Jonathan G Rennison
24b744f7c8
Merge branch 'master' into jgrpp
...
# Conflicts:
# bin/ai/CMakeLists.txt
# bin/game/CMakeLists.txt
# src/saveload/saveload.h
2023-01-02 01:23:36 +00:00
Michael Lutz
150f05dc15
Change: Heading for 14 now. ( #10302 )
2023-01-01 22:52:23 +01:00
Jonathan G Rennison
0a9c44d1a2
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/airport_gui.cpp
# src/blitter/32bpp_anim_sse4.cpp
# src/console_cmds.cpp
# src/linkgraph/linkgraph_gui.cpp
# src/newgrf_object.h
# src/road_gui.cpp
# src/widgets/road_widget.h
# src/window.cpp
2022-10-16 20:14:13 +01:00
SamuXarick
3dda8c9bad
Fix: ScriptRoad::HasRoadType really check for RoadType
...
Script::HasRoadType was only checking if the tile had the same RoadTramType as that of the RoadType provided.
Now it really checks RoadType against RoadType.
2022-10-16 18:27:23 +02:00
Jonathan G Rennison
9e946d4c5d
Merge branch 'master' into jgrpp-beta
...
# Conflicts:
# src/command.cpp
# src/console_cmds.cpp
# src/group_gui.cpp
# src/lang/catalan.txt
# src/lang/czech.txt
# src/lang/danish.txt
# src/lang/greek.txt
# src/lang/hungarian.txt
# src/lang/irish.txt
# src/lang/japanese.txt
# src/lang/luxembourgish.txt
# src/lang/norwegian_bokmal.txt
# src/lang/romanian.txt
# src/lang/russian.txt
# src/lang/serbian.txt
# src/lang/simplified_chinese.txt
# src/lang/slovak.txt
# src/lang/spanish_MX.txt
# src/lang/swedish.txt
# src/lang/tamil.txt
# src/lang/traditional_chinese.txt
# src/lang/turkish.txt
# src/lang/ukrainian.txt
# src/lang/vietnamese.txt
# src/network/network.cpp
# src/network/network_client.cpp
# src/network/network_func.h
# src/network/network_internal.h
# src/network/network_server.cpp
# src/network/network_server.h
# src/saveload/afterload.cpp
# src/saveload/newgrf_sl.cpp
# src/saveload/saveload.h
# src/script/script_instance.cpp
# src/toolbar_gui.cpp
# src/toolbar_gui.h
# src/vehicle_gui.cpp
# src/widgets/rail_widget.h
# src/widgets/vehicle_widget.h
# src/window.cpp
2021-11-03 00:45:12 +00:00
Jonathan G Rennison
faf32200cf
Merge tag '12.0-beta1' into jgrpp-beta
...
# Conflicts:
# CMakeLists.txt
# bin/ai/CMakeLists.txt
# bin/game/CMakeLists.txt
# src/build_vehicle_gui.cpp
# src/console_cmds.cpp
# src/core/overflowsafe_type.hpp
# src/fios.cpp
# src/lang/english.txt
# src/lang/german.txt
# src/lang/korean.txt
# src/lang/polish.txt
# src/network/core/game_info.cpp
# src/network/core/game_info.h
# src/network/core/tcp_game.cpp
# src/network/core/tcp_game.h
# src/network/network.cpp
# src/network/network_client.cpp
# src/network/network_client.h
# src/network/network_coordinator.cpp
# src/network/network_gui.cpp
# src/network/network_server.cpp
# src/network/network_server.h
# src/newgrf_engine.cpp
# src/openttd.cpp
# src/rev.cpp.in
# src/settings_type.h
# src/train.h
# src/train_cmd.cpp
2021-11-02 17:51:38 +00:00
Patric Stout
394c749b6b
Change: Heading for 13 now ( #9573 )
2021-09-25 13:48:03 +02:00
Patric Stout
eca73a810c
Change: rebrand 1.12.0 to 12.0
...
