rubidium
|
4df86694a7
|
(svn r14910) -Codechange: merge the command queue handling into a single location
|
16 years ago |
rubidium
|
d4b6cc997d
|
(svn r14910) -Codechange: merge the command queue handling into a single location
|
16 years ago |
rubidium
|
0b806c7bbc
|
(svn r14764) -Codechange: make the '***' chat messages like "Game paused (not enough players)" fully translateable.
|
16 years ago |
rubidium
|
a25e3f8d70
|
(svn r14764) -Codechange: make the '***' chat messages like "Game paused (not enough players)" fully translateable.
|
16 years ago |
rubidium
|
e267bee098
|
(svn r14724) -Codechange: move some NetworkClientSocket related function/definitions closer together.
|
16 years ago |
rubidium
|
52fb6b7d7c
|
(svn r14724) -Codechange: move some NetworkClientSocket related function/definitions closer together.
|
16 years ago |
rubidium
|
97662a0fff
|
(svn r14723) -Codechange: shuffling some stuff around to reduce indirect #include dependencies.
|
16 years ago |
rubidium
|
9476a49763
|
(svn r14723) -Codechange: shuffling some stuff around to reduce indirect #include dependencies.
|
16 years ago |
rubidium
|
768fdee77a
|
(svn r14722) -Codechange: s/DEREF_CLIENT/GetNetworkClientSocket/
|
16 years ago |
rubidium
|
d501a20065
|
(svn r14722) -Codechange: s/DEREF_CLIENT/GetNetworkClientSocket/
|
16 years ago |
rubidium
|
cb8b31c3c1
|
(svn r14721) -Codechange: s/NetworkTCPSocketHandler/NetworkClientSocket/ as it's (way) more descriptive what it's used for.
|
16 years ago |
rubidium
|
ae96ca635c
|
(svn r14721) -Codechange: s/NetworkTCPSocketHandler/NetworkClientSocket/ as it's (way) more descriptive what it's used for.
|
16 years ago |
rubidium
|
3ddde0c8d6
|
(svn r14720) -Codechange: s/FOR_ALL_CLIENTS/FOR_ALL_CLIENT_SOCKETS/ as the latter describes the name more precisely.
|
16 years ago |
rubidium
|
d95a485108
|
(svn r14720) -Codechange: s/FOR_ALL_CLIENTS/FOR_ALL_CLIENT_SOCKETS/ as the latter describes the name more precisely.
|
16 years ago |
rubidium
|
9a96557763
|
(svn r14719) -Codechange: replace DEREF_CLIENT with an instance function and replace looping socket structs with info structs when the loop is only interested in the info structs (i.e. not derefing the info from sockets when one can loop info directly and the socket isn't used)
|
16 years ago |
rubidium
|
b4734ee9a4
|
(svn r14719) -Codechange: replace DEREF_CLIENT with an instance function and replace looping socket structs with info structs when the loop is only interested in the info structs (i.e. not derefing the info from sockets when one can loop info directly and the socket isn't used)
|
16 years ago |
rubidium
|
bdd92008cf
|
(svn r14718) -Change: remove some direct network core variable accesses from non-network locations.
|
16 years ago |
rubidium
|
94e7f41a9d
|
(svn r14718) -Change: remove some direct network core variable accesses from non-network locations.
|
16 years ago |
rubidium
|
d146b48063
|
(svn r14712) -Codechange: split server and client side w.r.t. the storage of network related company information.
|
16 years ago |
rubidium
|
abc903d625
|
(svn r14712) -Codechange: split server and client side w.r.t. the storage of network related company information.
|
16 years ago |
rubidium
|
6d23f48bb6
|
(svn r14709) -Codechange: make a clearer distinction between 'unique' client identification ids and the indices into the clients/client info arrays.
|
16 years ago |
rubidium
|
782b80eff7
|
(svn r14709) -Codechange: make a clearer distinction between 'unique' client identification ids and the indices into the clients/client info arrays.
|
16 years ago |
rubidium
|
f56e630e5c
|
(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
|
16 years ago |
rubidium
|
3b798599b6
|
(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
|
16 years ago |
rubidium
|
0fab1dc699
|
(svn r14045) -Codechange: move the network's limitation to chat messages to a more logical location and give it a more consistent name.
|
16 years ago |
rubidium
|
3b4c3a3df6
|
(svn r14045) -Codechange: move the network's limitation to chat messages to a more logical location and give it a more consistent name.
|
16 years ago |
rubidium
|
eb5fb4443a
|
(svn r13988) -Codechange: move the to IP resolving functions to a separate file.
|
16 years ago |
rubidium
|
c88cb1daa0
|
(svn r13988) -Codechange: move the to IP resolving functions to a separate file.
|
16 years ago |
rubidium
|
a315054443
|
(svn r13370) -Codechange: move the VARDEF stuff from openttd.h to variables.h so one doesn't need to include openttd.h before variables.h.
|
17 years ago |
rubidium
|
1ddfdda02c
|
(svn r13370) -Codechange: move the VARDEF stuff from openttd.h to variables.h so one doesn't need to include openttd.h before variables.h.
|
17 years ago |
rubidium
|
994779e9e2
|
(svn r13369) -Codechange: remove duplication of network configuration settings between NetworkSettings and NetworkGameInfo.
-Fix: failure of changing the server password during games because the password wasn't duplicated properly.
|
17 years ago |
rubidium
|
abf2b0efc3
|
(svn r13369) -Codechange: remove duplication of network configuration settings between NetworkSettings and NetworkGameInfo.
-Fix: failure of changing the server password during games because the password wasn't duplicated properly.
|
17 years ago |
rubidium
|
bae02e8c67
|
(svn r13343) -Codechange: reorder/move variable/functions in the network headers so that nothing from the network directory needs to include basically all network headers.
|
17 years ago |
rubidium
|
2f3b88ef9a
|
(svn r13343) -Codechange: reorder/move variable/functions in the network headers so that nothing from the network directory needs to include basically all network headers.
|
17 years ago |
rubidium
|
02dbab8721
|
(svn r13334) -Codechange: move the network settings variables from network/network_internal to settings.
|
17 years ago |
rubidium
|
c33164831d
|
(svn r13334) -Codechange: move the network settings variables from network/network_internal to settings.
|
17 years ago |
rubidium
|
1ce0b03bf0
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
rubidium
|
d03994098b
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
rubidium
|
b488fe1929
|
(svn r12501) -Codechange: split signs.h.
|
17 years ago |
rubidium
|
a0895d57fa
|
(svn r12501) -Codechange: split signs.h.
|
17 years ago |
rubidium
|
0f1a82a4c2
|
(svn r12499) -Codechange: some coding style tweaks for network_internal.h.
|
17 years ago |
rubidium
|
b1e1c13420
|
(svn r12499) -Codechange: some coding style tweaks for network_internal.h.
|
17 years ago |
glx
|
15cd2931f3
|
(svn r12407) -Add [FS#1866]: more language flags for servers
|
17 years ago |
glx
|
fed6a25799
|
(svn r12407) -Add [FS#1866]: more language flags for servers
|
17 years ago |
rubidium
|
9ac26e1bf1
|
(svn r11840) -Codechange: split network.h so not everything in there needs to be included when wanting to know whether we are a server.
|
17 years ago |
rubidium
|
392d59f6a9
|
(svn r11840) -Codechange: split network.h so not everything in there needs to be included when wanting to know whether we are a server.
|
17 years ago |