ludde
04e45dac34
(svn r2588) Codechange: Remove PLAYER_SEED_RANDOM
19 years ago
ludde
fd0cee7418
(svn r2583) Move OS specific code out of misc.c
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Added support for Mersenne Twister random number generator (not implemented in network yet)
Wrap player randoms around #ifdef
19 years ago
celestar
53e58e8bdb
(svn r2521) -Codechange: Removed trailing "\n"s from DEBUG statements
19 years ago
celestar
354058341b
(svn r2468) -Codechange: Got rid of DEREF_PLAYER and replaced it by GetPlayer
20 years ago
Darkvater
59c9fee33f
(svn r2339) - Fix: on a dedicated server, after the joining of a player, the player was set to player 0 instead of remaining OWNER_SPECTATOR. Fix this, and allow the dedicated server to execute commands (so 'patch <value>') now works and not only when a client is connected.
20 years ago
tron
4eebeff58c
(svn r2324) Introduce _cmd_text for passing strings with a command instead of abusing _decode_parameters as text buffer. This should prevent several possible buffer overruns and is a bit cleaner to use. As bonus it reduces the size of most command packets by 79 bytes.
20 years ago
Darkvater
56bc64a3a1
(svn r2309) - CodeChange: Change all _iconsole_color_whatever into _icolour_wtv (abbreviated). Besides the changed into proper english, yes this commit is pretty useless ;)
20 years ago
Darkvater
57a44b4243
(svn r2308) - Fix: enforce server-only and/or offline commands by giving them flags in the process table. This also fixes bug "[ 1190944 ] Many commands not checked for security"
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- CodeChange: move ValParamRailtype() to check rail type from command.h to vehicle.h where it is better suited.
20 years ago
Darkvater
0727085b3b
(svn r2299) - Fix: add more verbose output to possible hack-attempt.
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- Btw, only 14 more commands are remaining, 88% done \o/
20 years ago
matthijs
f8302a137a
(svn r2256) - Fix: Trains cannot find a depot when they are in a tunnel. (glx)
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- Add: GetVehicleTrackdir() helper function.
- Codechange: Moved SortStruct from vehicle_gui.h to ttd.h, so the dependency from vehicle.h on vehicle_gui.h could be removed.
- Codechange: Typedeffed the VehicleTypes struct so it can be used as the type for Vehicle.type instead of "byte".
- Codechange: Removed prototype for VehicleSorter(), which had no implementation anymore and was never called.
20 years ago
truelight
40a9b91b37
(svn r2106) -Fix: improved the network-join algoritm, it is now a bit more stable
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-Add: added 'pause_on_join' and 'max_join_time' for MP games, where you
can auto-pause the game when a client wants to join the game. This to
avoid connection losses because of big maps (200+ trains). (with tnx to
#openttdcoop for the ideas and testing)
20 years ago
tron
59fa465dce
(svn r1821) Move generic string handling functions to string.[ch] and introduce stre{cpy,cat}, see string.h for their semantics
20 years ago
tron
d3f84347ac
(svn r1813) Declare functions implemented in strings.c in their own shiny new header (though i think some of these function don't belong into strings.c)
20 years ago
tron
36c9758c94
(svn r1803) Move debugging stuff into files of it's own
20 years ago
tron
94d5aeabb2
(svn r1594) Convert all undefined parameter lists to (void) and add the appropriate warning flags in the Makefile
20 years ago
bjarni
467e4b82bf
(svn r1568) made an enum of train subtypes to make the code more readable
20 years ago
truelight
403fbdfd6b
(svn r1546) -Fix: possible buffer-overflow in network
20 years ago
truelight
27929d129b
(svn r1527) -Add: RCon (Remote Connection). A server can set:
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'set rcon_pw <password>'
Which enables rcon. A client can now do:
'rcon <password> "<command>"'
The command will be executed on the server. (guru3)
-Fix: 'kick 1' did crash dedicated servers
-Fix: server password is now correctly saved
!!Warning!!: do not give your rcon password to people you do not thrust!
20 years ago
darkvater
cd4272e08d
(svn r1518) -Fix: server issue where some company names were wrong
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-Fix: Highscore troubles; accessing members of deleted window
20 years ago
truelight
b33df5936f
(svn r1510) -Add: Improved Network Lobby GUI: (bociusz)
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- Added green dot if company income is positive (else red dot)
- Added lock icon if company is password protected
20 years ago
darkvater
781648ada3
(svn r1465) -Fix: [1099101] starting year patch goes out of range. Clamped year between 1920-2090 as wel as adding defines for it.
20 years ago
tron
4450ff105c
(svn r1451) Fix some of the signed/unsigned comparison warnings
20 years ago
truelight
503ccc81c9
(svn r1389) -Add: [Network] Added packet protection. No longer a client or server
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reads beyond the size of the packet
-Fix: [Network] A server no longer crashes when a client sends an
invalid DoCommand, but drops the client instead.
20 years ago
truelight
5eeab7fcfe
(svn r1322) -Add: banning system (mostly tnx to guru3)
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A server can ban people via ClientList
Both server and dedicated can do it via console:
'ban', 'unban', 'banlist'.
