Commit Graph

383 Commits

Author SHA1 Message Date
belugas
7de20df379 (svn r9762) -Feature: Two new difficulty settings : Very low number of towns and very low number of industries
Based on FS#289, by pitt2
2007-05-01 17:16:51 +00:00
maedhros
97e88ca4f1 (svn r9734) -Feature: Add an option to automatically pause when starting a new game. 2007-04-28 15:06:32 +00:00
maedhros
1a81c1cedd (svn r9667) -Feature: Add the concept of cities. A (configurable) proportion of towns can
start off larger, and will grow twice as quickly as other towns. They can also
be placed specifically in the scenario editor. Thanks to TheJosh for the
initial patch and the idea.
2007-04-18 14:23:30 +00:00
maedhros
f2a14a813a (svn r9613) -Feature: Make it possible to have some control over the town growth. The
default rate is TTD's original rate, and to approximate OpenTTD's previous
behaviour the rate should be set to "Fast" or "Very Fast". Town growth can be
switched off entirely, and if so, buildings will not be rebuilt. It is also
possible to specify a proportion of towns that grow twice as fast as the
others.
2007-04-12 17:24:34 +00:00
peter1138
51d72c11c8 (svn r9563) -Feature: Add more finer control to transparency options, including a new toolbar, accessible from the map menu or Ctrl X. Patch by Wolf01. 2007-04-05 07:49:04 +00:00
maedhros
00d828e738 (svn r9543) -Fix [FS#691]: Split up STR_ENGINE_NOT_BUILDABLE into four strings so it can be
translated properly and remove "buildable", since it isn't actually a word.
2007-04-02 11:35:08 +00:00
maedhros
175eeba2c9 (svn r9532) -Fix (r8741) [FS#708]: Make errors when building drive through road stops more descriptive. 2007-03-31 09:53:40 +00:00
bjarni
e93ace0cfa (svn r9126) -Feature: "Function of scrollwheel" can now be set to off as well
Note: since this can be useful for all platforms, the GUI is no longer OSX specific.
  Note: scrolling lists is still unaffected by this setting
2007-03-11 21:53:46 +00:00
rubidium
bfe4878568 (svn r9115) -Fix [FS#622]: make clear in the tooltips when the canal build tool (in the scenario editor) makes flooding water (ocean). 2007-03-11 14:17:53 +00:00
bjarni
7d498a55de (svn r9111) -Feature: [OSX] mighty mice and touchpads can now scroll the map (in all directions)
It has to be enabled first (in patches->interface) first and this will disable scrollwheel zooming
  Note: patch setting "Map scrollwheel speed" might need to be changed since the "correct" setting
    appears to depend on what kind of mouse is in use (mighty mouse or touchpad)
2007-03-11 10:55:35 +00:00
truelight
de5beec61c (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
-Change: store news_display_opt in his own section, so it is no longer stored as uint in openttd.cfg (allows adding news-types easier)
2007-03-10 12:10:00 +00:00
maedhros
6b329f2728 (svn r9037) -Feature: [NewGRF] Add support for Action 13, which allows you to translate
grf-specific texts. The translations will only be shown if you're using a
language with a grf language id and if a string hasn't already been set
specifically for the language you're using.
2007-03-06 22:00:13 +00:00
miham
f4db967046 (svn r9018) -Change: added SunOS as OS name in the quit dialog 2007-03-05 17:05:41 +00:00
rubidium
356c2e2c90 (svn r9001) -Codechange: remove duplication of functions and strings with respect to the news of new vehicles. 2007-03-03 22:03:15 +00:00
rubidium
9da74db501 (svn r9000) -Fix [FS#581, r2572]: new locomotive names were not announced in the news, it said "new railway locomotive available - railway locomotive". 2007-03-03 20:43:52 +00:00
richk
cd7b71092b (svn r8978) -Feature: Rewrite of transfer system.
This major feature-fix keeps track of the value of transfers offloaded at a station, and hands on to a loading vehicle a credit note proportionate to the cargo loaded. The transferring vehicle is paid only for the distance it has travelled. eg. B-C in a transfer chain A-B-C-D.
When the final cargo is delivered, these credit notes are cashed, and the final vehicle is paid for A-D minus any credit notes it is carrying. The company bank balance increases by the value of the A-D route.
