Commit Graph

180 Commits (9075a2bbfc7c33a089fe100c42b96b831521d6d8)

Author SHA1 Message Date
rubidium d832626bb9 (svn r14491) -Documentation: updates/additions of doxygen docs (Alberth) 16 years ago
rubidium 272b2ef0e9 (svn r14464) -Codechange: replace (uint)-1 with UINT_MAX (PhilSophus) 16 years ago
rubidium 3b798599b6 (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 16 years ago
smatz 54d1b49981 (svn r14316) -Fix: do not allow building road over level crossings and drive-through road stops in the wrong direction even when the roadtype is present 16 years ago
smatz c4d49dfc21 (svn r14315) -Fix: allow adding roadtypes only to drive-through road stops 16 years ago
smatz d5ca29a5ab (svn r14314) -Fix: pay for two road bits when adding/removing roadtype at drive through road stop/level crossing 16 years ago
smatz 37edc141e2 (svn r14293) -Change: do not show PBS track reservation in the intro game 16 years ago
rubidium 9474db5cb6 (svn r14258) -Codechange: rework the way to query the vehicle hash to make sure it always results in the same irregardless of the order of the hash-linked-list.
-Fix: desync in PBS reservation following, vehicle flooding and road vehicle overtake/follow code.
16 years ago
smatz e840aabf8d (svn r14176) -Fix: better 'safe' than ... 'save' 16 years ago
rubidium ad4fdb76fc (svn r13931) -Codechange [YAPP]: Retain the reservation state when building/removing waypoints or level crossings. (michi_cc) 16 years ago
rubidium df99103a31 (svn r13927) -Add [YAPP]: Draw reserved tracks darker, toggeld by a patch setting. (michi_cc) 16 years ago
rubidium 64833bb84f (svn r13824) -Fix (r13822): also make sure a tile is a road stop tile before trying to get information about the roadstop... 16 years ago
rubidium 3a706b0f2d (svn r13822) -Fix [FS#2166]: building through the wrong side of a drive through station was allowed. 16 years ago
rubidium d06529ef4d (svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line with all other structs/classes that are in a pool. 16 years ago
rubidium 47933d2ddb (svn r13621) -Fix: building roadbits in the wrong direction on bridges or building roadbits from underneath the bridge to the bridgehead is impossible, so don't silently ignore that error when building over houses and industries is not ignored. 16 years ago
glx 0c1d792d5e (svn r13379) -Fix (r13255): drive side can't be changed in intro 16 years ago
rubidium 923e21129c (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 16 years ago
rubidium 8c9cc415e3 (svn r13255) -Codechange: move _opt to _settings. 16 years ago
rubidium 4625695653 (svn r13251) -Codechange: rename _patches to _settings as that is more logic.
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
16 years ago
rubidium 5fa0946c08 (svn r13242) -Codechange: remove _opt_ptr. 16 years ago
frosch ca30288c9d (svn r13234) -Fix: Check/affect town rating when removing/bulldozing town-owned road under drivethrough stops.
-Fix: Reset the 'town-owned-road'-flag when removing and rebuilding road under drivethrough stops.
16 years ago
frosch 6e7a7412cd (svn r13233) -Fix: Replace some (incorrect) evaluations of TileOwner by RoadOwner.
-Fix: Before evaluating RoadOwner, check if the roadtype is present.
-Fix: Some places assumed that MP_ROAD means normal street.
16 years ago
frosch eca692ef90 (svn r13206) -Feature(ette): Display all owners of a tile in the tile-info-window. 16 years ago
rubidium 2e25df3ddf (svn r13166) -Codechange: CmdSetRoadDriveSide belongs in road_cmd.cpp, not settings_gui.cpp. 16 years ago
smatz ec627dedf8 (svn r13090) -Codechange: add functions for direct conversion from DiagDirection to Track and Trackbits 16 years ago
smatz 386a3f1d20 (svn r13016) -Codechange: unify the detection if rail catenary should be drawn 16 years ago
rubidium d03994098b (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 16 years ago
smatz fc60ef874d (svn r12919) -Fix [FS#1965]: flood road tiles even when there are road works in progress 16 years ago
rubidium dce1b33196 (svn r12857) -Fix [FS#1948]: remove the last uses of AutoPtr in the station code. 16 years ago
rubidium 6939569362 (svn r12855) -Codechange: do not use autoptr's for testing whether certain objects can be build, but check it directly in the pool so we do not have to call destructors in the testing phase. Stations still use the autoptr though. 16 years ago
rubidium b139756e2b (svn r12804) -Codechange: move the effect vehicle handling out of vehicle.cpp 16 years ago
rubidium 181b36ca0b (svn r12801) -Codechange: remove the dependency of function.h in town_map.h 16 years ago
rubidium b1d1a4ac66 (svn r12757) -Codechange: move all cheat related stuff from all over the place to a single location. 16 years ago
rubidium 02cdf01507 (svn r12754) -Codechange: split depot.h into depot_map.h, depot_func.h and depot_base.h and remove quite a lot of unneeded (before this) includes of depot.h. 16 years ago
rubidium 372830b731 (svn r12682) -Fix [FS#1920]: removing road pieces from a town gave you twice the intended penalty. 16 years ago
rubidium b0ca38e20a (svn r12622) -Fix: infinite loop in case your compiler decides that enums are unsigned by default. Patch by Dominik. 16 years ago
smatz b78e8f82e1 (svn r12569) -Cleanup: variable scope and coding style in road*.cpp 16 years ago
smatz febc5150c9 (svn r12547) -Feature: invisibility options to make objects invisible instead of transparent 16 years ago
rubidium 63ab877c27 (svn r12443) -Add: OpenTTDs version to openttd.cfg, just so we do not need to keep to ask people for their version number because it's likely they give you the wrong answer anyway. 16 years ago
skidd13 2405ffd855 (svn r12442) -Feature: Allow build leveled roads on slopes for the old ai 16 years ago
skidd13 b490a21e50 (svn r12440) -Fix [FS#1694]: Make the road building and road removing conditions more union
-Feature: Allow to build/remove more road-piece combinations directly
16 years ago
skidd13 82eebc20c0 (svn r12419) -Cleanup: of the internal road-piece building and removing. 16 years ago
peter1138 6184676ec7 (svn r12410) -Codechange: abstract out the test for catenary on electric rails 16 years ago
smatz 902320d7cb (svn r12363) -Fix: do not allow building 'zero' road bits 17 years ago
belugas 8f47b642b6 (svn r12290) -Fix[FS#1807]: Do not draw trees nor lamps between tram tracks.(Roujin) 17 years ago
frosch b7993793c8 (svn r12199) -Codechange: Remove magic around the results of GetTileTrackStatus(). 17 years ago
smatz adf1227290 (svn r12185) -Fix (r12177): wrong operator priority, hopefully harmless (spotted by michi_cc) 17 years ago
smatz 0821df8537 (svn r12183) -Codechange: give a better error message when building road over existing road with vehicle on it, or do not fail at all 17 years ago
smatz 509b3a3247 (svn r12179) -Codechange: use GetCrossingRailTrack() and GetCrossingRailAxis() to improve code readability 17 years ago
smatz 29125c0e68 (svn r12177) -Codechange: use 'side' parameter in GetTileTrackStatus so there can be less checks in pathfinders for depots/stations/tunnels/bridges 17 years ago