bjarni
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5513c6997f
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(svn r5964) -Feature: FS#131 Slovenian currency (MeusH)
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2006-08-20 09:26:58 +00:00 |
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rubidium
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7cfd3eb618
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(svn r5934) -Cleanup: forgot some conversions to Year and to Date
-Cleanup: use _cur_year instead of _date for some (year based) comparisons
-Cleanup: remove a magic number in favour of another (less) magic number
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2006-08-17 20:22:35 +00:00 |
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peter1138
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5ddf986c8d
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(svn r4487) - Codechange: replace the custom currency magic number 23 with a define
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2006-04-20 21:13:08 +00:00 |
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tron
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6249dd46ad
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(svn r2994) Another small hack regarding currencies: add a #define to emulate a variable, that holds the current currency; again this should increase readability
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2005-09-27 20:55:42 +00:00 |
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Darkvater
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8e6a911700
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(svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters
- change a lot of byte player types to PlayerID
- beautify header files, same "#endif /* filename */" ending
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2005-09-18 20:56:44 +00:00 |
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tron
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14e80ca159
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(svn r2830) Move CheckSwitchToEuro() to currency.[ch] and hide the truth about the custom currency behind a #define
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2005-08-07 12:41:57 +00:00 |
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tron
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ddb58492f3
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(svn r2816) Forgot an Id tag and an #include
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2005-08-06 15:18:26 +00:00 |
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tron
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baca040df0
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(svn r2815) Store the currency information in one central place instead of scattering it in several unrelated files
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2005-08-06 14:59:54 +00:00 |
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