miham
11b19bb6ab (svn r8193) -Update: WebTranslator2 update to 2007-01-17 19:42:11
brazilian_portuguese - 3 changed by fukumori (3)
danish     - 21 changed by MiR (21)
german     - 1 fixed by Neonox (1)
japanese   - 24 changed by ickoonite (24)
norwegian_nynorsk - 1 changed by pollux (1)
russian    - 5 fixed, 75 changed by DarkFenX (80)
slovenian  - 57 changed by Necrolyte (57)
swedish    - 1 fixed by daishan (1)
2007-01-17 18:43:03 +00:00
peter1138
61f5cf9b6f (svn r8186) -Fix (FS#557): Apply railtype offset to station graphics if no custom station is in use. 2007-01-17 12:57:35 +00:00
celestar
8c54793068 (svn r8185) -Codechange: Equipped Roadstops with new/delete operators and gave them proper constructors/destructors (Thanks to KUDr for a nice interactive C++ lesson) 2007-01-17 11:15:51 +00:00
tron
a973e45719 (svn r8184) if cascade -> switch 2007-01-17 06:54:03 +00:00
tron
2742b5fe25 (svn r8183) When iterating over the map in AfterLoadGame() do it the same way for all loops 2007-01-17 06:33:23 +00:00
rubidium
0bd6622c2e (svn r8171) -Fix (FS#556): return SL_ERROR when unthreaded saves failed, to make sure we do not try to send zero-byte savegames. 2007-01-17 00:01:55 +00:00
Darkvater
1f3ea708c3 (svn r8168) -Regression (r6783): ParseConnectionstring didn't use the port parameter if a player was also specified. (both IP#Player:Port and IP:Port#Player btw) 2007-01-16 23:01:06 +00:00
rubidium
96b19ca23e (svn r8167) -Fix (FS#556): a network client crashes, due to a division by zero, when the connection gets lost at the right moment or when the packet is malformed (server sends size 0 for the map). 2007-01-16 22:56:18 +00:00
peter1138
f19b87df08 (svn r8166) -Fix (r7797): Protect against out of bounds access to the sprite ptr
list.
2007-01-16 22:10:35 +00:00
Darkvater
0c9e65d8cc (svn r8165) -Revert r8107 and show the MD5SUM of the *REPLACEMENT* grf file, NOT the original one. Reason for this is that this md5sum is saved, and otherwise a wrong md5sum would be stored in a savegame. 2007-01-16 21:34:51 +00:00
Darkvater
542f156091 (svn r8164) -Codechange (r8159): Fix up some comments/doxygen for disasters and rename Submarine1/2 to small/big 2007-01-16 20:16:30 +00:00
miham
6cc178d577 (svn r8163) [Translations] Re-added cases for the czech language (they were removed either accidentally or on purpose, will look after it later 2007-01-16 19:27:28 +00:00
miham
b67c92d7cd (svn r8162) WebTranslator2 update to 2007-01-16 19:44:34
brazilian_portuguese - 1 fixed, 66 changed by fukumori (67)
catalan    - 1 fixed by arnaullv (1)
czech      - 1 fixed by Hadez (1)
danish     - 1 fixed, 1 changed by MiR (1), ThomasA (1)
french     - 1 fixed by glx (1)
hungarian  - 1 fixed by miham (1)
italian    - 1 fixed by sidew (1)
japanese   - 1 fixed, 63 changed by ickoonite (64)
norwegian_nynorsk - 1 fixed, 37 changed by khaavik (28), pollux (10)
portuguese - 1 fixed by izhirahider (1)
slovenian  - 1 fixed by Necrolyte (1)
ukrainian  - 5 fixed, 16 changed by fevral13 (4), znikoz (17)
2007-01-16 18:45:25 +00:00
rubidium
3d6b021faa (svn r8161) -Fix (FS#555, r8144): enroute_from_xy was not set properly for old savegames. 2007-01-16 18:31:58 +00:00
maedhros
eeaf5c1f1c (svn r8160) -Fix (r8151): Do not use HasSignals on tiles without railways. 2007-01-16 17:44:59 +00:00
Darkvater
6908565067 (svn r8159) -Cleanup: Sprinkle some coding-style and comments on the disaster code. 2007-01-16 16:54:06 +00:00
Darkvater
12f0e67437 (svn r8158) -Fix: The submarine disaster failed to move at all due to wrong masking of trackbits 2007-01-16 16:28:41 +00:00
rubidium
f3796eee66 (svn r8157) -Fix (r3136): moving cargo during auto replaces did not update the cached vehicle weight for trains properly. This caused (in network games) the server to have a different cached vehicle weight than newly joined clients would have, which causes desyncs. 2007-01-16 15:45:20 +00:00
bjarni
ccbe68d5bc (svn r8155) -Fix: fixed compilation when --disable-network is in use 2007-01-16 15:20:22 +00:00
peter1138
1395524390 (svn r8154) -Codechange: Water can no longer be under bridge tiles, so don't check for it. 2007-01-16 15:18:02 +00:00
peter1138
