Commit Graph

360 Commits (93fd42b0c3a26eb02d3c3dd4ae273b5e546baf14)

Author SHA1 Message Date
Patric Stout 28e90769f7 Codechange: use "[[maybe_unused]]" instead of a wide variety of other ways we had
While at it, replace OTTD_ASSERT with WITH_ASSERT, as this
is always set if assert() is valid. No matter if NDEBUG is set
or not.
3 years ago
rubidium42 2e136285e1 Codechange: move from C-string to std::string for DoCommand 3 years ago
glx22 2feb801e56 Codechange: Replace FOR_ALL_ROADTRAMTYPES with range-based for loops 3 years ago
Patric Stout fece1c57ca
Codechange: Suppress warnings when asserts are disabled (#8917) 4 years ago
Patric Stout aac8c28d73 Fix #7656: destroying a tunnel/bridge now first removes the tracks for cost calculation
This means that for rail tunnel/bridges, the rail is first sold,
and the tunnel/bridge is destroyed after. This means destroying
tunnels/ bridges now often makes you money, instead of costing.

Similar, with road/tram tracks. Destroying a road+tram
tunnel/bridge now costs the same amount of money as first
removing the tram tracks and than destroying the road
tunnel/bridge. Especially as tram tracks generate money when
removing, this is a noticeable difference.
4 years ago
Patric Stout ebd9f26c15 Fix: replacing a bridge didn't charge for clearing last tile
It only considered the end-tile (or start-tile) for the bridge,
instead of both. This is obvious in the rest of the code which
constantly does "+ 2"; this being the only place that does a "+ 1".
4 years ago
Charles Pigott 9b800a96ed
Codechange: Remove min/max functions in favour of STL variants (#8502) 4 years ago
J0anJosep edbb5f4f73 Doc: Remove some SmallVector references from documentation. 4 years ago
Michael Lutz 79240eab1e Codechange: Make use of the improved C++17 emplace_back function. 4 years ago
ilayaraja97 cf8ccf4b08 Fix #8131: small bridges also have pillars drawn 4 years ago
Niels Martin Hansen 45838d0105 Fix #7958: Use NewGRF provided catenary sprites when either front or back is overridden 5 years ago
Niels Martin Hansen 9e4eee1b9e Codechange: Refactor road bridge catenary drawing 5 years ago
Charles Pigott ab9042145e Fix #6667: Also recalculate bridge costs for 'spectated' AI companies 5 years ago
S. D. Cloudt 13cc8a0cee Cleanup: Removed SVN headers 5 years ago
JMcKiern 04f659e768 Fix: Some typos found using codespell 5 years ago
peter1138 f538179878 Feature: Multi-tile docks and docking points. 5 years ago
peter1138 c02ef3e456 Feature: Add NotRoadTypes (NRT) 6 years ago
Henry Wilson 7c8e7c6b6e Codechange: Use null pointer literal instead of the NULL macro 6 years ago
Henry Wilson ab711e6942 Codechange: Replaced SmallVector::[Begin|End]() with std alternatives 6 years ago
Henry Wilson a0f36a50e6 Codechange: Replaced SmallVector::Append() with std::vector::[push|emplace]_back() 6 years ago
Niels Martin Hansen b8b6954fb5 Fix 6a3d411: Silence truncation warning 6 years ago
Charles Pigott 1778b2d66e Codechange: Merge some duplicated functions 6 years ago
Charles Pigott f5b1115039 Doc: Lots and lots of doxymentation fixes 6 years ago
Peter Nelson bf8d7df736 Change: Extend rail types to 64 (6 bit storage) 6 years ago
Jonathan G Rennison 6a3d411fa1 Fix: Use after free in CmdBuildTunnel (#6856)
Use after free could occur when when excavating far end
removed multiple NewGRF objects
6 years ago
frosch 10293c5fb1 (svn r27686) -Change: List railtype of rail tiles explicitly in the tile info window. 8 years ago
frosch d9bfe88261 (svn r27676) -Codechange: Rename catenary functions, so that they refer unambiguously to either RoadCatenary or RailCatenary. 8 years ago
frosch 55e53780cb (svn r27313) -Fix [FS#6317]: Adding tram to town-owned bridges assigned an incorrect owner to the tram and did not count infrastructure counts properly. (marcole) 9 years ago
frosch beb213f9ee (svn r27209) -Add: Draw path reservation on the whole bridge, not only on the bridge heads. 10 years ago
frosch 8f03a02efc (svn r27208) -Fix: Draw correct overlay sprites for path reservations on bridges and tunnels. 10 years ago
frosch e8e49e5dda (svn r27157) -Fix: Mark bridge middle tiles dirty when building/removing/changing bridges. 10 years ago
rubidium ce04c49e3d (svn r26882) -Feature: allow limiting the height of bridges (ic111) 10 years ago
rubidium 9daf7e749c (svn r26879) -Codechange: remove most MayHaveBridgeAbove calls since the data is now always accessible 10 years ago
rubidium 0463dbdc9e (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 11 years ago
frosch f0e7f9982a (svn r26277) -Add [FS#5849]: Display speed limit also for road bridges in the TileInfo window. 11 years ago
rubidium b53da6a6f5 (svn r26111) -Fix: theoretical case where sprite table could be overread for aqueducts that start at flat land 11 years ago
rubidium be6b64f4e6 (svn r26072) -Cleanup: mark some unreachable default cases by NOT_REACHED() 11 years ago
frosch 1e41b38b7d (svn r25231) -Fix (r25227): Also update infrastructure counts. (adf88) 12 years ago
frosch d3b9a55535 (svn r25227) -Fix [FS#5541]: Give bridges owned by noone (from bankrupt companies) to the first company which replaces the bridge. Everyone could have removed/rebuild the bridge anyway. 12 years ago
frosch 1e9049e0bd (svn r25141) -Fix: When extra dynamite was disabled, towns would be allowed to clear bridges with trams. 12 years ago
frosch eda4cfeabe (svn r24912) -Fix [FS#5389]: Upgrading bridges could steal road types. (adf88) 12 years ago
planetmaker c24374f99c (svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow) 12 years ago
planetmaker 812346cad9 (svn r24895) -Fix [FS#5436]: Allow downgrade of road bridges in the scenario editor 12 years ago
frosch 25203976f0 (svn r24413) -Add [FS#5221-ish]: Allow overbuilding bridges with the same type when adding a roadtype. 12 years ago
rubidium 41e5c839e0 (svn r24179) -Codechange: move some variables of Town to TownCache 13 years ago
michi_cc 9101d2e2d2 (svn r23952) -Feature: [NewGRF] Customisable tunnel portals for rail types (sprites by Snail). 13 years ago
frosch 1eac425e0b (svn r23864) -Fix: Railtype overlays were drawn 'only transparent' on invisible bridges. 13 years ago
rubidium 6d6be50ae0 (svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files 13 years ago
truebrain 084f4e6aac (svn r23629) -Add: allow ScriptRoad::BuildRoad, ScriptBridge::BuildBridge (for roads) and ScriptTunnel:BuildTunnel (for roads) to work for GameScript 13 years ago
frosch 1bb9639862 (svn r23586) -Fix: Draw PBS reservation also for bridges with railtype overlays. 13 years ago