(svn r3453) - CodeChange: Also show the landinfo debug information when building in release mode; however it is shown at debug level 1.

replace/41b28d7194a279bdc17475d4fbe2ea6ec885a466
Darkvater 19 years ago
parent 7e604b72db
commit d6933998e4

@ -157,16 +157,20 @@ static void Place_LandInfo(TileIndex tile)
GetAcceptedCargo(tile, lid.ac);
GetTileDesc(tile, &lid.td);
#if defined(_DEBUG)
DEBUG(misc, 0) ("TILE: %#x (%i,%i)", tile, TileX(tile), TileY(tile));
DEBUG(misc, 0) ("TILE: %d ", tile);
DEBUG(misc, 0) ("_type_height = %#x", _m[tile].type_height);
DEBUG(misc, 0) ("m1 = %#x", _m[tile].m1);
DEBUG(misc, 0) ("m2 = %#x", _m[tile].m2);
DEBUG(misc, 0) ("m3 = %#x", _m[tile].m3);
DEBUG(misc, 0) ("m4 = %#x", _m[tile].m4);
DEBUG(misc, 0) ("m5 = %#x", _m[tile].m5);
#endif
#if defined(_DEBUG)
# define LANDINFOD_LEVEL 0
#else
# define LANDINFOD_LEVEL 1
#endif
DEBUG(misc, LANDINFOD_LEVEL) ("TILE: %#x (%i,%i)", tile, TileX(tile), TileY(tile));
DEBUG(misc, LANDINFOD_LEVEL) ("type_height = %#x", _m[tile].type_height);
DEBUG(misc, LANDINFOD_LEVEL) ("m1 = %#x", _m[tile].m1);
DEBUG(misc, LANDINFOD_LEVEL) ("m2 = %#x", _m[tile].m2);
DEBUG(misc, LANDINFOD_LEVEL) ("m3 = %#x", _m[tile].m3);
DEBUG(misc, LANDINFOD_LEVEL) ("m4 = %#x", _m[tile].m4);
DEBUG(misc, LANDINFOD_LEVEL) ("m5 = %#x", _m[tile].m5);
DEBUG(misc, LANDINFOD_LEVEL) ("extra = %#x", _m[tile].extra);
#undef LANDINFOD_LEVEL
}
void PlaceLandBlockInfo(void)

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