You still need to set up a profitable route; it is still easy to make a loss on transfers by bad planning. :)
2007-03-02 18:49:11 +00:00
rubidium
58f2b636b4 (svn r8906) -Feature: translation dependant formatting of dates. 2007-02-26 00:36:57 +00:00
maedhros
4f98bec89b (svn r8881) -Feature: Allow built-in newgrf error messages to be translated, and load custom error messages properly. 2007-02-24 16:34:37 +00:00
maedhros
8b6d07cb85 (svn r8838) -Feature: Show newgrf error messages loaded in Action B in the newgrf gui
window. GRFs with an error have a warning symbol shown before the name.
2007-02-21 23:18:08 +00:00
rubidium
a2999dadc9 (svn r8735) -Feature: drive-through road stops made possible by the hard work of mart3p. 2007-02-14 16:37:16 +00:00
tron
ac04195805 (svn r8563) -Fix
Replace very old tabs which should be spaces by spaces
2007-02-03 20:11:10 +00:00
Darkvater
51db81921c (svn r8513) -Cleanup (r8512): Remove the now unused strings from the language files, as well as two others that weren't used for ages (tgp had other strings for them, or simply not). 2007-02-01 16:28:11 +00:00
Darkvater
dbc5fe943d (svn r8512) -Codechange: From the intro window enter the scenario editor. From the scenario editor dialog, remove the 'load heightmap' option and put that with the other options like 'load scenario', 'save scenario', etc. Play a little bit with positioning of elements inside the scenario editor dialog so it looks better. 2007-02-01 16:21:56 +00:00
Darkvater
a5228fd33c (svn r8507) -Codechange/Feature: Don't remove player-owned property on-load in the scenario editor. Add a button to the landscape window to do this. 2007-02-01 12:51:10 +00:00
rubidium
6787514d62 (svn r8461) -Feature: check for NewGRF compatability before actually downloading the map from a game server when connecting from the command prompt and internal console. 2007-01-30 17:22:56 +00:00
Darkvater
19b81c4faa (svn r8421) -Codechange (r8420): rename STR_AVAILABLE_VEHICLES to STR_AVAILABLE_ROAD_VEHICLES for clarificaton (Tron) 2007-01-26 19:30:11 +00:00
Darkvater
15edd465ac (svn r8420) -Codechange (r7418): Rename the 'New <vehtype>' button of the global vehicle lists to 'Available <vehtype>' as it is a view-only list, not one from which you can purchase (rolling) stock. 2007-01-26 19:24:02 +00:00
miham
e480e3be93 (svn r8359) [Translations] -Change: Removed the .UTF-8 suffix from isocodes 2007-01-22 20:52:20 +00:00
maedhros
e91bbdd491 (svn r8151) -Feature: Automatically build semaphores before a configurable date, which can be set by each network player seperately. 2007-01-15 22:18:35 +00:00
Darkvater
4f413d1ff4 (svn r8106) -Feature/Fix: Add the ability to load savegames when you don't have the exact GRF files in your list. GRF files that are found based on GRFID (but not on matching md5sum) are used instead of disabling them. This does not affect MP games, there you still need an exact match.
-GRF Window colour-codes changed a bit: Static is now grey, and compatible GRF (found locally only based on GRFID) are shown in orange. Compatible GRF's also have an orange status/warning text saying they're not the original the game was saved with.
-Loaded games with something amiss regarding GRF's will show an appropiate warning message.
2007-01-13 17:42:50 +00:00
Darkvater
b207d3f3eb (svn r7969) *whistle* 20067 has not yet come to pass; it's 2007 (I think my search&replace broke) 2007-01-07 17:32:35 +00:00
Darkvater
a115bd8e92 (svn r7968) -Update copyright/etc information to 2007 2007-01-07 16:55:30 +00:00
rubidium
013df98f79 (svn r7759) -Merge: makefile rewrite. This merge features:
- A proper ./configure, so everything needs to be configured only once, not for every make.
 - Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies.
 - A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC.
 - Proper support for OSX universal binaries.
 - Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files.
 - Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files.

Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.
2007-01-02 19:19:48 +00:00