Commit Graph

9025 Commits (931aecda9fe9bd1569554d78ec9cd637bf46f346)
 

Author SHA1 Message Date
rubidium 8857f5057f (svn r12766) -Add: sorting by road vehicle/train length. Based on a patch by Sir Bob. 16 years ago
rubidium d46d8d9c9d (svn r12765) -Codechange: move some stuff out of variables.h that required including other headers in variables.h. 16 years ago
rubidium 7d234fa069 (svn r12764) -Add: check for missing (forgotten) header files in the generate script. 16 years ago
rubidium 6de7106d0f (svn r12763) -Fix: some headers were missing/still included in the MSVC project files. 16 years ago
rubidium f4b07a78c4 (svn r12762) -Fix: tabs after the first non-tab character are generally not okay (or lines starting with a space and then tabs). 16 years ago
rubidium ca1f8fbe2e (svn r12761) -Codechange: lots of minor whitespace coding style fixes around operators. 16 years ago
belugas d2b55e7afd (svn r12760) -Fix(r12759): Remove a now useless comment 16 years ago
belugas 13dcf2ed7e (svn r12759) -Fix(r12358): There is no need to mask callback result for pre-version7 since CBID_INDTILE_SHAPE_CHECK (cb2F) is really 15 bits. 16 years ago
belugas ed497b4fa7 (svn r12758) -Fix(r4712, r12745): Use a bool when it's about boolean evaluation. a TileIndex is hardly a bool, of course of course. Thanks for good old MSVC warnings. 16 years ago
rubidium 18e64b28e2 (svn r12757) -Codechange: move all cheat related stuff from all over the place to a single location. 16 years ago
smatz fa4b5b1c18 (svn r12756) -Cleanup: variable scope and coding style in station* 16 years ago
glx 72c16c4de7 (svn r12755) -Fix (r12706): aborting map generation was not properly handled 16 years ago
rubidium 6d063c3ad6 (svn r12754) -Codechange: split depot.h into depot_map.h, depot_func.h and depot_base.h and remove quite a lot of unneeded (before this) includes of depot.h. 16 years ago
smatz ec588da9e8 (svn r12753) -Codechange: do not use IsDepotTypeTile() where simpler function can be used 16 years ago
rubidium b0e687f60c (svn r12752) -Codechange: replace some magic constants in player_gui.cpp. Patch by Yexo. 16 years ago
rubidium 6dc210b171 (svn r12751) -Codechange: do what has been done in r11862 in a different way so it uses less memory. 16 years ago
rubidium c7357bee94 (svn r12750) -Fix (r12749): viewport for industry new messages was not shown properly. 16 years ago
rubidium 2752568d61 (svn r12749) -Codechange: store the viewport information in the windows that have a viewport instead of one global array with a viewport for each window, even when they do not use the viewport. 16 years ago
peter1138 9c3725827a (svn r12747) -Codechange: Add varaction retrieval of station animation frame 16 years ago
peter1138 757d61b22f (svn r12746) -Codechange: Add map storage for station animation frame 16 years ago
smatz 966e476df8 (svn r12745) -Codechange: a bit of naming conventions, introduce Is*DepotTile() 16 years ago
rubidium 61074c4bf8 (svn r12741) -Codechange: do not allocate the viewport drawer each time on the stack, but only once and reuse this. 16 years ago
rubidium 34f4150b15 (svn r12740) -Codechange: use a vector instead of allocating memory in a byte array for ChildScreenSpriteToDraw. 16 years ago
rubidium 1eac80f840 (svn r12739) -Codechange: use a vector instead of allocating memory in a byte array for ParentSpriteToDraw. 16 years ago
smatz 71ebefbbd7 (svn r12738) -Fix (r12736): some sprites could be left unsorted 16 years ago
peter1138 efdf8b8c8a (svn r12737) -Codechange: Replace vector with a cut down class to allocate space as necessary. This avoids copying data around for vector's push_back() function. 16 years ago
rubidium 47365fee11 (svn r12736) -Codechange: a (small) touch of coding style in viewport.cpp. 16 years ago
rubidium 878a7c9ab1 (svn r12735) -Codechange: use a vector instead of allocating memory in a byte array for TileSpriteToDraw. 16 years ago
rubidium 26dcf25238 (svn r12734) -Codechange: use a vector instead of allocating memory in a big byte array for StringSpriteToDraw. 16 years ago
belugas aedde3ab4a (svn r12733) -Codechange: Merge two more Widgets arrays (town views ) into one. 16 years ago
smatz 867566f7f0 (svn r12731) -Fix (r12726): copying a 16bit array into 32bit wouldn't work 16 years ago
rubidium 08894026da (svn r12726) -Fix [FS#1877]: overflow causing strange building behaviour in towns. 16 years ago
frosch 91e53e23ca (svn r12717) -Fix (r11107): Check the TILE_NOT_SLOPED flag of the _north_ tile of multi-tile houses to decide if autoslope is allowed. 16 years ago
frosch 93afe81001 (svn r12716) -Fix: Do not compare StationIDs with DepotIDs or WaypointIDs. 16 years ago
rubidium bd3e5d9c43 (svn r12714) -Fix [FS#1904]: do not move windows below the toolbar on resizes unless they would go behind the toolbar. 16 years ago
rubidium 5766d4a5c0 (svn r12713) -Fix: misleading comment. Patch by Yexo. 16 years ago
glx 90bd1e45eb (svn r12711) -Codechange: remove unneeded loops 16 years ago
rubidium 52d83de8d8 (svn r12709) -Feature: show the last joined server. Heavily based on a patch by Yexo. 16 years ago
glx f63bd286e0 (svn r12708) -Fix (FS#1914): increase default sound buffer size only for vista 16 years ago
rubidium 253a95777c (svn r12707) -Fix: do not crash very hard on unrecognised savegames, just go back to the intro menu instead. 16 years ago
rubidium d022d4af3d (svn r12706) -Merge: the thread rewrite from NoAI. The rewrite makes the threading we have better extendable. 16 years ago
belugas bf1d42c23d (svn r12705) -Codechange: enumification of some more widgets 16 years ago
belugas 7e601e6bd2 (svn r12704) -Codechange: code style cleanup, mostly switch case alignment 16 years ago
rubidium cf00e8e1d9 (svn r12701) -Codechange: do not explicitly number a widget enum because that causes a big diff when adding something. 16 years ago
maedhros c4496d78e5 (svn r12700) -Cleanup (r12699): Remove an unused string. 16 years ago
maedhros b0629b31fa (svn r12699) -Codechange: Unify the order drawing code for orders and timetables. 16 years ago
rubidium 760a57867f (svn r12698) -Codechange: skip orders to stations that do not have a train part anymore, just like is done for road vehicles and ships. 16 years ago
rubidium 60102c9d73 (svn r12697) -Codechange: give signs_gui.cpp a touch of coding style. 16 years ago
rubidium b6ce235700 (svn r12696) -Fix: loading ancient savegames could result in invalid orders in order lists with all related problems. 16 years ago
rubidium 8ab49198b9 (svn r12695) -Codechange: only allocate window structs when needed. Based on a patch by Alberth. 16 years ago