Commit Graph

151 Commits (892a4c587dfd1427fcebf3081520524a2c822ae6)

Author SHA1 Message Date
Darkvater 9b5d8a9921 (svn r4105) - Feature: Add proper ISO-8859-15 <> LOCALCODE conversion. As the mess that is makefile can't properly support it at the moment, it is only available for MACOSX. Windows doesn't need FS conversion and I have no idea about OS/2 so it's disabled for them.
- CodeChange: Change the function GetCurrentLocale(). It returns the locale from some default environment-variables, plus a custom one defined as parameter. If all fail, it tries $LANG.
19 years ago
Darkvater 010d715039 (svn r4002) - Fix: Use the title of a savegame in the saveload dialog-editbox. This gets rid of the '.sav' appended to each game as well as properly showing UTF-8 saves when this is implemented. Also don't change the text if the save has failed. 19 years ago
Darkvater 7656bf8075 (svn r4001) - Add length parameter to FiosMakeSavegameName() and use this function for creating the full path instead of home-brewn snprintf. 19 years ago
Darkvater 9773a2bcbe (svn r3853) - Fix a change of SetDParam64 to SetDParam in r3713 that caused slightly vibrating text when pressing the cheat-button. Thanks to peter1138 for noticing. 19 years ago
Darkvater e7e8466fb6 (svn r3713) - Fix up the cheats window a little. The cheats code is still abominable, but at least a bit more readable now.
Use the now generalized ReadValue/WriteValue functions as well as using general variable-types (SLE_VAR, instead of custom CE_ ones).
  Remove the CE_CLICK type and use a SLE_BOOL type instead with a flag of CE_CLICK.
  Remove stepsize from the struct. The stepsize is automatically calculated from the minimum and maximum values (in 20 steps).
19 years ago
Darkvater 61b43672e9 (svn r3710) - Use the general function DrawArrowButtons() instead of doing it manually. The function has two parameters added, colour and an enabled flag. 19 years ago
tron 84fb96fe85 (svn r3511) More whitespace ([FS#46] by Rubidium) 19 years ago
Darkvater d6933998e4 (svn r3453) - CodeChange: Also show the landinfo debug information when building in release mode; however it is shown at debug level 1. 19 years ago
Darkvater 2612d48550 (svn r3439) - CodeChange: Remove a whole bunch of global variables and put them into the WP() macro. Also combine more than one WP-custom element. For this the maximum size of w->custom (WP) has been increased, and multiple types put inside one with possibly moved to the corresponding gui file if it is only used there. 19 years ago
peter1138 70efa805cb (svn r3421) - Revert r3412 as it didn't work.
- Fix station builder issue by checking the tile is in bounds.
19 years ago
tron bf98086de8 (svn r3298) Remove unused and write-only variables 19 years ago
Darkvater d8727d7fcd (svn r3295) - Regressionfix: scrolling with mousewheel no longer worked in saveload dialogs because of restriction that scroller is only active for widget + next widget is scrollbar. Yes, we need a better window system. 19 years ago
Darkvater 2a60262c99 (svn r3293) - Miscellaneous: add peter1138 as developer 19 years ago
peter1138 809b03c81a (svn r3282) - Codechange: Replace tests against CMD_ERROR with CmdFailed() 19 years ago
peter1138 1c57091230 (svn r3270) Correct all (mis)uses of WWT_CLOSEBOX / WWT_TEXTBTN to reflect their actual use, and add "Close Window" tooltip where missing. 19 years ago
peter1138 4191adb92c (svn r3247) - Fix: "[ 1335580 ] sticky windows not sticky anymore"
Determine clicked status of sticky icon from window flags rather than the widget click state. This keeps the status in one place where it can't get out of sync.
19 years ago
tron f7abff5f96 (svn r3181) -Bracing
-Indentation
-Whitespace
-DeMorgan's Law
-Test with NULL or 0 for non-booleans
-'\0' instead of 0 for chars
-Remove redundantly redundant comments (like DoFoo(); // Do foo)
-Join multiple short lines with a single statement
-Split single lines with multiple statements
-Avoid assignments in if
19 years ago
tron 4a14a586e2 (svn r3173) Use the trinary operator and switch to improve readability
Also align short cases nicely
19 years ago
tron ee15e3de13 (svn r3172) static, const 19 years ago
Darkvater f561993112 (svn r3096) - Feature: 'HOME' icon to saveload dialogs that jumps to the default save/load directory based on the dialog (added icon to openttd.grf, introduced FIOS_TYPE_DIRECT that allows arbitrary directory jumping).
- Fix: on Win32 capitalize the drive-letter in the saveload dialog windows when it is first opened.
19 years ago
tron 47137cefb7 (svn r3078) Some more stuff, which piled up:
- const, whitespace, indentation, bracing, GB/SB, pointless casts
- use the trinary operator where appropriate
- data types (uint[] -> AcceptedCargo, ...)