One question that keeps popping up: "when do we release 2.0?".
NewGRF will force that at least 1.16 will be 2.0, but to not wait
for this, let's drop the "1." and be for ever done with that
conversation.
We are following in the footstep of giants here.
2021-08-15 12:28:51 +02:00
Jonathan G Rennison
5e14b54a0c
Merge branch 'master' into jgrpp
2021-04-05 17:51:45 +01:00
Loïc Guilloux
799eb31ff1
Change: [CMake] Copy AI/GS compatibility files to build dir ( #8906 )
2021-04-02 10:15:45 +02:00
Patric Stout
9bfa7198fd
Change: Heading for 1.12 now ( #8862 )
2021-03-14 20:47:31 +01:00
Jonathan G Rennison
7154f8859d
Merge tag '1.11.0-beta1' into jgrpp
...
# Conflicts:
# src/console_cmds.cpp
# src/gfx_func.h
# src/industry.h
# src/lang/czech.txt
# src/lang/estonian.txt
# src/lang/german.txt
# src/lang/indonesian.txt
# src/lang/japanese.txt
# src/lang/norwegian_bokmal.txt
# src/lang/russian.txt
# src/lang/slovak.txt
# src/saveload/saveload.h
# src/station_gui.cpp
# src/town_gui.cpp
# src/vehicle_gui.cpp
# src/video/sdl2_v.cpp
# src/waypoint_gui.cpp
2021-02-01 18:58:36 +00:00
Pavel Stupnikov
4b42ecb0f6
Feature: Add tile parameter for GSCompany.ChangeBankBalance to show text effect if needed ( #8573 )
2021-01-22 10:28:26 +01:00
Jonathan G Rennison
8f964ee637
Add day length compatibility fixup for BeeRewards GS
2020-07-01 18:21:19 +01:00
glx
2f264f2c92
Change: Heading for 1.11 now
2020-02-08 23:38:49 +01:00
S. D. Cloudt
13cc8a0cee
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
frosch
a67ee02529
Change: Heading for 1.10 now ( #7319 )
2019-03-03 20:51:57 +01:00
SamuXarick
1e5a6765d9
Change: Give AI/GSBridge::GetName an extra parameter to refer the vehicle type ( #6988 )
2019-01-31 23:08:03 +00:00
frosch
09d4735679
(svn r27993) -Change: Heading for 1.9 now
2018-03-14 19:36:41 +00:00
frosch
afcef7faa6
(svn r27780) -Update: Numbers
2017-03-11 20:50:26 +00:00
frosch
0c7c0ada78
(svn r27518) -Update: Numbers
2016-03-01 20:00:22 +00:00
frosch
6477356dd2
(svn r27192) -Change: heading for 1.6 now
2015-03-17 20:33:44 +00:00
alberth
0143f486f2
(svn r27164) -Add: [NoGo] Game scripts can point to a location, station, industry, or town when publishing news.
2015-02-22 17:25:29 +00:00
frosch
26262e035a
(svn r26410) -Fix: Missing svn properties
2014-03-17 20:28:48 +00:00
frosch
6baa58a7d8
(svn r26407) -Fix: __ln__ never read the script compatibility files.
2014-03-17 20:05:38 +00:00
frosch
db96a109ff
(svn r26406) -Change: heading for 1.5 now
2014-03-17 20:02:30 +00:00
frosch
b1f41a0afb
(svn r25967) -Add: [NoGo] GSTown::TOWN_GROWTH_NORMAL to reset a town growth rate set previously via GSTown::SetGrowthRate.
2013-11-12 17:56:35 +00:00
rubidium
7ff6598cd2
(svn r25001) -Change: heading for 1.4 now
2013-02-14 18:58:04 +00:00
yexo
245baf820e
(svn r24469) -Fix (r24468): forgot to svn add the new files
2012-08-13 19:33:17 +00:00