20 years ago
truelight
aacd9f7b0a
(svn r1320) -Fix: fixed chat-bug (that from a certain moment, nobody could talk).. 1
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variable was still byte instead of uint16 (with a very big tnx to guru3!)
20 years ago
miham
7bf7cf80ee
(svn r1297) Language fixes in the source.. (ln-)
20 years ago
truelight
4a5e11cea9
(svn r1263) -Fix: [Network] Client-names are limited (serverside) to 25 chars
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-Fix: You can enter some more chars in the chatbox
20 years ago
truelight
824d73be2d
(svn r1252) -Add: [Network] With 'set restart_game_date' you can set the date for in
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which year the server must restart hisself. (0 = disabled, default value)
20 years ago
truelight
2f2842ec05
(svn r1246) -Fix: [ 1090099 ] Company-messages did crash the game, because
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company-index was sent, which should have been the client-index
20 years ago
truelight
6b047f7b14
(svn r1204) -Add: [Network] Added some cheaters-protection (money-cheat mostly)
20 years ago
truelight
9938d19d76
(svn r1186) -Fix: [Network] You can now join a company on a server where a company
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went bankrupt, without joining the wrong company (or even failing to do so)
20 years ago
truelight
f3a8d2ad39
(svn r1185) -Fix: [Network] Send to team now results in correct company on the sender
20 years ago
truelight
182eb874e8
(svn r1174) -Fix: [Network] All strings can now be translated (no more hardcoded strings)
20 years ago
truelight
df995a32ed
(svn r1168) -Cleanup: [Network] Cleaned the network code a bit. Added 'const'
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and 'void' where needed, prefixed all functions, typedefs and global
vars with 'Network' and organized all externals nicely.
20 years ago
truelight
366833eda0
(svn r1136) -Fix: [Network] Revision check on windows-servers is working now
20 years ago
truelight
44f808132e
(svn r1131) -Add: [Network] Autoclean_companies (set it with 'set autoclean_companies on/off').
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When enabled, empty companies (companies with no active clients) with no
password are declared bankrupt after 1 year of emptyness.
For empty companies with password, the password is removed after 3 years
of emptyness.
The delay of removing company/password can be configured via:
- 'set autoclean_protected <months>'
- 'set autoclean_unprotected <months>'
20 years ago
truelight
aa023ad37f
(svn r1127) -Fix: [Network] Protect the network against an illegal PLAYER_CTRL (in
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which a modified client could, for example, delete a random active company)
20 years ago
truelight
bd4da76891
(svn r1106) -Add: [Network] Added master-server protocol and advertise to
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master-server option. No GUI yet, and disabled by default (it still is WIP)
20 years ago
darkvater
48b417b456
(svn r1104) -Fix: nasty server crash buffer overflow problem when using release build. Big thanks to Truelight for the guidance in fixing this very annoying bug!
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-VS.NET now treats warnings as errors too in the release build.
20 years ago
darkvater
d7f4528a57
(svn r1098) -Fix: server without revision build doesn't care about the client's version. Also moved all revision things where it belongs (network.c)
20 years ago
truelight
ac96c1ae07
(svn r1096) -Fix: [Network] PlayAs is now registered correctly
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-Codewise: [Network] Cleaned some code, removed some comment, changed
some wrong comment
20 years ago
darkvater
c21659ae7e
(svn r1093) -Fix: Hopefully fixed windows revision issues once and for all. Removed globalness of _openttd_revision and put all such ifdefs into one place. If server has a revision only the same revisions can join; if the server has no revision everyone can join. I reckon this should be a server-side option to allow people to join or not to join.
20 years ago
truelight
b0fa342aaa
(svn r1090) -Fix: Made the _openttd_revision variable global, and with that
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hopefully killed the windows-revision problem. If WITH_REV is defined,
for both Windows as *nix system _openttd_revision is filled with normal
info, else _openttd_revision is set to 'norev000'
-Fix: Small possible server-crash
20 years ago
truelight
a477d3655c
(svn r1054) -Fix: [Network] Redid revision 1024, only a bit more nice this time
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(revision length is back to 10, and checking is now done correctly)
20 years ago
truelight
05c585d593
(svn r1042) -Fix: [Network] Hopefully enabled revision-check for windows (somehow
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windows uses WITH_REV_HACK instead of WITH_REV :s)
20 years ago
truelight
b50b664f36
(svn r1026) -Add: [Network] Added unique id, so in network, each client has an
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unique id (generated via md5)
20 years ago
truelight
d86b06a7f5
(svn r982) -Fix: [Network] Because dparams are misused as a char, we had some
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endian-problems. To fix this, we are sending dparams byte by byte
(instead of an uint32). Because of this dparam is sent
not-uint32-endian-safe, but char-endian-safe. Too bad dparam can no
longer be used for normal stuff (which is currently not the case) (tnx
to Tron and Bjarni)
20 years ago
truelight
d6a1f3e412
(svn r942) -Merged branch/network back into the trunk
20 years ago