- if cascade -> switch
- if (ptr) -> if (ptr != NULL)
- DeMorgan's Law
- Fix some comments
- 0 -> '\0', change magic numbers to symbolic constants
19 years ago
tron 758ae7e8f6 (svn r3064) Replace some numbers by sprite names 19 years ago
tron 23ecc82ad3 (svn r3055) Give the savegame/scenarion sort order flags symbolic names 19 years ago
tron 3397e202c8 (svn r3024) -Codechange: Another batch of replacements of int/uint/int16/byte/-1 with proper types and constants 19 years ago
tron ed8c9c91d6 (svn r3001) s/Player*/const Player*/
s/byte/PlayerID/
s/int/PlayerID/
and related changes
19 years ago
Darkvater db31fe8e15 (svn r2952) Querytool output is be 0xAAAA. with leading 0x. Couldn't use # cause that would have written 0X 19 years ago
tron 0fe36a6900 (svn r2932) Give the strings consisting of an up/a down arrow symbolic names 19 years ago
tron b45aeb5c36 (svn r2886) Rename the "owner" attribute to "m1", because when it stores an owner it is accessed by [GS]etOwner anyway and when it doesn't store an owner, but arbitrary data, accessing a field called "owner" is confusing. 19 years ago
tron 19f5036c46 (svn r2866) Move all functions and tables which aren't directly involved in managing the sprite heap to a new file gfxinit.c.
This doesn't ease the global variable mess, but makes the distinction between sprite heap and gfx loading routines easier.
19 years ago
bjarni b0d4e391da (svn r2836) fixed the alphabetical order of the credits list like it says it is in 19 years ago
tron e4cad82b00 (svn r2799) Make the only two non-const widget lists const 19 years ago
ludde 29564f9fcf (svn r2781) Fix some of the issues with variables in .h files. 19 years ago
tron fc5e2d4861 (svn r2775) Deleting a file can fail, display an error message when it happens 19 years ago
tron a16418266e (svn r2717) Move _userstring to strings.[ch] 19 years ago
celestar 238e47cd42 (svn r2702) -Codechange: Cleaned up the sprite code and replaced many magic numbers
by enums. There remains work in gfx.c to move the "transparency" and
"recolor" bits around to make space for more sprites. However, 2800
additional sprites can now be loaded. There also remains cleanup and
Doxygen work on many of the header files.
19 years ago
tron a227065ab7 (svn r2701) Insert Id tags into all source files 19 years ago
orudge c50223526c (svn r2681) - Fix OS/2 port, please do not modify openttd.wpj/tgt by hand unless you know what you're doing! 19 years ago
Darkvater 290bb2fda6 (svn r2675) - Fix: pressing enter on a load-window resulted in saving the game (Luca) 19 years ago
tron 559babcdc9 (svn r2673) Include functions.h directly, not globally via openttd.h 19 years ago
tron 18d79cc30f (svn r2672) Move saving/loading related declarations to saveload.h 19 years ago
tron 0762aa9ec9 (svn r2669) Shuffle some more stuff around to reduce dependencies 19 years ago
Darkvater f0c0c03c5f (svn r2644) - Fix: my name was mistyped ;p
- Add DoDrawStringCentered() and change the multiline strings in the about box to single-line ones
19 years ago
Darkvater 99c17f8ac7 (svn r2638) - Fix: Unable to delete savegames. Deleting TTDLX savegames is still broken as it was always broken, but since they don't even show up; we might as well call it a feature. 19 years ago
Darkvater f8b7b107d8 (svn r2613) - Truncate savegames, and vehicle-texts in their window.
- Hardcoded width 5 for saves-path...oops :O
19 years ago
Darkvater 3e49626aec (svn r2610) - Feature: set server map name to the loaded name of the game/scenario. Also truncate where neccessary
- Feature: truncate the path of the saveload window
19 years ago
ludde 3486e7e9d5 (svn r2580) Change: Added {INDUSTRY} command for printing industry names instead of the old {TOWN} {STRING} way.
- The formatting of the industry name can be controlled with the string STR_INDUSTRY_FORMAT.
Change: Changed several occurences of {STRING1} into {TOWN} to get rid of townnametype being used directly.
19 years ago
ludde 2fa79c9b4d (svn r2572) - Codechange: [string] Changed string system so it's not as dependent on decode_parameters
- Feature: [strgen] Allow changing the order of parameters in translated strings.
  - Use {1:TOWN} syntax to set the order.
- Codechange: [strgen] Rewrote lots of strgen internals.
19 years ago
tron 8c1d74162f (svn r2558) Change the internal map format from 7 arrays to one array of structs, this doesn't change the saved format for now. It's a stepping stone for further changes. 19 years ago
tron 61f6f07edd (svn r2486) Turn TILE_FROM_XY into an inline function and rename it to TileVirtXY 19 years ago
tron 3154e7148d (svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile" 19 years ago