Commit Graph

26 Commits

Author SHA1 Message Date
rubidium
2a577707e7 (svn r21395) -Codechange: move the save and load filter's interface to a header 2010-12-05 14:41:34 +00:00
rubidium
6cc3b71b64 (svn r21340) -Change: prepare the MSVC project files (or rather its libraries) for collation (natural sorting) using ICU.
Note: this means, for MSVC users, that you will need openttd-useful 4.0 or higher to compiler this revision or higher, though sadly you'll need 3.4 or lower for the earlier revisions. Both 3.4 and 4.0 can be installed simultaniously though.
2010-11-27 22:24:02 +00:00
rubidium
0020e74533 (svn r21160) -Codechange: reuse the strgen LanguageHeader to store some metadata about a language, and keep the language metadata in memory instead of loading it several times from disk 2010-11-13 11:11:02 +00:00
glx
477d94eff3 (svn r21045) -Fix (r21044): MSVC 2010 projects 2010-10-27 16:49:28 +00:00
rubidium
a9fc9b2e9a (svn r21044) -Feature: XZ/LZMA2 savegame support. New default reduces savegame size by 10 to 30% with slightly more CPU usage. With maximum settings it reduces savegame size by 20 to 30%, but that takes 7 to 14 times longer. Map saving + downloading takes, on average, 5% less. 2010-10-27 16:42:20 +00:00
rubidium
78257c2c6a (svn r20963) -Add: stubs for a remote administration connection 2010-10-17 17:31:03 +00:00
rubidium
b6799a23c4 (svn r20938) -Codechange: make the code for listening on a socket (more) reusable 2010-10-15 21:56:06 +00:00
rubidium
0c509c7b48 (svn r20670) -Add: support for action F
-Add: a window to select (NewGRF) objects
2010-08-28 19:43:41 +00:00
rubidium
1f78d3f6ec (svn r20638) -Codechange: split object.h 2010-08-27 22:21:23 +00:00
michi_cc
a8e5ce88a7 (svn r20637) -Change: [Win32] Don't build the DirectMusic driver for x64 as it won't work anyway. 2010-08-27 22:08:59 +00:00
rubidium
7e1578631c (svn r20629) -Fix (r20627): ofcourse I forget to update source.list/MSVC project files when adding a header. 2010-08-26 17:12:44 +00:00
rubidium
514f566d7c (svn r20623) -Codechange: unify the storing of animation related information 2010-08-26 15:31:40 +00:00
glx
a39f8aa391 (svn r20616) -Change: disable .sbr/.bsc generation in MSVC project files 2010-08-25 17:12:26 +00:00
michi_cc
ce8a9acffb (svn r20598) -Codechange: [Win32] Replace the external x64 asm with a built-in Windows function. 2010-08-23 18:19:15 +00:00
yexo
f30cc9e6ca (svn r20563) -Change: [NoAI] rename AIAbstractList to AIList 2010-08-19 15:37:28 +00:00
yexo
0d57e6c193 (svn r20562) -Change: [NoAI] Move all functions from AIList to AIAbstractList 2010-08-19 15:19:40 +00:00
rubidium
e68cf6bd81 (svn r20539) -Codechange: make order backups more self-contained. 2010-08-18 15:15:59 +00:00
rubidium
f336f61104 (svn r20482) -Codechange: move some object related information off the map and unify the relation objects have to towns 2010-08-13 12:45:26 +00:00
yexo
b4ec144af2 (svn r20474) -Cleanup: remove some unused code 2010-08-12 21:36:43 +00:00
rubidium
95b208cde2 (svn r20449) -Codechange: unduplicate saving/loading of NewGRF ID + local id -> OpenTTD spec mappings 2010-08-11 18:57:48 +00:00
frosch
811c7f6c25 (svn r20419) -Codechange: Rename dummy_land.cpp to void_cmd.cpp 2010-08-09 06:48:52 +00:00
rubidium
1f2276b785 (svn r20411) -Codechange: rename unmovables as quite a lot of them are actually movable; e.g. HQ and owned land are pretty movable. 2010-08-08 10:59:30 +00:00
rubidium
9d76cac1a7 (svn r20326) -Codechange: move UnmovableType to its own file 2010-08-02 21:35:59 +00:00
rubidium
9fd2afb147 (svn r20192) -Cleanup: bye bye variables.h, bye bye VARDEF... you won't be missed :) 2010-07-19 17:28:27 +00:00
yexo
02fbc6dfdd (svn r20054) -Add: framework to check for hotkeys 2010-07-03 13:27:32 +00:00
glx
6942ecd050 (svn r20032) -Add: MSVC 2010 project files 2010-06-28 19:07:33 +00:00