Commit Graph

108 Commits (892a4c587dfd1427fcebf3081520524a2c822ae6)

Author SHA1 Message Date
Darkvater 2bbcd41247 (svn r3933) - [ 1439907 ] Increase client list window width so at least most languages fit (wikipedian). 19 years ago
tron 84fb96fe85 (svn r3511) More whitespace ([FS#46] by Rubidium) 19 years ago
Darkvater 896551850a (svn r3501) - Load the lobby-window with up-to-date data upon opening 19 years ago
Darkvater 9d07426a29 (svn r3499) - Fix: a few gui glitches in the network window:
1. disable widgets also when the active companies/spectators is bigger than the max.
     This can happen if the server has changed the settings.
  2. updated scroll-count in the lobby as the window is higher.
19 years ago
Darkvater 58f5dbd365 (svn r3494) - Update several languages. Thanks all translators online atm (Bjarni, glx, MeusH, Tron, me, my sister)
- Remove the most blatant of untranslated or wrongly-outdated strings.
19 years ago
Darkvater ddfe8f608f (svn r3478) - Fix: In the network game list do the default sorting on connectivity (so servers which you can join are on top) and sort on names as a second criteria on clients and connectivity. 19 years ago
Darkvater 20538e9b40 (svn r3469) - Fix: plug a possible memleak with subsequential strdup's without freeing the previous value and make it possible to ban offline clients 19 years ago
Darkvater c8a2c7ae94 (svn r3442) - Fix: Only windows has stricmp. So define strcasecmp to stricmp when using MSVC 19 years ago
Darkvater 070edf2f73 (svn r3441) - Feature: Allow the network game list to be sorted (by name/clients/compatibility ascending/descending) 19 years ago
Darkvater 2612d48550 (svn r3439) - CodeChange: Remove a whole bunch of global variables and put them into the WP() macro. Also combine more than one WP-custom element. For this the maximum size of w->custom (WP) has been increased, and multiple types put inside one with possibly moved to the corresponding gui file if it is only used there. 19 years ago
Darkvater bc450bbc9a (svn r3438) - Fix: first request company data, then general. Yes, it should be the other way around, but with the current network code this doesn't work. So workaround (have some nice promise from TrueLight for fixing ;)) 19 years ago
Darkvater fa735869e1 (svn r3435) - Fix a warning, removed unused extern and some comments in network_gamelist.c 19 years ago
Darkvater 8721b05453 (svn r3434) - Correctly update all network information when pressing refresh in the lobby. Also always allow the join button to a server unless all clients are used up (otherwise you can always join an existing company 19 years ago
Darkvater 2b287a9e72 (svn r3429) - Feature (Followup): Change the gamelist window to accomodate for the new information. 19 years ago
Darkvater 78fa9c7393 (svn r3427) - Feature: Allow seeing and setting the maximum amount of companies and spectators for a server. This can be changed/viewed during runtime as well in the console. 19 years ago
tron f2db7e7245 (svn r3336) byte -> WindowClass, uint16 -> WindowNumber 19 years ago
Darkvater 0f41b99c5e (svn r3322) - Fix: Network window crash when it receives invalid information for example from the integrated nightly, so validate the network-input when it is received
- CodeChange: added str_validate(char *str) function that checks if a string contains only printable characters and if not, replaces those characters by question marks. Also move IsValidAsciiChar() to string.h
19 years ago
tron bf98086de8 (svn r3298) Remove unused and write-only variables 19 years ago
peter1138 1c57091230 (svn r3270) Correct all (mis)uses of WWT_CLOSEBOX / WWT_TEXTBTN to reflect their actual use, and add "Close Window" tooltip where missing. 19 years ago
tron 5cb9de35d1 (svn r3211) Fix typo in r3181 19 years ago
tron f7abff5f96 (svn r3181) -Bracing
-Indentation
-Whitespace
-DeMorgan's Law
-Test with NULL or 0 for non-booleans
-'\0' instead of 0 for chars
-Remove redundantly redundant comments (like DoFoo(); // Do foo)
-Join multiple short lines with a single statement
-Split single lines with multiple statements
-Avoid assignments in if
19 years ago
tron ee15e3de13 (svn r3172) static, const 19 years ago
tron 47137cefb7 (svn r3078) Some more stuff, which piled up:
- const, whitespace, indentation, bracing, GB/SB, pointless casts
- use the trinary operator where appropriate
- data types (uint[] -> AcceptedCargo, ...)
- if cascade -> switch
- if (ptr) -> if (ptr != NULL)
- DeMorgan's Law
- Fix some comments
- 0 -> '\0', change magic numbers to symbolic constants
19 years ago
tron a227065ab7 (svn r2701) Insert Id tags into all source files 19 years ago
tron 559babcdc9 (svn r2673) Include functions.h directly, not globally via openttd.h 19 years ago
Darkvater eabc482184 (svn r2624) - Fix: oops, forgot to change the already in use DrawStringCenteredTruncated() functions. 19 years ago
Darkvater 3e49626aec (svn r2610) - Feature: set server map name to the loaded name of the game/scenario. Also truncate where neccessary
- Feature: truncate the path of the saveload window
19 years ago
ludde 6a3f58e050 (svn r2581) Fix: Behave a bit safer if central server sends bogus information about clients.