9b73684733 (svn r8153) -Codechange: Change UpdateStationAcceptance() and ShowRejectOrAcceptNews() to work with cargo IDs instead of cargo names, and explicitly list the different strings to use. 2007-01-16 11:13:00 +00:00
tron
3005bc3f01 (svn r8152) Fix a off-by-one error in the placement of the sticky box of the road build toolbar in the scenario editor 2007-01-16 08:10:29 +00:00
maedhros
895cc4fa47 (svn r8151) -Feature: Automatically build semaphores before a configurable date, which can be set by each network player seperately. 2007-01-15 22:18:35 +00:00
miham
b4f128b5f0 (svn r8148) WebTranslator2 update to 2007-01-15 19:25:31
brazilian_portuguese - 4 fixed by fukumori (4)
bulgarian  - 1 fixed, 48 changed by groupsky (49)
croatian   - 163 fixed, 60 changed by Ydobon (223)
danish     - 23 changed by MiR (23)
esperanto  - 2 changed by LaPingvino (2)
italian    - 4 fixed by sidew (4)
japanese   - 5 fixed by ickoonite (5)
norwegian_bokmal - 4 fixed by brygge_2 (4)
norwegian_nynorsk - 830 changed by khaavik (822), Eikje3 (8)
portuguese - 4 fixed by izhirahider (4)
slovenian  - 4 fixed, 64 changed by Necrolyte (68)
2007-01-15 18:28:27 +00:00
bjarni
0026ea84d1 (svn r8147) -Fix: [autoreplace] v->leave_depot_instantly was not always reset correctly
While it's not certain if this would have any serious sideeffects (or any at all), it's reset when intended now
2007-01-15 17:32:42 +00:00
celestar
0fbdae2828 (svn r8146) -Fix (FS#552, r8038): a C/C++ linkage problem on some very few incarnations of gcc 2007-01-15 17:32:01 +00:00
belugas
7b9379e0de (svn r8145) -Featurette: Allow for Tropic Farm to plant fields after producing cargo, like its counterpart in temperate climate. 2007-01-15 16:31:46 +00:00
celestar
05b783e551 (svn r8144) -Fix: [FS#163] When a station is removed, vehicles do not get excessive payment any longer, as the origin TILE is now stored as long as the origin STATION for the transported cargos. Basically this is only a temporary fix until cargopackets are implemented, but it fixes one of the oldest known bugs (Special Thanks to Darkvater for lots of testing) 2007-01-15 14:42:24 +00:00
tron
3b22cfe70d (svn r8143) Remove the landscaping button from the build toolbars.
The landscaping toolbar can be reached at least as easy directly from the main toolbar.
Further two of the four toolbars uses 'l' as keyboard shortcut for this button, which plain does not work (The letter has to be uppercase).
This was covered by the fact there is a global shortcut 'L' to open the landscaping toolbar, so the individual checks in the four build toolbars were redundant anyway.
2007-01-15 07:38:36 +00:00
bjarni
19bdb49e5b (svn r8141) -Fix r8128: [OSX] now OSX can compile again.
Note: this is again another not so nice workaround as Objective C fails to include C++ code in the headers
    We should move to Objective C++ as soon as possible, but such a change is not done overnight and
    this quick fix will allow OSX to compile until the prober solution is done
2007-01-15 00:58:18 +00:00
Darkvater
c430f2a543 (svn r8140) -Fix [FS#54]: Combat helicopter flies past factory before it shoots. Chopper comes from the north-east, so it looks in +15 direction (forward), not -15 direction. Probably bad copy-paste from airplane-destroys-oil-refinery disaster. 2007-01-15 00:09:25 +00:00
KUDr
fd383668f8 (svn r8139) -Cleanup: simplify auto_ptr initialization (Tron) 2007-01-14 23:43:59 +00:00
KUDr
278cf974a4 (svn r8138) -Cleanup: comment style corrections 2007-01-14 23:36:25 +00:00
rubidium
48611e1e20 (svn r8137) -Fix (FS#551, r4259, r4320): roadstop->num_vehicles was wrong for savegames with version 24 or lower and do not calculate roadstop->num_vehicles when reading the roadstops as the vehicles might not be loaded at that moment. 2007-01-14 23:09:25 +00:00
KUDr
cd74706c54 (svn r8136) -Codechange: Station spread rectangle manipulators turned into StationRect::methods. 2007-01-14 23:02:12 +00:00
Darkvater
de10e911cb (svn r8135) -Fix (r7582): Don't assert on duplicate non-static grfs when removing duplicates as the PEBKAC effect can result in the user adding the same grf's in the config file. 2007-01-14 22:43:19 +00:00
Darkvater
82b0704bcc (svn r8134) -Fix (r8013): Add a newline after the ShowInfo console output 2007-01-14 22:39:53 +00:00