Jonathan G Rennison
d5a7a67b8c
Merge branch 'master' into jgrpp
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# Conflicts:
# .github/workflows/ci-build.yml
# src/ai/ai_gui.cpp
# src/blitter/32bpp_optimized.cpp
# src/blitter/32bpp_simple.cpp
# src/blitter/32bpp_sse2.cpp
# src/blitter/8bpp_optimized.cpp
# src/blitter/8bpp_simple.cpp
# src/blitter/null.cpp
# src/blitter/null.hpp
# src/company_gui.cpp
# src/game/game_gui.cpp
# src/genworld_gui.cpp
# src/gfx.cpp
# src/gfx_func.h
# src/graph_gui.cpp
# src/industry_gui.cpp
# src/linkgraph/linkgraphjob.cpp
# src/network/network_gui.cpp
# src/newgrf_debug_gui.cpp
# src/openttd.cpp
# src/pathfinder/npf/aystar.h
# src/road_gui.cpp
# src/saveload/order_sl.cpp
# src/saveload/saveload.cpp
# src/saveload/saveload.h
# src/script/api/script_log.cpp
# src/script/api/script_town.cpp
# src/script/script_gui.cpp
# src/settings.cpp
# src/settings_gui.cpp
# src/settings_table.cpp
# src/settings_type.h
# src/smallmap_gui.cpp
# src/sortlist_type.h
# src/spritecache.cpp
# src/spriteloader/grf.cpp
# src/spriteloader/grf.hpp
# src/spriteloader/spriteloader.hpp
# src/station_cmd.cpp
# src/station_cmd.h
# src/station_gui.cpp
# src/strings.cpp
# src/toolbar_gui.cpp
# src/town_cmd.cpp
# src/town_gui.cpp
# src/vehicle_gui.cpp
# src/vehicle_gui_base.h
# src/video/opengl.cpp
# src/video/opengl.h
# src/widgets/dropdown.cpp
# src/widgets/dropdown_type.h
# src/window_gui.h
6 months ago
SamuXarick
c05ffb22bd
Fix #10452 : Don't let AyStar max_search_nodes unattended when initializing ( #11544 )
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Add a constant with the default value of 10000 and have the pathfinding settings refer to it.
Add a preventative method to AyStar when it's initializing, to limit the number of max_search_nodes if left unattended.
7 months ago
Jonathan G Rennison
92e632454e
Change ship path cache to be optional and use a ring buffer
11 months ago
Jonathan G Rennison
2ae4e5bdc1
Change road vehicle path cache to be optional and use ring buffers
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Show path cache in debug window
11 months ago
Jonathan G Rennison
babe98cdb1
Merge branch 'master' into jgrpp
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# Conflicts:
# src/network/network_server.h
# src/pathfinder/yapf/yapf_road.cpp
# src/viewport.cpp
4 years ago
Jonathan G Rennison
1a88fb5c91
Fix #7592 : Do not cache road vehicle path within 8 tiles of destination with multiple entrances
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Ported from jgrpp commit 79d5be7e26
4 years ago
Jonathan G Rennison
cbdd9f84d8
Merge branch 'master' into jgrpp
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# Conflicts:
# src/console_gui.cpp
# src/lang/korean.txt
# src/video/sdl2_v.cpp
# src/video/sdl2_v.h
# src/window.cpp
# src/window_gui.h
5 years ago
S. D. Cloudt
13cc8a0cee
Cleanup: Removed SVN headers
5 years ago
Jonathan G Rennison
8cd552fd66
Increase YAPF road vehicle path cache to 16 segments
5 years ago
PeterN
6c6971fb43
Add: Road vehicle path cache. ( #7261 )
5 years ago
Peter Nelson
81330b8d6e
Change: Add path cache for ships.
6 years ago
J0an Josep
effb7da5b4
Doc: Fix spelling in comments.
6 years ago
planetmaker
c24374f99c
(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
12 years ago
rubidium
82fc28f77f
(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header
15 years ago
rubidium
472e5501fa
(svn r18481) -Codechange: unify the curve pathfinder penalty defaults; 0.01 tile won't make a dent, 3 tiles might be a bit too much
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-Feature-ish: make maximum pathfinder penalties for finding depots customisable, also increase it slightly to 20 tiles worth of penalties.
15 years ago
rubidium
d58e4084de
(svn r18378) -Codechange: move the pathfinder 'length' constants to pathfinder_type.h
15 years ago
rubidium
9165c195b9
(svn r18371) -Codechange: unify calling of the train pathfinders
15 years ago