Change: Made code a little bit more readable by putting _selected_item in a local var with a shorter name.
19 years ago
ludde a069876725 (svn r2573) Codechange: Removed WDF_RESTORE_DPARAM, it's not needed with the new string system.
Also fixed a bug introduced in r2564, forgot to remove 4 global variables in network_gui.c.
19 years ago
ludde 3e62457107 (svn r2564) Fix: Fixed conceptual issue in network_gui.c. AllocateName is not meant to be used by GUI-code, because it modifies the "game-state".
Added a way to bind a C-string to an openttd string which doesn't modify the game state.
19 years ago
Darkvater d549523f96 (svn r2422) - Codechange: magic number fix in network window (anonymous) 19 years ago
tron 43f7974f6d (svn r2405) Simplify a few '? true : false' and '? false : true', especially the latter is confusing 19 years ago
Darkvater b438b1248c (svn r2397) - CodeChange: rename all "ttd" files to "openttd" files. 19 years ago
Darkvater 55423efb06 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
- Fix: also fix an unnoticed error in SlSaveLoadConv() due to wrong types.
19 years ago
Darkvater cdb81c660c (svn r2348) - Fix: Do not scroll the game with the arrow keys when the chatbox is open 19 years ago
Darkvater 033995ec6e (svn r2300) - CodeChange: check the last number of commands, now only the refit ones remain, and some server-only commands.
- CodeChange: remove cmd-misuses CmdStartScenario() and CmdDestroyCompanyHQ()
- Fix (invisible): when parameter checking CmdRestoreOrderIndex() the vehicle did not have its orders yet, so it would fail. So move doing this until AFTER the orders have been added back in RestoreVehicleOrders()
19 years ago
Darkvater c626555f68 (svn r2298) - CodeChange: removed CmdAbuses: CmdSetTownNameType(), CmdStartNewGame(), CmdCreateScenario(), CmdSetNewLandscapeType() and CmdGenRandomNewGame().
- CodeChange: renamed CmdTrainGotoDepot() to CmdSendTrainToDepot() to be consistent with other depot commands.
- CodeChange: 'newgame' console command now calls the unabused GenRandomNewGame(). For the server it still creates a new game, a client quits the game and continues in SP.
- CodeChange: in the game-difficulty window, setup the disabled buttons on window creation, not every redraw.
19 years ago
Darkvater 5a35c8cc4e (svn r2252) - ReFix: Redo r2251. Just remove the 'default widget handler', WDF_STD_BTN, instead of doing the "workaround" of the previous commit 19 years ago
Darkvater ece616ff22 (svn r2251) - Fix: [ 1193945 ] Clicking on the chat text box causes an assertion failure 19 years ago
Darkvater 5109df6f55 (svn r2157) - Feature (request): [ 1166978 ] Focus keyboard on input-box in Multiplayer Menu
- Feature: If the to be started server is using a password, draw a red '*' after the set password button to remind the user.
20 years ago
darkvater 22d36985cd (svn r2152) - Fix: Chatbar in MP games is now on-top of the news window.
- CodeChange: Introduction of SendWindowMessage() where a window can send another window a message (ala windows style msg, wparam, lparam). Messages can be sent by windowclass and by windowpointer.
- CodeChange: IsVitalWindow() simplifies a lot of checks for window handling that need to know what windows it can close, or be on top of, etc.
20 years ago
Darkvater d865c55007 (svn r1894) - Codechange: cleaned up the console a bit, wholly unified handling of text with that of editboxes
- Codechange: Introduction of Textbuf struct which not only holds physical data as length but also pixel-constrains (width) and information about the caret
- Codechange: Move Clipboard function to OS specific file. Currently only Windows has clipboard actions
- Feature: Editboxes, console and exit screen also accept the numeric-enter as a yes
- Feature: Navigation through text with cursor keys is possible, as well as arbitrary insertion (also paste) and deletion; both backspace and del keys. Functions DeleteTextBufferChar, InsertTextBufferChar and InsertTextBufferClipboard handle input and deletion. Navigation is done through MoveTextBufferPos.
- Fix: OTTD crash when opening 'add server' editbox
- CodeChange: fix up some stringwidth calculations in gfx.c. You can get the width in pixels of a character by calling GetCharacterWidth().
20 years ago
tron 204d08140a (svn r1867) Include tables/sprites.h only in files which need it 20 years ago
tron d1fb165ad2 (svn r1848) Remove the obscure feature of initialising the edit box with the contents of str_buffr - it was unused anyway.
Remove it from the chat box too, which inherited it via copy&paste.
20 years ago
tron 27dc506a03 (svn r1832) Next byte -> char iteration: custom names 20 years ago
tron 2fb453a4a5 (svn r1827) Next iteration of the byte -> char transition: some string drawing functions and buffers 20 years ago
tron b2ae5b197e (svn r1821) Move generic string handling functions to string.[ch] and introduce stre{cpy,cat}, see string.h for their semantics 20 years ago
tron 0381073e56 (svn r1813) Declare functions implemented in strings.c in their own shiny new header (though i think some of these function don't belong into strings.c) 20 years ago
tron 7aae12d55d (svn r1808) Use strcmp() instead of home brewed function str_eq() 20 years ago
truelight f08983a948 (svn r1643) -Fix: [ 1108547 ] You can now change the server-password via the GUI again 20 years ago